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Responsible Gaming
Responsible and Fair Gambling
At 10Bet, we are committed to providing our Customers with the most enjoyable gambling experience possible, but we also recognise that gambling can cause problems for a minority of individuals. To ensure that you continue to enjoy safe and manageable play, we fully support Responsible Gambling and have put numerous measures in place to assist you.
1. Gambling Self-Assessment
If you are concerned that gambling may have taken over your (or someone else’s) life then the following questions may help you to find out:
- Do you gamble to escape from a boring or unhappy life?
- When gambling and you run out of money, do you feel lost and in despair and need to gamble again as soon as possible?
- Do you gamble until your last penny is gone - even the fare home or the cost of a cup of tea?
- Have you ever lied to cover up the amount of money or time you have spent gambling?
- Have you lost interest in your family, friends or hobbies because of your gambling?
- After losing, do you feel you must try and win back your losses as soon as possible?
- Do arguments, frustrations or disappointments make you want to gamble?
- Do you feel depressed or feel that you are likely to harm yourself because of your gambling?
The more you answered ‘yes’ to these questions, the more likely you are to have a serious gambling problem.
To speak to someone about this, you can contact Customer Service or there are a number of Support Organisations available to help with free and independent advice.
2. Support Organisations
If you or someone you know has a gambling problem we advise that you consider assistance from one of these recognised organisations:
GambleAware
Website:
www.gambleaware.co.uk
UK National Helpline: 0808 8020 133
Gamblers Anonymous
Website: www.gamblersanonymous.org.uk
GamCare
Website:
www.gamcare.org.uk
UK National Helpline: 0808 8020 133
3. Staying in Control
We at 10Bet encourage our Customers to actively participate in the management of their gambling account, so we offer a variety of responsible gaming features.
3.1. Set Financial Limits
This facility allows you to manage the amount of money that you can deposit into your account.
To help you set limits that are right for you, think about these questions:
- How big a loss are you prepared to accept, before you start gambling?
- How often do you play?
- How long is your average gaming session?
Use your answers to determine how much you would like to allow yourself to spend per day, per week or per month.
Deposit limits may be set for the following periods:
- Daily – calculated on a 24-hour basis
- Weekly – calculated on a 7-day basis
- Monthly – calculated on a 30-day basis
At your request, deposit limits may be decreased, increased or removed entirely. An increase or complete removal of deposit
limits will only take effect after a 24 hour cooling-off period has elapsed, whilst a decrease to your deposit
limits will come into effect immediately. You may only have one deposit limit in place at a time.
When you first register an account at 10Bet, you will be presented with the opportunity to set daily, weekly or monthly deposit limits. You can then set or adjust the limit settings yourself either via the Details/Limits feature within the Website or by contacting Customer Service.
3.2. Take a Break (Time-Out)
At 10Bet we understand that a Customer’s personal and/or financial circumstances may change and that there will be times when it makes sense to take a break from gambling. You can take a break by requesting one of the following Time-Out periods:
- 24 hours
- 1 week
- 1 month
- 6 weeks
You can either set the break period yourself via the Details/Limits feature within the Website or by contacting Customer Service and asking for a Time-Out period to be applied to your Customer account. Upon receipt of your request, 10Bet will take the necessary measures to temporarily suspend your account held with 10Bet until the Time-Out period has expired. The requested Time-Out shall also be applied to any other Customer accounts that you hold with the Operator, including those held in respect of other brands.
Once you begin your Time-Out period, you will not be able to access your Customer account, although you will still be able to withdraw any remaining balance by contacting Customer Service. It will not be possible to reactivate your account until the Time-Out period has ended.
We will endeavour to apply your Time-Out as soon as practically possible, however, please note that this process takes a reasonable working period to implement. We will not consider the Time-Out period as having commenced until it has been fully implemented and communicated to you. If after this you find that you can still access any of our services, it is your responsibility to contact us immediately to inform us.
If you want to prevent yourself from gambling for a longer period of time you should use our Self-Exclusion option (set out in section 3.4 below).
Please note that upon your chosen Time-Out period expiring, your account will be automatically re-activated and you will once again be able to access your Customer account in order to Participate at 10Bet.
3.3. Reality Check
The Reality Check facility allows you to set the frequency at which you will see a Reality Check on the screen within your gaming session at 10Bet. A Reality Check means a display of the time elapsed since your session began. The Reality Check shall only apply to you gaming session with 10Bet and not any other account that you hold with the Operator.
When you first register an account at 10Bet, you will be presented with the opportunity to set your desired interval for the Reality Check. You can always set, adjust, or check the time until your next Reality Check, either via the Reality Check feature within the Website or by contacting Customer Service. When the Reality Check appears, you will be presented with the option to change the interval, see your wagering history or Logout.
3.4. Stop Gambling – Self-Exclusion
If you feel that your gambling has become problematic, you have the ability to self-exclude yourself either via the automated self-exclusion feature within the Website or by contacting Customer Service and requesting a self-exclusion period be applied to your account.
Please note that if you commence the self-exclusion process through the automated self-exclusion feature on our Website, the self-exclusion will not take effect until you click on the link in the confirmation email sent to your email address registered with 10Bet, immediately after your request has been initiated. The link in the confirmation email (or in the case where automated self-exclusion has been requested more than once, the link in the most recent confirmation email) will expire after 48 hours, after which you may either recommence the automated self-exclusion process through our Website, or contact Customer Service for the self-exclusion to be immediately applied.
The following Self-Exclusion periods are available:
- 6 months
- 1 year
- 2 years
- 5 years
We will endeavour to apply your self-exclusion as soon as practically possible, however, please note that this process takes
a reasonable working period to implement, and such process can only be commenced once you log out of your Customer
Account. We will not consider the self-exclusion period as having commenced until it has been fully implemented
and communicated to you. If after this you find that you can still access any of our services, it is your responsibility
to contact us immediately to inform us.
During the period of self-exclusion it will not be possible to re-open your account for any reason, and 10Bet will always do all it can to detect and close any new duplicate accounts that you may open. Once the self-exclusion is applied, you will also no longer receive any further marketing materials from us. We will do all that we can to prevent you from opening another account with us, but also ask that you avoid trying to open another account. Please note - If we identify that you have opened a duplicate account (e.g. falsified personal details) with 10Bet, any accumulated profit will be forfeited and any deposited and spent funds in the account will be sent to a registered gambling charity.
Should you decide to self-exclude from 10Bet, we will automatically apply the self-exclusion to all other of your Customer accounts held with other brands managed by Blue Star Planet Limited, the Operator of 10Bet. We strongly recommend that you also seek exclusion from all other betting operators you have an account with.
Upon entering into a self-exclusion agreement with the Operator, any funds held in your Casino Cash Account and/or Sports Cash Account shall be returned to you. The minimum return amount shall be one (1) currency unit, for example £1.00. Any unsettled bets held with the Operator at the time that you enter into self-exclusion will be settled on the result of the event. If your bet is a winner, your winnings will be automatically withdrawn to your applicable credit/debit card or other financial account from which the funds were deposited.
We also suggest that if you use social media channels, you should take steps to ensure that you don’t receive our news or updates. We recommend that, during a period of self-exclusion, you seek additional support and advice from one of the Support Organisations (set out at section 2 above).
Please note that upon your selected self-exclusion period expiring, your account will not automatically be re-activated. The account may only be considered for re-activation by 10Bet if you actively request it, and in any event, will only come into effect after a further 24 hour cooling-off period has elapsed. Further, upon the reactivation of your account, marketing materials shall continue to not be sent to you, unless you have asked for or agreed to accept such material.
3.5. Activity Statement
Information relating to your gaming, including your account balance, gambling history (including bet amounts, winnings and losses), deposits, withdrawals and other related transactions at 10Bet can be viewed via the My Account menu feature within the Website or by contacting Customer Service.
Player Protection Policy
1. Protection of Minors
With the Internet so readily accessible via mobile devices and in homes around the world, responsible online gambling relies heavily on parental control and supervision. In order to ensure child safety on the internet, 10Bet encourages its Customers to make use of filtering software to prevent minors from accessing inappropriate online material.
10Bet offers the following tips for parents:
- Keep your 10Bet Username and password safe.
- Do not leave your computer unattended when logged in to your 10Bet account.
- Do not allow persons under 18 to participate in any gambling activity.
- Keep your credit/debit cards and other financial account details out of reach of children.
- Do not save passwords on your computer. Write them down and keep them in a safe place, away from minors.
- Do not use the “Remember Me” feature if you access 10Bet from a shared computer, especially if you share your computer with children.
- Educate your children about the illegality and the potential damage caused by underage gambling.
- Take particular care regarding the use by minors of all electronic and mobile devices.
- Make use of filtering software to prevent your children from accessing inappropriate material, including gambling sites.
Underage gambling is not only illegal, but can also result in early gambling dependency and substantial gambling debts incurred by unsupervised children.
So, if you share your mobile phone, tablet, laptop or computer with friends or family who are under the legal age to participate in online gambling, 10Bet recommends that you restrict their access to our Website by using one of the below services:
Netnanny.com - filtering software that protects children from inappropriate web content.
Cybersitter.com - filtering software which allows parents to add their own sites to block.
betterinternetforkids.eu - a website which is co-funded by the EU and provides information about internet filter software and also offers a free test version.
Other Important Tips:
Make sure that the decision to gamble is your own personal choice.
We suggest that you don’t gamble if:
- it interferes with your daily responsibilities;
- you are being treated or are in recovery for a dependency;
- you are under the influence of alcohol or any other substance;
- you are attempting to win back previous losses; or
- your primary purpose is to recoup your debt with your winnings.
2. Rules of Play
Before you start gaming at 10Bet, we recommend that you familiarise yourself with the rules of the games and, in the case of our Casino, try our “Practice Play” mode.
3. Colluding
Should you ever suspect that a Customer is colluding with another Customer or cheating in any way, please notify 10Bet by contacting Customer Service immediately.
4. Customer Service and Customer Complaints
4.1. Customer Service
You may contact Customer Service at any time by the following means:
- Email: csd@support.10bet.co.uk
- Telephone : +44 330-808-0555
- LiveChat
- Post
4.2. Submission of Complaint
Customer complaints/claims of any nature must be submitted within 3 months of the issue occurring.
In order to ensure that your complaint/claim is directed to and investigated by the correct department, written communication must be submitted to 10Bet via the following means:
- Email: csd@support.10bet.co.uk
- Post
4.3. Information which Must be Included in any Written Communication with 10Bet
To protect your privacy, all email communications between you and 10Bet should be carried out using the email address that you have registered against your Customer account held with 10Bet. Failure to do so may result in our response being delayed.
The following information must be included in any written communication with 10Bet (including a complaint):
- your username/account number;
- your first name and surname, as registered on your Customer account;
- a detailed explanation of the complaint/claim; and
- any specific dates and times associated with the complaint/claim (if applicable).
Please note that any failure to submit written communication with the information outlined above may result in a delay in our ability to identify and respond to your complaint/claim in a timely manner. Upon receipt, we will endeavor to reply to your communication within 48 hours. Further, best efforts will be made to resolve any reported matter promptly and, at a maximum, within one month. If for some reason you are not satisfied with the resolution of your complaint/claim, you may refer the matter to an ADR provider.
5. Alternative Dispute Resolution (ADR)
If, at the conclusion of the Customer Complaint process (set out in section 4 above), you do not consider that 10Bet has settled the dispute, you may refer the matter to IBAS, our ADR provider. The IBAS website and full contact details can be found at www.ibas-uk.com.
Alternatively, you can refer the dispute via the European Commission’s Online Dispute Resolution (ODR) Platform, which will then forward it on to the relevant ADR entity.
The ADR entity will act as an impartial adjudicator on disputes that arise between 10Bet and a Customer only when:
- the Customer has been through 10Bet’s own internal Customer Complaint process (outlined in clause 13.-13.2); and
- a deadlock regarding the resolution exists.
ADR is a free of charge service and the ruling reached by the ADR entity will be considered final by both 10Bet and the Customer, subject to full representation being given to all parties involved.
Last Revision: 2 October 2017 (Version: #52)
Terms and Conditions
Terms and Conditions
These Terms & Conditions apply to you, and are binding upon you, if you Participate at 10Bet.
By Participating, you agree that you have read and understood these Terms & Conditions and you acknowledge that these Terms & Conditions shall apply to you.
If you do not agree to any of these Terms & Conditions, you should stop using the Service immediately.
By marking the box labelled “I am at least 18 years old and have read and accept the Terms & Conditions and Privacy Policy” as part of the registration process, you agree to be bound by these Terms & Conditions, which include and are inseparably linked to our Privacy Policy, Protection of Customer Funds Policy, Responsible Gambling Policy, Player Protection Policy, Betting Rules, Casino and Games Rules, Cash-Out Terms, Pulse Bet Terms, General Promotion Terms and other promotion-specific terms relevant to your Participation.
You are bound by the Terms & Conditions in any event if you use the Service, including, but not limited to, initiating or making a deposit through the Service or submitting your deposit details to us.
1. Definitions
In these Terms & Conditions:
10Bet” means the brand and all products offered via www.10bet.co.uk both ‘Online’ (accessed via a computer or laptop) and ‘Mobile’ (accessed via a mobile phone or tablet). This includes: Sports, Vegas (Casino), Live Casino, Virtuals and Games.
“Closed Account Customer” means a person whose registered account has been closed, de-registered or excluded by either us or you;
“Customer/s” mean(s) a Registered Customer or a Closed Account Customer;
“Customer Funds” means the aggregate value of funds held by the Operator to the credit of Customers including, without limitation: a) cleared funds deposited at 10Bet by Customers to provide stakes in, or to meet participation fees in respect of, future gambling; b) winnings or prizes which the Customer has chosen to leave on deposit with 10Bet or for which 10Bet has yet to account to the Customer; and c) any crystallised, but as yet, unpaid loyalty scheme or other bonuses.
“Intellectual Property” means trademarks and trade names, whether registered or not, including trade mark applications and registered trademarks, with the goodwill which attaches in such trade names and trademarks, domain names, getup, trade dress and trading style, including without limitation as presented in websites; domain name registrations and any variations thereof now and in the future; any copyright in the getup, trade dress or trading style, any right or license under copyright to use such getup, trade dress or trading style, any software code, architecture of software, look and feel of software, or any other intellectual property, owned by or licensed to us, in each case in any part of the world.
“Offering” means any and all games / offerings by 10Bet.
“Operator” means the operator of the Website, Blue Star Planet Limited, with registered address at The Hub - Suite W301, Triq Sant' Andrija, San Gwann, SGN 1612, Malta
“Participate” means any of the conduct described in section 4 below, including visiting 10Bet, playing on any part of the Offering or using our Website or Services in any manner whatsoever.
“Registered Customer” means a person who has successfully registered an account with us in the manner described in clause 4.2 and the account is considered ‘open’.
“Service” means the availability and provision of the Website that enables you to Participate.
“we/us/our” means the Operator together with (where context permits) its holding companies and associated companies.
“Website” means www.10bet.co.uk and m.10bet.co.uk.
“You/Your”, also referred to as “Customer”, means any person who enters 10Bet and Participates in any part of the Offering or Services provided by 10Bet.
2. About 10Bet and the Protection of Customer Funds
10Bet is a brand managed by the Operator, Blue Star Planet Limited (C70661), a Maltese registered company whose registered address is The Hub - Suite W301, Triq Sant' Andrija, San Gwann, SGN 1612, Malta.
The Customer ‘Gaming Contract’ is held with the Operator, Blue Star Planet Limited, and is entered into upon the successful registration of a Customer account at 10Bet. All transactions between you and the Operator take place in Republic of Ireland, where the principal servers are based.
All Customer Funds held by the Operator are held separately from the Operator’s funds in a Quistclose account separate from its business accounts; and arrangements have been made to ensure that the assets in the customer accounts are distributed to customers in the event of insolvency. This meets the Gambling Commission’s requirements for the segregation of customer funds at the level: medium protection. For further details regarding the levels of protection afforded to Customer’s funds, please refer to the GB Gambling Commission rating system found on the following website:
http://www.gamblingcommission.gov.uk/Consumers/Protection-of-customer-funds.aspx
3. Licensing and Regulatory Authority
The Operator, Blue Star Planet Limited, is licensed and regulated by the GB Gambling Commission under licence number: 000-043173-R-322899-001.
4. Your Participation at 10Bet
4.1. Restrictions
You may only Participate at 10Bet if you are over 18 years of age.
It is illegal to Participate at 10Bet if you are under 18 years of age.
You may not Participate at 10bet.co.uk if you are geographically located outside of United Kingdom, Scotland, Isle of Man, Jersey, Guernsey and Gibraltar. The countries not part of this list shall be considered “Excluded Territories’.
Bets placed from any of the Excluded Territories will be voided and any deposits or bets made by persons who are located in such jurisdictions will be refunded, minus an administrative fee of 10% of the total deposits made by the individual, in addition to any charges that may be levied by the bank or financial institution managing the aforementioned reversal.
Any person who is knowingly in breach of this section 4.1, including any attempt to circumvent this restriction, for example, by using a VPN, proxy or similar service that masks or manipulates the identification of your real location, or by otherwise providing false or misleading information regarding your location or place of residence, or by making bets or wagers using the Website through a third party or on behalf of a third party located in an Excluded Territory is in breach of these Terms & Conditions. You may be committing fraud and may be subject to criminal prosecution.
4.2. Acceptance
By accepting these Terms & Conditions you are fully aware that there is a risk of losing money when gambling and you are fully responsible for any such loss. You agree that your Participation at 10Bet is at your sole option, discretion and risk. In relation to your losses you shall have no claims whatsoever against 10Bet or any partner, or respective directors, officers or employees.
4.3. Eligible Customers
Employees and former employees (less than 3 years ago) of the Operator, its affiliates, its licensees, distributors, wholesalers, subsidiaries, advertising, promotion or other agencies, media partners, retailers and members of their immediate families are not eligible to Participate at 10Bet.
4.4. Identification Documentation
To participate at 10Bet, you are required to enter your personal details during the account registration process. Personal details include, but are not limited to: first name, surname, address, date of birth etc.
Upon request, you may also be required to send in valid identification documents proving your age and address. Upon such request, the withdrawal will not be processed for payment until 10Bet has received all requested identification documents. Acceptable identification documentation includes, but is not limited to:
- copy of a valid photographic identification document, such as a Passport or Driver’s License;
- copy of a recent utility bill confirming residence, such as an electricity bill, telephone bill etc. (important: the utility bill must not be older than 3 months); and
- copy of a recent credit / debit / bank account statement (note: the account statement must relate to a financial method used and must not be older than 3 months).
4.5. Age Verification Policy and Identification
The payment of a withdrawal request will only be made to a Registered Customer. You hereby authorise us and our designated agents, as and when we require, to confirm your identity and to clarify your right to use the money that you have wagered at 10Bet.
If your age is not successfully verified within 72 hours of your first deposit at 10Bet:
- your account will be frozen; and
- no further gambling will be permitted until we have successfully verified your age.
In addition, we may withhold any funds in your 10Bet Customer account until your age is successfully verified. If, on completion of the age verification process, you are found to be underage, 10Bet will return to you any deposits made on the account, having voided all winnings and/or bonuses.
4.6. Risk
You accept that your Participation at 10Bet is at your sole option, discretion and risk. Further, you agree that your Participation at 10Bet is for your own personal entertainment and non-professional use and that you are acting on your own behalf.
4.7. Acceptable Use
You represent, warrant and agree that you will comply with all applicable laws, statutes and regulations in relation to your use of the Website and the Service. We are not responsible for any illegal or unauthorised use of the Website or the Service by you. By accepting these Terms & Conditions you agree to assist us, to the extent that you are able, with the compliance with applicable laws and regulations.
5. Your Account
5.1. Single Account
You may only register and operate a single account with 10Bet. If you hold more than one account we reserve the right to suspend all duplicate accounts until all the account details and balances (belonging to you) are consolidated. Once completed, all other accounts will be terminated leaving a single active account. A Customer’s total Account Balance is comprised of the aggregate of their Sports Cash Account, Casino Cash Account, Sports Bonus Account and Casino Bonus Account. Withdrawals cannot be made from either of the Bonus Accounts, but they can both be used to make wagers. Funds from the Sports Bonus Account can be used to place wagers on “Sports”, “Live Betting”, “Virtuals” and “Games” products and funds from the Casino Bonus Account can be used to place wagers on “Casino” products.
5.2. Accuracy
You are required to keep your registration details up to date at all times. If you change your address, e-mail, phone number or any other contact or personal information, please contact Customer Service in order to update your account information. The name that you provide 10Bet at registration must be identical to that listed on your government issued identification.
5.3. Password
The Customer account registration process requires you to choose your own user name and password combination. You must keep this information secret. Any actions carried out through your account will stand if your user name and password have been entered correctly. 10Bet can bear no responsibility for unauthorized use or misuse of personal details.
5.4. Verification of Bank Details
If you use a credit/debit card and/or a financial/bank account for transactions at 10Bet, the account/cardholder’s name MUST be the same as the name you used when registering a 10Bet account. Should the name you registered on the 10Bet account and the name that appears on your credit/debit card and/or financial/bank account differ in any way, your account may be suspended. Should your account be suspended, we recommend that you contact Customer Service for details regarding our verification process.
5.5. No liability
10Bet shall accept no liability for any damages or losses which are deemed or alleged to have arisen out of or in connection with your Participation; including and without limitation, delays or interruptions in operation or transmission, loss or corruption of data, communication or lines failure, any person’s misuse of the Offering or Website, its content or any errors or omissions in the Website’s content.
5.6. Dormant / Inactive Accounts
10Bet will consider an account to be dormant/inactive after a period of 12 months since the last account login. 10Bet shall endeavor to contact the Customer prior to designating an account as Dormant. In case no response is received from the Customer within 7 days of the date on which 10Bet has attempted to contact the Customer, the account will be designated as Dormant.
Once your Customer account has been designated as a Dormant account, 10Bet shall be entitled to charge you a monthly administration fee at a rate of 5% of your total account balance or £/€5 – the higher (the “Administrative Fee”). The first Administrative Fee will be charged at the end of the 12th month after the last account login was recorded. 10Bet will cease the deduction of any Administrative Fee should the Customer login into his account during the Dormancy period.
5.7. Inter-Account Transfers
The transfer of funds between individual accounts is strictly prohibited.
5.8. Interest
Any funds held in your Customer account shall not attract interest.
5.9. Account Suspension
10Bet reserves the right to suspend, close or terminate your Customer account at its sole discretion, should you be suspected of:
- having unlawfully obtained winnings; or
- having violated these Terms & Conditions.
You will be notified of 10Bet’s decision via e-mail and, if the suspension leads to the retention of winnings, a documented copy of the decision may be sent to the GB Gambling Commission, as appropriate. During any suspension period, it will not be possible for you to unlock the account.
5.10. Account Closure and Temporary Suspension
If you wish to close your Customer account, please contact Customer Service for assistance. Our Cooling-Off and Exclusion procedures are summarised at clause 9.2 of these Terms & Conditions and are set out in detail in our Responsible Gambling Policy.
5.11. Change
10Bet reserves the right to suspend, modify or remove or add content to the Website or Services at its sole discretion with immediate effect and without notice. We shall not be liable to you for any loss suffered as a result of any changes made or for any modification or suspension of or discontinuance of the Website or Services and you shall have no claims against 10Bet in such regard.
6. Deposits and Withdrawals
6.1. Identification Checks
10Bet must successfully receive and verify your identification documents, either via internal means or a third party, before you can make a Withdrawal from your account. 10Bet hereby reserves the right to request further or better KYC documentation at any time and further reserves the right to freeze any Customer account until such time as the requested KYC documentation is provided.
6.2. Credit Checks
10Bet reserves the right to run external verification checks on all cardholders with third party credit agencies on the basis of the information provided on registration. Customers who deposit with credit/debit cards may be subject to additional identification verification, including submission of identification documents, copy of card, and proof of address.
6.3. Records
It is the cardholder’s responsibility to retain copies of transaction records and these Terms & Conditions as updated from time-to-time.
6.4. Withdrawals
The minimum withdrawal amount and the time that the withdrawal will take to process, are dependent on the payment method selected, as shown in the FAQ Section. Further, these time frames are indicative of the regular timescale for internal payout confirmation in business days and represent estimates only.
Withdrawals may only be processed from your Sports Cash Account. Any withdrawals from your Casino Cash Account can only be made by first transferring your withdrawal amount to your Sports Cash Account and then requesting the withdrawal be processed from the Sports Cash Account. Please note however that any transfer of funds from the Casino Cash Account to the Sports Cash Account will be considered a Withdrawal from the Casino Cash Account and may consequently result in the forfeiture or voidance of Casino product bonuses and promotions.
All withdrawals will be processed back to the same payment method used to make a deposit to the account. As outlined in section 5.4, if a financial account and/or credit/debit card has been used to deposit funds, the name registered on the Customer account held with 10Bet must correspond to the name registered on the financial account/card. In the case of a request to pay funds via Direct Bank Transfer (DBT), the acquiring bank account must be held in the same name as used during registration of the Customer account. 10Bet reserves the right to require the use of the same payment method for withdrawal as was used to deposit, or a specific payment method at our own discretion.
Please note that withdrawals may experience a slight delay due to our identity verification process and certain deposit methods will require additional verification at time of Withdrawal. In the case of a withdrawal being made for the first time, a large withdrawal or changes being made to payment options, we may take additional security measures to ensure that you are the rightful recipient of the funds.
Where applicable, 10Bet may, at its sole discretion, reverse/refund a Customer’s deposited funds instead of processing a withdrawal transaction via another or the same payment method.
Any withdrawal request which triggers a requirement from the Customer to submit certain KYC documentation can be subject to cancellation if the requested KYC verification has not been reached within seven (7) days. In that case the funds shall be returned to the Customer’s Sports Cash Account.
In circumstances where a Withdrawal is requested in respect of funds which were originally deposited from multiple financial accounts in the preceding six (6) months, 10Bet shall, following an internal risk assessment on each of applicable financial accounts, distribute such Withdrawal proportionally to the respective financial sources from which these funds originated.
Without derogating from the requirements set out in this Section 6.4, You may withdraw any funds in your Sports Cash Account and Casino Cash Account at any time, except when we are required to withhold such funds in order to comply with our legal or regulatory obligations or when we have reasonable grounds to believe that You have participated in any of the activities set out in clause 17.2 below.
6.5. Deposits
The minimum deposit amount, and the time that the deposit will take to process, are dependent on the payment method selected, as shown in the FAQ Section. Further, these time frames are indicative of the regular timescale for deposit confirmation in business days and represent estimates only.
In accordance with our anti-money laundering obligations, we reserve the right to raise queries or demand documentation related to the source of the deposited funds. If the provided information and/or documentation is not viewed as satisfactory, 10Bet may suspend/terminate the Customer’s account and pass on any necessary information to the relevant authorities.
6.6. Updating Payment Details
Updating or adding additional payment details for the sole purpose of making a withdrawal may only be done by contacting Customer Service.
6.7. Error
Should funds be credited to a Customer's account (including winnings) or credited to a financial account and/or credit/debit card in error, it is the Customer's responsibility to notify 10Bet of the error without delay. Any winnings subsequent to the error shall be deemed invalid and returned to 10Bet. We reserve the right to withhold all or part of your balance and/or recover from your account deposits, pay outs, bonuses, and any winnings that are attributable to said error.
7. Promotion Terms
7.1. Separate Terms and Conditions
10Bet may, from time to time, offer promotions and/or competitions which are governed by separate terms and conditions. Any promotions, bonuses or special gifts credited to your Customer account must be used in adherence with such terms and conditions.
10Bet's promotion terms, which comprise part of these Terms & Conditions, may be found at:
In the event and to the extent of any conflict between these Terms & Conditions and any promotion-specific terms and conditions, the promotion-specific terms and conditions shall prevail.
7.2. Right to Rescind
10Bet reserves the right to withdraw any promotion, competition, bonus or special offer at any time.
8. Privacy Policy
10Bet is committed to protecting and respecting your privacy. Further, the Operator complies with all applicable data protection and privacy laws. If you do not understand how we handle or use the personal information you provide us, we recommend that you review our Privacy Policy.
Our Privacy Policy is inseparably linked to these Terms & Conditions and its acceptance is a prerequisite to account registration.
By agreeing to the migration of an existing account from another brand to the Operator, you hereby consent, in addition to the transfer of your account balance, to the transfer of your personal information, including your full name, date of birth, registered methods of deposit, contact information, contact records and details of past transactions and visits.
You hereby consent to receive marketing communications from the Operator in respect of its Offerings by way of email, post, SMS and telephone notifications, any of which you may unsubscribe from at any time by contacting Customer Service.
9. Responsible Gambling
9.1. Policy
10Bet is committed to offering its Customers a fun and friendly online gaming experience, whilst also recognising that gambling can cause problems for a minority of individuals. For this reason, 10Bet actively supports responsible gambling and encourages its Customers to make use of a variety of responsible gambling features so as to better manage their Customer account.
We refer to you our Responsible Gambling Policy for full details.
9.2. Take a Break (Time-Out) and Self-Exclusion
You may, at any time, request a Time-Out or Self-Exclusion from 10Bet. To view the various Time-Out and Self-Exclusion options available, please refer to our Responsible Gambling Policy.
10Bet is committed to providing excellent customer service. As part of that pledge, 10bet is committed to supporting responsible gambling. Although 10bet will use all reasonable endeavours to enforce its responsible gambling policies, 10bet does not accept any responsibility or liability if you nevertheless continue gambling and/or seek to use the Website or Service with the intention of deliberately avoiding the relevant measures in place and/or 10Bet is unable to enforce its measures/policies for reasons outside of 10bet’s reasonable control.
10. Player Protection Policy
We want to ensure that you enjoy your experience at 10Bet in a safe and responsible manner. 10Bet will deal with any issue affecting your playing experience promptly. We have a detailed Player Protection Policy, which includes a list of mechanisms which you can enlist in order to ensure a safer gaming experience.
11.Intellectual Property
You acknowledge and agree that all right, title and interest in the Intellectual Property is our absolute property or duly licensed to us. Any use of the Intellectual Property without our prior written consent is not permitted. You agree not to (and agree not to assist or facilitate any third party to) copy, reproduce, transmit, publish, display, distribute, commercially exploit, or tamper with the Intellectual Property in any manner whatsoever.
You acknowledge and agree that the material and content contained within the Offering and the Website is made available for your personal, non-commercial use only. Any other use of such material and content is strictly prohibited.
12. Interruptions in Play
12.1. No warranties
The Service, Offering and the Website are provided on an “as is” basis and to the fullest extent permitted by law, we make no warranty or representation, whether express or implied, in relation to the satisfactory quality, fitness for purpose, completeness or accuracy of the Service, Offering or Website.
12.2. Malfunctions
We shall not be liable for any computer malfunctions, failure of telecommunications services or internet connections, nor attempts by you to Participate at 10Bet by methods, means or ways not intended by us.
Further, live television and other broadcasts which are provided to you as part of any 10Bet offering may be delayed, which will lead to others processing more up-to-date information in relation to such broadcasts. In the event of any particular information (score, time of game, etc.) being incorrect we assume no liability for this.
12.3. Viruses
Although we shall take all reasonable measures to ensure that the Website and Offering are free from computer viruses we cannot and do not guarantee that the Website and Offering are free of such problems. It is your responsibility to protect your systems and have in place the ability to reinstall any data or programs lost due to a virus.
12.4. Service Suspension
We may temporarily suspend the whole or any part of the Service for any reason at our sole discretion. We may, but shall not be obliged to, give you as much notice as is reasonably practicable of such suspension. We will restore the Service, as soon as is reasonably practicable, after such temporary suspension.
12.5. Voided Bets
In the event of a system malfunction, all unconfirmed bets are void. We are not liable to you for any loss that you may incur as a result of such suspension or delay. To the extent that a voided ‘won’ bet results in your Customer account going into negative balance, we reserve the right to recover such amount from your account deposits, withdrawals, bonuses, and winnings.
13. Customer Service and Customer Complaints
13.1. Customer Service
You may contact Customer Service at any time by the following means:
- E-mail: csd@support.10bet.co.uk
- Telephone : 0800-047-0965
- LiveChat
- Fax: +44-330-808-0555
- Post: Blue Star Planet Limited, The Hub - Suite W301, Triq Sant' Andrija, San Gwann, SGN 1612, Malta
13.2. Submission of Complaint
Customer complaints/claims of any nature must be submitted within 3 months of the issue occurring.
In order to ensure that your complaint/claim is directed to and investigated by the correct department, written communication must be submitted to 10Bet via the following means:
- E-mail: resolutioncentre@10bet.info
- Fax: +44-330-808-0555
- Post: Blue Star Planet Limited, The Hub - Suite W301, Triq Sant' Andrija, San Gwann, SGN 1612, Malta
13.3. Information which Must be Included in any Written Communication with 10Bet
To protect your privacy, all email communications between you and 10Bet should be carried out using the email address that you have registered against your Customer account held with 10Bet. Failure to do so may result in our response being delayed.
The following information must be included in any written communication with 10Bet (including a Complaint):
- your username;
- your first name and surname, as registered on your Customer account;
- a detailed explanation of the complaint/claim; and
- any specific dates and times associated with the complaint/claim (if applicable).
Please note that any failure to submit written communication with the information outlined above may result in a delay in our ability to identify and respond to your complaint/claim in a timely manner. Upon receipt, we will endeavor to reply to your communication within 48 hours. Further, best efforts will be made to resolve any reported matter promptly and, at a maximum, within one month. If for some reason you are not satisfied with the resolution of your complaint/claim, you may refer the matter to our nominated ADR provider (see section 14).
13.4. Collusion
Should you ever suspect that a Customer is colluding with another Customer or cheating in any way, please notify 10Bet via the means of communication listed in the above Customer Complaints procedure (set out at section 13).
14. Alternative Dispute Resolution (ADR)
If, at the conclusion of the Customer Complaint process (outlined in section 13), you do not consider that 10Bet has settled the dispute, you may refer the matter to IBAS, our ADR provider. The IBAS website and full contact details can be found at www.ibas-uk.com.
Alternatively, you can refer the dispute via the European Commission’s Online Dispute Resolution (ODR) Platform, which will then forward it on to the relevant ADR entity.
The nominated ADR entity will act as an impartial adjudicator on disputes that arise between 10Bet and a Customer only when:
- the Customer has been through 10Bet’s own internal Customer Complaint process (set out in section 13); and
- a deadlock regarding the resolution exists.
ADR is a free of charge service and the ruling reached by the nominated ADR entity will be considered final by both 10Bet and the Customer, subject to full representation being given to all parties involved.
15. Indemnity and Limitation of Liability
15.1. Indemnity
You hereby agree to indemnify and hold harmless us, our directors, officers, employees, shareholders, agents and affiliates, our ultimate parent and parent companies and any of our subsidiaries against any and all costs, expenses, liabilities and damages (whether direct, indirect, special, consequential, exemplary or punitive or other) arising from any Participation by you, including without limitation:
- Visiting, use or re-use of the Website;
- Use or re-use of the Website by means of telecommunication services;
- Use or re-use of any materials at, or obtained from, the Website or any other source whatsoever;
- Entry to, or use or re-use of the Website server;
- Facilitating or making a deposit into your account at 10Bet;
- Wagering or gaming at 10Bet through any delivery mechanism offered; and
- Acceptance and use of any winnings or prize at or from 10Bet.
15.2. Limitation of Liability
The total liability of our directors, officers, employees, shareholders, agents and affiliates, our ultimate parent and parent companies and any of our subsidiaries to you in contract, tort, negligence or otherwise, for any loss or damage howsoever arising from any cause, whether direct or indirect, or for any amounts (even where we have been notified by you of the possibility of such loss or damage) shall not exceed the value of the bets and/or wagers you placed via your account in respect of the relevant bet/wager or product that gave rise to the relevant liability.
15.3. Links
10Bet shall not be liable in contract, tort, negligence, or otherwise, for any loss or damage arising from or in any way connected with your use of any link contained on the Website. We are not responsible for the content contained on any internet site linked to/from the Websites or via the Services.
15.4. Negligence
Nothing in these Terms & Conditions will operate so as to exclude any liability of the Operator for fraud, death or personal injury that is caused by the Operator’s negligence.
16. 10Bet Not a Financial Institution
16.1. No legal or tax advice
10Bet does not provide advice regarding tax and/or legal matters. Customers who wish to obtain advice regarding tax and legal matters are advised to contact appropriate advisors.
16.2. No arbitrage
You are strictly prohibited from utilising 10Bet and it systems to facilitate arbitrage through currency exchange transactions. Where 10Bet deems that you have deliberately used the systems for financial gain through arbitrage, any gains will be forfeited and deducted from your balance without warning or notification.
16.3. Anti-Money Laundering
Customers are strictly prohibited from using 10Bet and its systems to facilitate any type of illegal money transfer. You must not use the Website for any unlawful or fraudulent activity or prohibited transaction (including money laundering proceeds of crime) under the laws of any jurisdiction that applies to you. If 10Bet suspects that you may be engaging in, or have engaged in fraudulent, unlawful or improper activity, including money laundering activities or any conduct which violates these Terms & Conditions, your access to 10Bet will be terminated immediately and your account may be blocked. If your account is terminated or blocked under such circumstances, 10Bet is under no obligation to refund to you any money that may be in your account. In addition 10Bet shall be entitled to inform the relevant authorities, other online service providers, banks, credit card companies, electronic payment providers or other financial institution of your identity and of any suspected unlawful, fraudulent or improper activity. You will cooperate fully with any 10Bet investigation into such activity.
17. Termination/Suspension of Account
17.1. 10Bet hereby reserves the right to cancel your account for any reason whatsoever at any time without notifying you. Any balance in your account at the time of such a cancellation will be credited to your credit/debit card or financial account.
17.2. Without limiting section 17.1, we hereby reserve the right, at our sole discretion, to cancel or suspend your account (notwithstanding any other provision contained in these Terms & Conditions) where we have reason to believe that you have engaged or are likely to engage in any of the following activities:
- If you have more than one active account at 10Bet;
- If the name registered on your 10Bet account does not match the name on the financial/bank account and/or the credit/debit card(s) used to make deposits on the said 10Bet account;
- You become bankrupt;
- If you provide incorrect or misleading information while registering a 10Bet Customer account;
- If you attempt to use your Customer account through a VPN, proxy or similar service that masks or manipulates the identification of your real location, or by otherwise providing false or misleading information regarding your citizenship, location or place of residence, or by making bets or wagers using the website through a third party or on behalf of a third party;
- If you are not over 18 years old;
- If you are located in the Excluded Territories;
- If you have allowed or permitted (whether intentionally or unintentionally) someone else to Participate using your 10Bet Customer account;
- If you have played in tandem with other Customer(s) as part of a club, group, etc., or placed bets or wagers in a coordinated manner with other Customer(s) involving the same (or materially the same) selections;
- If 10Bet has received a “charge back” and/or a "return" notification via a deposit mechanism used on your account;
- If you are found to be colluding, cheating, money laundering or undertaking any kind of fraudulent activity; or
- If it is determined by 10Bet that you have employed or made use of a system (including machines, computers, software or other automated systems such as bots) designed specifically to defeat the gaming system.
17.3. If 10Bet closes or suspends your Customer account for any of the reasons referred to in 17.2 above, you shall be liable for any and all claims, losses, liabilities, damages, costs and expenses incurred or suffered by 10Bet (together “Claims”) arising therefrom and shall indemnify and hold 10Bet harmless on demand for such Claims.
17.4. If we have reasonable grounds to believe that you have participated in any of the activities set out in clause 17.2 above then we reserve the right to withhold all or part of the balance and/or recover from your account deposits, payouts, bonuses, any winnings that are attributable to any of the practices contemplated in clause 17.2. In such circumstances, your details will be passed on to any applicable regulatory authority, regulatory body or any other relevant external third parties. The rights set out here are without prejudice to any other rights that we may have against you under these Terms & Conditions or otherwise.
18. Other
18.1. Entire Agreement
These Terms & Conditions represent the complete, final and exclusive agreement between you and 10Bet and supersede and merge all prior agreements, representations and understandings between you and 10Bet in regard to your Participation at 10Bet.
18.2. Amendments to Term & Conditions
10Bet hereby reserves the right to amend these Terms & Conditions, or to implement or amend any procedures, at any time. A notification message advising that changes have been made to our Terms & Conditions will appear upon a Customer’s next login to the 10Bet Website and the Customer is required to accept the changes to the Terms & Conditions before being able to continue to Participate at 10Bet.
18.3. Final Decision
In the event of a discrepancy between the result showing on the Website or Offering and the 10Bet server software, the result showing on the 10Bet server software shall be the official and governing result.
18.4. Tax
You are solely responsible for any applicable taxes on any prizes and/or winnings that you collect from 10Bet.
18.5. Force Majeure
10Bet shall not be liable or responsible for any failure to perform, or delay in performance of, any of our obligations under the gaming contract that is caused by events outside of our reasonable control.
18.6. No agency
Nothing in these Terms & Conditions shall be construed as creating any agency, partnership, trust arrangement, fiduciary relationship or any other form of joint enterprise between you and us.
18.7. Severability
If any of the Terms & Conditions are determined by any competent authority to be invalid, unlawful or unenforceable to any extent, such term, condition or provision will to that extent be severed from the remaining terms, conditions and provisions which will continue to be valid to the fullest extent permitted by law. In such cases, the part deemed invalid or unenforceable shall be amended in a manner consistent with the applicable law to reflect, as closely as possible, 10Bet’s original intent.
18.8. Explanation of Terms and Conditions
We consider these Terms & Conditions to be open and fair. Should you need any explanation regarding these or any other part of our Service, please contact Customer Service.
Please note that all correspondence and telephone calls may be recorded.
18.9. Assignment
These Terms & Conditions are personal to you, and are not assignable, transferable or sub-licensable by you except with our prior written consent. We reserve the right to assign, transfer or delegate any of our rights and obligations hereunder to any third party without notice to you.
18.10. Business Transfers
In the event of a change of control, merger, acquisition, or sale of assets of the company, your player account and associated data may be part of the assets transferred to the purchaser or acquiring party. In such an event, we will provide you with notice via e-mail or notice on our Website explaining your options with regard to the transfer of your account.
Last Revision: 5 April 2018 (Version: #50)
Promotions Terms
10Bet General Promotion Rules
- These 10Bet General Promotional Rules, Sports Bonus Terms, Free Bet Terms and Non-Deposit Bonus Terms are inseparably linked to our Terms & Conditions, of which they form a part, and their acceptance is a prerequisite to account registration. Any capitalized terms used herein which are not defined shall take their meaning from the Terms & Conditions.
- All customer offers are limited to one per person, family, household address, email address, telephone number, same payment account number (e.g. debit or credit card, Skrill and etc.), shared computer (e.g. school, public library or workplace) and shared IP.
- A Customer’s total Account Balance is comprised of the aggregate of their Sports Cash Account, Casino Cash Account, Sports Bonus Account and Casino Bonus Account. Withdrawals cannot be made from either of the Bonus Accounts, but they can both be used to make wagers. Funds from the Sports Bonus Account can be used to place wagers on “Sports”, “Live Betting”, “Virtuals” and “Games” products and funds from the Casino Bonus Account can be used to place wagers on “Vegas (Casino)” products.
- Withdrawals may only be processed from your Sports Cash Account. Any withdrawals from your Casino Cash Account can only be made by first transferring your withdrawal amount to your Sports Cash Account and then requesting the Withdrawal be processed from the Sports Cash Account. Please note that any transfer of funds from the Casino Cash Account to the Sports Cash Account will be construed as a Withdrawal from the Casino Cash Account and may consequently result in the cancellation and forfeiture of “Vegas (Casino)” Product bonuses and promotions.
- Any wagers made are deducted from the Sports Cash Account or Casino Cash Account first, as the case may be. Real money funds will always be used to place wagers/bets before bonus funds.
- Unless otherwise specified, all bonus and promotion offers are only redeemable once per Customer and a Customer may have no more than one active Casino bonus and one active Sports bonus on his account at any given time.
- When: (1) you have no open bets; (2) the remaining balance of your Sports Bonus Account is less than £1.00; and (3) your total sports balance is also less than £1.00; then the balance of your Sports Bonus Account shall automatically be transferred to your Sports Cash Account. This will have the effect of removing the active Sports bonus from your account so that you can take up another promotion.
- Any bonus and any associated winnings will be automatically removed from a Customer's account upon the Customer requesting a Withdrawal before meeting the rollover or eligibility requirements of the applicable bonus.
- Cashed-Out bets shall not contribute to meeting the rollover or eligibility requirements of any Sports promotion.
- If you wish to find out how much rollover requirement remains in respect of a given bonus, please contact Customer Service.
- If you wish to cancel an active bonus, please contact Customer Service. Please note that in such circumstances, any amount (in the Casino Bonus Account or Sports Bonus Account, as the case may be) attributable to the active bonus will be removed, including any associated winnings.
- All 10Bet bonuses and promotions are intended for recreational players and 10Bet may, in its sole discretion, limit the eligibility of Customers to participate in all or part of any promotion. 10Bet reserves the right to request identification verification documents, including a photograph of the Customer with his identification document, prior to crediting a bonus to a Customer’s account.
- 10Bet reserves the right to amend, cancel, reclaim or refuse any promotion at our discretion.
- All management decisions are final.
- Unless otherwise specified, you must rollover the amount of your deposit and the corresponding Sports Bonus funds five (5) times before the funds in your Sports Bonus Account are transferred to the Sports Cash Account and a Withdrawal of these funds may be made.
- Unless otherwise specified, you must fulfil the rollover requirements within 90 days of the bonus being taken up, otherwise the funds held in your Sports Bonus Account will be forfeited.
- Unless otherwise specified, to fulfil the bonus rollover requirements, all wagers must be made on odds of at least 3/5 (1.60) or higher, excluding any type of handicap (except 3Way Handicap), Forecast/Tricast and on Over/Under bets.
- Bets will only count towards rollover requirements once they have been finally settled.
- Any bet ‘win’ resulting from funds wagered from the Sports Account is credited into the Sports Cash Account and the Sports Bonus Account proportionally as per the stake contribution from each one of the balances. Any realised gains (stake and winnings) originating from the Sports Bonus Account are credited to the Sports Bonus Account and continue to be subject to the remaining applicable bonus rollover requirements.
- Only once the roll-over requirements are met in their entirety, within the designated period of time, shall the Sports Bonus Account funds associated with the bonus be automatically transferred from the Sports Bonus Account to the Sports Cash Account and a Withdrawal of these funds may be made.
- Unless otherwise specified, should a Withdrawal from the Sports Cash Account be requested while there are funds in the Sports Bonus Account, the balance of the Sports Bonus Account shall be cancelled and forfeited.
- In circumstances where Customers transfer funds from their Sports Cash Account to their Casino Cash Account and the amount of such funds is not thereafter wagered at least twice before being transferred back to the Customer’s Sports Cash Account, 10Bet may confiscate such funds, if such transfer patterns are deemed, at its sole discretion, as irregular gameplay and/or bonus manipulation.
- 10Bet reserves the right to cancel the bonus eligibility, bonus amount and any associated bonus winnings of a customer or a group of customers following suspicious common betting patterns that could result in generating guaranteed profit and/or guaranteed bonus eligibility. This suspicious activity might include, without being limited to, common betting patterns across identical events/markets/selections that could be identified in one or across several accounts.
- Without derogating from anything stated herein, detection of an apparent relation between users, common betting pattern or any other abusive betting strategic which unfairly exploits or manipulates one or more bonuses or promotions offered by 10Bet (to be determined at 10Bet’s sole discretion) may result in the cancellation of the applicable promotion and any associated winnings, and may further result in the irreversible suspension of promotion and bonus eligibility.
- Unless otherwise specified, you must rollover the amount of the No-Deposit Bonus awarded ten (10) times before the funds in your Sports Bonus Account are transferred to the Sports Cash Account and a Withdrawal of any of these funds may be made.
- The maximum withdrawable winnings from a Sports No-Deposit Bonus shall be five times (5X) the amount of the Sports No-Deposit Bonus credited to the Customer’s account.
- Any winnings from No-Deposit Bonus credited to a Customer’s Sports Cash Account may only be the subject of a Withdrawal upon the Customer making a deposit into his Sports Cash Account no less than the amount of the Sports No-Deposit Bonus from which the winnings were derived.
- Unless otherwise specified, any winnings earned from a Free Bet shall be credited to a Customer’s Sports Cash Account, and are withdrawable. The Free Bet amount shall not be stake-returned.
- A Free Bet shall only be valid on specified bet types, sports, leagues or events – as stated in the specific promotion terms.
- No Free Bet may be used in portions. For example, if a £10 Free Bet is used for a £5 bet, then the unused £5 shall be forfeited.
- The Free Bet shall always be used prior to real money funds from the Sports Cash Account - for example, if a customer is placing a £20 bet and selects a £10 Free Bet token, while having a balance of £100 in his Sports Cash Account, then the total amount of the Free Bet will be used (£10) and £10 will be drawn from the Sports Cash Account.
- Any bet that satisfies the eligibility requirement to be awarded a Free Bet may not later be the subject of a Cash-Out.
- Any bet the subject of a Cash-Out shall not contribute to any eligibility requirement to receive a Free Bet.
- Bets placed on Asian Handicap or Over/Under, and are half-lost, shall not count towards the eligibility requirements of a Free Bet, when such conditions are considered for lost bets only or for missed selections in an accumulator.
- If a bet which contributed to the eligibility of a Free Bet has been cancelled, 10Bet reserves the right to remove the Free Bet from the Customer’s account and shall, in its sole discretion, determine whether the Customer may be eligible for the promotion again.
- If a bet contributing the eligibility of a Free Bet and a bet placed with the Free Bet cover opposite selections of one and the same event, any winnings shall be cancelled and forfeited.
- Combo and System Bets, regardless of the number of individual bets placed, may contribute to the eligibility requirement for only for one Free Bet. For example, if a customer places three singles, as one bet, they shall contribute to the eligibility requirement for only one Free Bet. Further, if a Customer places a system of three doubles and one treble, the bets shall contribute to the eligibility requirement for only one Free Bet.
- Any bets which contributed to eligibility requirement for a Free Bet shall not contribute to the eligibility requirement of any other offer.
- Unless otherwise specified, any bets placed shall contribute to the eligibility requirements of a Free Bet first, before contributing the eligibility requirement of any other offer.
- Unless otherwise specified, you must rollover the amount of Casino Bonus funds thirty (30) times before the funds in your Casino Bonus Account are transferred to the Casino Cash Account and a Withdrawal of these funds may be made.
- Unless otherwise specified, Customers must meet the rollover requirements within 15 days of the bonus being taken up.
- Stakes from all game categories on the 10Bet “Vegas (Casino)” product will contribute towards the rollover requirements. However, some game categories will contribute towards roll-over requirements more than others.
- The contributing percentages are as follows:
Game Category Stake % Contribution Slots (all varieties) 100% Progressive Slots 100% Scratch Cards 100% Arcades 100% Keno 100% Roulette (including Live Roulette) 20% Sic Bo 20% Card Games 10% Blackjack (all varieties excluding Blackjack Surrender) 10% Video Poker 5% Russian Poker 5% Baccarat (all varieties) 0% Craps 0%
Examples:
- A bet of £5 in Slots will be calculated as £5 for wagering requirements.
- A bet of £5 in Roulette will be calculated as £1 for wagering requirements.
- A bet of £5 in Blackjack will be calculated as £0.5 for wagering requirements.
- Any win resulting from funds gambled from the Casino Cash Account are credited into the Casino Cash Account as 'stakes and winnings' up to the amount of the initial deposit used to claim the bonus. Any further realised gains (stake and winnings) exceeding the initial deposit amount, are credited to the Casino Bonus Account and continue to be subject to the remaining applicable rollover requirements.
- Winnings resulting from wagers made from the Casino Bonus Account are credited back to the Casino Bonus Account. Any profit resulting from mixed Casino Cash Account and Casino Bonus Account funds gambled, shall be credited into the Casino Bonus Account as ‘stake and winnings’ and is subject to the remaining applicable bonus rollover requirements.
- Any Casino bonus amount awarded shall be available for wagering purposes only. The amount of such bonus funds shall be automatically deducted from the Customer's account upon satisfaction of the rollover requirements, unless specifically stated otherwise.
- The following Casino games are excluded from bet placement if you have a Casino bonus balance: Blood Suckers; Blood Suckers 2; Simsalabim; Zombies; Dead or Alive; Big Bad Wolf; Northern Sky; Beautiful Bones; Big Bang; Castle Builder; Castle Builder II; Champion of the Track; EggOMatic; Peek a Boo; Stardust; The Wishmaster; Tower Quest; GEMiX; Gunslinger; Pearls of India; Rage to Riches; Eye of the kraken; Lucky Angler; Robin Hood; Tomb Raider Secret of the Sword; Scrooge; Untamed Giant Panda; Cool Buck 5 Reel; Vampire: The Masquerade - Las Vegas; Dragon's Myth; Forsaken Kingdom; Jekyll & Mr. Hyde
- Casino bonus rollover requirements are removed only upon the cancellation or expiration of the applicable bonus. When the remaining balance of your Casino Bonus Account is less than £2.00 and your total casino balance is also less than £2.00, the balance of your Casino Bonus Account shall automatically be transferred from your Casino Bonus Account to your Casino Cash Account. This will have the effect of removing the active Casino bonus from your account so that you can take up another promotion. In the event that Customer makes subsequent deposits into his Casino Cash Account while still having a balance in his Casino Bonus Account (greater than £0.00) the Customer shall contact Customer Service and ensure that the funds in his Casino Bonus Account are cleared from his balance prior to placing bets – otherwise, the initial bonus rollover requirements shall remain valid.
- Any winnings resulting from a Casino promotion which are then transferred from the Casino Cash Account to the Sports Cash Account, shall not, when transferred back to the Casino Cash Account, be a qualifying deposit for the purpose of any Casino promotion. Any winnings resulting from such transfer being inadvertently accepted as a qualifying deposit, shall be considered as a result of irregular gaming.
- Before any Withdrawal is processed, your play will be reviewed for any irregular playing patterns. In the interests of fair gaming, equal, zero or low margin bets (on table games, likelihood of return on wager is greater than 95%) or hedge betting, shall all be considered irregular gaming for the purpose of meeting any roll-over requirements. Other examples of irregular game play include but are not limited to (1) placing single wagers (including ‘gamble feature’ spin bets) equal to or in excess of 30% or more of the value of the bonus credited to their account until such time as the wagering requirements for that bonus have been met; and (2) placing large bets which result in a substantial gain followed by a drop in bet size equal to or more than seventy five percent of the previous average bet size until the bonus roll-over requirements have been met. Should 10Bet deem, at its sole discretion, that irregular game play has occurred, it reserves the right to withhold any Withdrawals and/or confiscate any associated winnings.
- Where there is evidence of a series of wagers having been placed by or for the same individual or syndicate of individuals on one and the same game using accredited bonus funds in an effort to reach a guaranteed profit, 10Bet reserves the right to make all wagers void and suspend relevant accounts.
- 10Bet considers all of the above General Promotional Rules, and Sports and Casino terms to be fair. Should you require any clarification or advice regarding them, please contact Customer Support.
- Unless otherwise specified, you must rollover the amount of Casino No-Deposit Bonus funds fifty (50) times before the funds in your Casino Bonus Account are transferred to the Casino Cash Account and a Withdrawal of any of these funds may be made.
- The maximum withdrawable winnings from a Casino No-Deposit Bonus shall be ten times (10X) the amount of the Casino No-Deposit Bonus credited to the Customer’s account.
- Any winnings from Casino No-Deposit Bonus credited to a Customer’s Casino Cash Account may only be the subject of a Withdrawal upon the Customer making a deposit into his Casino Cash Account no less than the amount of the Casino No-Deposit Bonus from which the winnings were derived.
Sports Bonus Terms
Sports No-Deposit Bonus
Free Bet
Casino Bonus Terms
Casino No-Deposit Bonus
Last Revision: 5 April 2018 (Version: #54)
Privacy Policy
10Bet Privacy Policy
This Privacy Policy details the way in which the Operator, Blue Star Planet Limited (“we”, “us” or “our”) handles and safeguards the information that you provide us to enable us to manage your relationship with 10Bet. This Privacy Policy is inseparably linked to our Terms & Conditions, of which they form a part, and its acceptance is a prerequisite to account registration. Any capitalized terms used herein which are not defined shall take their meaning from the Terms & Conditions.
We will process any personal information provided to us (whether via the Website or any other means) or otherwise held by us relating to you in the manner set out in this Privacy Policy. By submitting your information to us and using the Website you confirm your consent to the use of your personal information as set out in this Privacy Policy. If you do not agree with the terms of this Privacy Policy please do not use the Website or otherwise provide us with your personal information.
We are committed to preserving the privacy of our visitors and complying with applicable data protection laws and regulations (including in the UK, the Data Protection Act 1998 and Privacy and Electronic Communications Regulations).
1. Collection of Personally Identifiable Information
We may collect personally identifiable information about you (which means any information from which you can be personally identified), which includes, but is not limited to, your name, email address, date of birth and telephone number (hereinafter referred to as “PII”).
The information and data about you which we may collect, use and process includes the following:
- information that you provide to us by filling in forms on the Website or any other information you submit to us via the Website or email;
- records of correspondence, whether via the Website, email, telephone or other means;
- your responses to surveys or customer research that we carry out;
- details of your visits to the Website including, but not limited to, traffic data, location data, weblogs and other communication data;
- details of any transactions you carry out with us; and
- anonymous data from third parties which, when combined with other data which we hold, is capable of identifying you.
Telephone calls to and from our Customer Service team are recorded for training and security purposes along with the resolution of any queries arising from the service you receive.
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Last Revision: 2 October 2017 (Version: #52)
Security
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Bet Types
Singles, Accumulators and System bets
In this guide, we will explain the difference between Singles, Accumulators, and System bets in Sports Betting.
Singles
A single is one bet placed on one selection in an event. Your single wins if the selection you bet on wins. So if you bet £1 on a selection to win at odds of 3-1, you’ll get £3 plus your stake back if you’re right – a total of £4.
Accumulators
Accumulators, also known as accas, combos or multis, are when you pick more than one selection across a number of events. The odds of your selections are multiplied together, offering you the chance to get much higher returns than if you place the bets separately. The names of bets with different numbers of selections are shown in the table below.
For the accumulator to win, all your selections must win.
You can work out the returns from an acca by thinking of it as a series of singles that are multiplied together with each win. You multiply the returns from the first bet by the odds of the other bets.
Let’s say you bet £10 on a treble (an acca with 3 selections) with odds of 2/1, 3/1 and 4/1.
The first selection wins at 2/1, giving you £20 in winnings plus your original stake, making a new stake of £30.
The second selection wins at 3/1, so you multiply the £30 from the first selection by 3, making £90. Then add the current stake of £30, making a total return of £120.
The third selection wins at 4/1, so you multiply the new stake of £120 from the first two winning selections by 4, making £480. Then add the current stake of £120, making a total return of £600.
Bet name | No. of Selections |
---|---|
Single | 1 |
Double | 2 |
Treble | 3 |
4-Fold | 4 |
5-Fold | 5 |
6-Fold | 6 |
7-Fold | 7 |
8-Fold | 8 |
9-Fold | 9 |
10-Fold | 10 |
11-Fold | 11 |
12-Fold | 12 |
13-Fold | 13 |
14-Fold | 14 |
15-Fold | 15 |
16-Fold | 16 |
17-Fold | 17 |
18-Fold | 18 |
19-Fold | 19 |
20-Fold | 20 |
In all cases, all your selections must be successful for the Accumulator (Acca) to be a winner. If one or more selections from the accumulator are cancelled, the bet will become the next bet down the scale. In other words, a 4-fold becomes a treble, a treble becomes a double and a double becomes a single from the moment there’s a result on one of the other selections.
Push
When you make a bet where there’s only two winning outcomes (two-way) - such as which NBA team will be winning after the first quarter - and the score is tied, it’s called a Push. The bet is void and your stake is returned. This also applies to Over/Under bets. If you bet on Manchester United and Liverpool scoring more than 3 goals between them and the result is 2-1 to either team, that’s also a push. This rule also applies to the handicap system, such as if you bet on Manchester United to win with Liverpool having a two-goal “head-start” and the result is 2-0 to United.
Non-Runner
A non-runner is a selection that is named but doesn't take part in the event. If your selection is a non-runner, your bet will be void (and your stake returned). If the selection is part of an accumulator (multiple), your bet will become the next accumulator bet further down the scale, so a treble becomes a double, a double becomes a single, etc.
Void
A void bet is when a bet is cancelled for a reason such as a selection withdrawing from the event, meaning that your stake is refunded.
In all cases where the term ‘void’ is used, settlement will be as follows:
- Single bets - stakes will be refunded.
- Accumulator (Multiple) bets - void selections will be disregarded within the bet, meaning that if the selection is part of an accumulator (multiple), the bet will become the next accumulator bet down the scale, e.g. a treble becomes a double, a double becomes a single, etc.
System Bets
What is a System bet?
System bets are similar to accumulators. The big difference is that you choose several selections and various possible combinations of bets from those selections included in the wager. The best part is that not all your selections need to be right for you to get a return. You get paid for every winning combination, giving you multiple chances to win.
Let’s have a look at an example:
A System 2/3 Bet means it’s all about doubles (the 2 in 2/3) and you need to make 3 selections (the 3 in 2/3).
For your three selections (let’s call them X, Y and Z) there are three possible double combinations: XY, XZ and YZ. If your selections X and Y are right, you’ll get a return on the XY double. If all three selections are right, you’ll win all three doubles! A £1 System 2/3 bet costs £3 because you’re placing a £1 bet on each of three selections.
So, you make your 3 selections, and below them on your bet slip you’ll see a section called “Multiples”. To place a 2/3 system bet, enter “1” in the box marked “Doubles x 3”. At the bottom of the bet slip you’ll see the number of bets (three), the total cost (£3) and the maximum return offered if all three selections win.
You can view your active System bets by clicking the My Bets tab on the Bet Slip, the Open Bets tab at the top of the screen on desktop, or by clicking Open Bets in the Betting History section in the navigation menu on Mobile. You’ll see your bet receipt with the ticket number, the date and time of the events, the bet type, your selections, your total stake and the maximum winnings you’ll get if all your selections are correct.
Systems involving 3 selections
System 2/3
A 2/3 system lets you make three selections in different events, producing three possible winning double bets. Winning any two bets guarantees a return. Winning three bets means a higher return. A £1 System 2/3 costs £3.
Number of bets placed | 3 |
Single bet | - |
Accumulator bet | |
Double | 3 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Trixie
A Trixie lets you make three selections in different events, producing four possible winning bets: three doubles plus one treble. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 Trixie costs £4.
Number of bets placed | 4 |
Single bet | - |
Accumulator bet | |
Double | 3 |
Treble | 1 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Patent
A patent lets you make three selections in different events, producing seven possible winning bets: three singles, three doubles and one treble. Winning any one bet guarantees a return. Winning more bets means a higher return. A £1 Patent costs £7.
Number of bets placed | 7 |
Single bet | 3 |
Accumulator bet | |
Double | 3 |
Treble | 1 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Systems involving 4 selections
System 2/4
A 2/4 system lets you make four selections in different events, producing six possible winning double bets. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 System 2/4 costs £6.
Number of bets placed | 6 |
Single bet | - |
Accumulator bet | |
Double | 6 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 3/4
A 3/4 system lets you make four selections in different events, producing four possible winning treble bets. Winning any three bets guarantees a return. Winning more bets means a higher return. A £1 System 3/4 costs £4.
Number of bets placed | 4 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | 4 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Yankee
A Yankee lets you make four selections in different events, producing 11 possible winning bets: six doubles, four trebles and one four-fold. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 Yankee costs £11.
Number of bets placed | 11 |
Single bet | - |
Accumulator bet | |
Double | 6 |
Treble | 4 |
4folds | 1 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Lucky 15
A Lucky 15 lets you make four selections in different events, producing 15 possible winning bets: four singles, six doubles, four trebles and one four-fold. Winning any one bet guarantees a return. Winning more bets means a higher return. A £1 Lucky 15 costs £15.
Number of bets placed | 15 |
Single bet | 4 |
Accumulator bet | |
Double | 6 |
Treble | 4 |
4folds | 1 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Systems involving 5 selections
System 2/5
A 2/5 system lets you make five selections in different events, producing ten possible winning double bets. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 System 2/5 costs £10.
Number of bets placed | 10 |
Single bet | - |
Accumulator bet | |
Double | 10 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 3/5
A 3/5 system lets you make five selections in different events, producing ten possible winning treble bets. Winning any three bets guarantees a return. Winning more bets means a higher return. A £1 System 3/5 costs £10.
Number of bets placed | 10 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | 10 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 4/5
A 4/5 system lets you make five selections in different events, producing five possible winning four-fold bets. Winning any four bets guarantees a return. Winning more bets means a higher return. A £1 System 4/5 costs £5.
Number of bets placed | 5 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | 5 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Super Yankee
A Super Yankee system lets you make five selections in different events, producing 26 possible winning bets: ten doubles, ten trebles, five four-folds and one five-fold. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 Super Yankee costs £26.
Number of bets placed | 26 |
Single bet | - |
Accumulator bet | |
Double | 10 |
Treble | 10 |
4folds | 5 |
5folds | 1 |
6folds | - |
7folds | - |
8folds | - |
Lucky 31
A Lucky 31 system lets you make five selections in different events, producing 31 possible winning bets: five singles, ten doubles, ten trebles, five four-folds and one five-fold. Winning any one bet guarantees a return. Winning more bets means a higher return. A £1 Lucky 31 costs £31.
Number of bets placed | 31 |
Single bet | 5 |
Accumulator bet | |
Double | 10 |
Treble | 10 |
4folds | 5 |
5folds | 1 |
6folds | - |
7folds | - |
8folds | - |
Systems involving 6 selections
System 2/6
A 2/6 system lets you make six selections in different events, producing 15 possible winning double bets. Winning any two bets guarantees a return. Winning more bets means a higher return. £1 System 2/6 costs £15.
Number of bets placed | 15 |
Single bet | - |
Accumulator bet | |
Double | 15 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 3/6
A 3/6 system lets you make six selections in different events, producing 20 possible winning treble bets. Winning any three bets guarantees a return. Winning more bets means a higher return. A £1 System 3/6 costs £20.
Number of bets placed | 20 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | 20 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 4/6
A 4/6 system lets you make six selections in different events, producing 15 possible winning four-fold bets. Winning any four bets guarantees a return. Winning more bets means a higher return. A £1 System 4/6 costs £15.
Number of bets placed | 15 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | 15 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 5/6
A 5/6 system lets you make six selections in different events, producing six possible winning five-fold bets. Winning any five bets guarantees a return. Winning more bets means a higher return. A £1 System 5/6 costs £6.
Number of bets placed | 6 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | 6 |
6folds | - |
7folds | - |
8folds | - |
Heinz
A Heinz system lets you make six selections in different events, producing 57 possible winning bets: 15 doubles, 20 trebles, 15 four-folds, six five-folds, and one six-fold. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 Heinz costs £57.
Number of bets placed | 57 |
Single bet | - |
Accumulator bet | |
Double | 15 |
Treble | 20 |
4folds | 15 |
5folds | 6 |
6folds | 1 |
7folds | - |
8folds | - |
Lucky 63
A Lucky 63 system lets you make six selections in different events, producing 63 possible winning bets: six singles, 15 doubles, 20 trebles, 15 four-folds, six five-folds, and one six-fold. Winning any one bet guarantees a return. Winning more bets means a higher return. A £1 Lucky 63 costs £63.
Number of bets placed | 63 |
Single bet | 6 |
Accumulator bet | |
Double | 15 |
Treble | 20 |
4folds | 15 |
5folds | 6 |
6folds | 1 |
7folds | - |
8folds | - |
Systems involving 7 selections
System 2/7
A 2/7 system lets you make seven selections in different events, producing 21 possible winning double bets. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 System 2/7 costs £21.
Number of bets placed | 21 |
Single bet | - |
Accumulator bet | |
Double | 21 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 3/7
A 3/7 system lets you make seven selections in different events, producing 35 possible winning treble bets. Winning any three bets guarantees a return. Winning more bets means a higher return. A £1 System 3/7 costs £35.
Number of bets placed | 35 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | 35 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 4/7
A 4/7 system lets you make seven selections in different events, producing 35 possible winning four-fold bets. Winning any four winning bets guarantees a return. Winning more bets means a higher return. A £1 System 4/7 costs £35.
Number of bets placed | 35 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | 35 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 5/7
A 5/7 system lets you make seven selections in different events, producing 21 possible winning five-fold bets. Winning any five bets guarantees a return. Winning more bets means a higher return. A £1 System 5/7 costs £21.
Number of bets placed | 21 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | 21 |
6folds | - |
7folds | - |
8folds | - |
System 6/7
A 6/7 system lets you make seven selections in different events, producing seven possible winning six-fold bets. Winning any six bets guarantees a return. Winning more bets means a higher return. A £1 System 6/7 costs £7.
Number of bets placed | 7 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | - |
6folds | 7 |
7folds | - |
8folds | - |
Super Heinz
A Super Heinz system lets you make seven selections in different events, producing 120 possible winning bets: 21 doubles, 35 trebles, 35 four-folds, 21 five-folds, seven six-folds and one seven-fold. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 Super Heinz costs £120.
Number of bets placed | 120 |
Single bet | - |
Accumulator bet | |
Double | 21 |
Treble | 35 |
4folds | 35 |
5folds | 21 |
6folds | 7 |
7folds | 1 |
8folds | - |
Systems involving 8 selections
System 2/8
A 2/8 system lets you make eight selections in different events, producing 28 possible winning double bets. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 System 2/8 costs £28.
Number of bets placed | 28 |
Single bet | - |
Accumulator bet | |
Double | 28 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 3/8
A 3/8 system lets you make eight selections in different events, producing 56 possible winning treble bets. Winning any three bets guarantees a return. Winning more bets means a higher return. A £1 System 3/8 costs £56.
Number of bets placed | 56 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | 56 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 4/8
A 4/8 system lets you make eight selections in different events, producing 70 possible winning four-fold bets. Winning any four bets guarantees a return. Winning more bets means a higher return. A £1 System 4/8 costs 70.
Number of bets placed | 70 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | 70 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 5/8
A 5/8 system lets you make eight selections in different events, producing 56 possible winning five-fold bets. Winning any five bets guarantees a return. Winning more bets means a higher return. A £1 System 5/8 costs £56.
Number of bets placed | 56 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | 56 |
6folds | - |
7folds | - |
8folds | - |
System 6/8
A 6/8 system lets you make eight selections in different events, producing 28 possible winning six-fold bets. Winning any six bets guarantees a return. Winning more bets means a higher return. A £1 System 6/8 costs £28.
Number of bets placed | 28 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | - |
6folds | 28 |
7folds | - |
8folds | - |
System 7/8
A 7/8 system lets you make eight selections in different events, producing eight possible winning seven-fold bets. Winning any seven bets guarantees a return. Winning more bets means a higher return. A £1 System 7/8 costs £8.
Number of bets placed | 8 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | 8 |
8folds | - |
Goliath
A Goliath system lets you make eight selections in different events, producing 247 possible winning bets: 28 doubles, 56 trebles, 70 four-folds, 56 five-folds, 28 six-folds, eight seven-folds and one eight-fold. Winning any two bets guarantees a return. Winning more bets means a higher return. £1 Goliath costs £247.
Number of bets placed | 247 |
Single bet | - |
Accumulator bet | |
Double | 28 |
Treble | 56 |
4folds | 70 |
5folds | 56 |
6folds | 28 |
7folds | 8 |
8folds | 1 |
Last Revision: 26/07/16 (Version: #40)
Singles, Accumulators and System bets
Singles, Accumulators and System bets
In this guide, we will explain the difference between Singles, Accumulators, and System bets in Sports Betting.
Singles
A single is one bet placed on one selection in an event. Your single wins if the selection you bet on wins. So if you bet £1 on a selection to win at odds of 3-1, you’ll get £3 plus your stake back if you’re right – a total of £4.
Accumulators
Accumulators, also known as accas, combos or multis, are when you pick more than one selection across a number of events. The odds of your selections are multiplied together, offering you the chance to get much higher returns than if you place the bets separately. The names of bets with different numbers of selections are shown in the table below.
For the accumulator to win, all your selections must win.
You can work out the returns from an acca by thinking of it as a series of singles that are multiplied together with each win. You multiply the returns from the first bet by the odds of the other bets.
Let’s say you bet £10 on a treble (an acca with 3 selections) with odds of 2/1, 3/1 and 4/1.
The first selection wins at 2/1, giving you £20 in winnings plus your original stake, making a new stake of £30.
The second selection wins at 3/1, so you multiply the £30 from the first selection by 3, making £90. Then add the current stake of £30, making a total return of £120.
The third selection wins at 4/1, so you multiply the new stake of £120 from the first two winning selections by 4, making £480. Then add the current stake of £120, making a total return of £600.
Bet name | No. of Selections |
---|---|
Single | 1 |
Double | 2 |
Treble | 3 |
4-Fold | 4 |
5-Fold | 5 |
6-Fold | 6 |
7-Fold | 7 |
8-Fold | 8 |
9-Fold | 9 |
10-Fold | 10 |
11-Fold | 11 |
12-Fold | 12 |
13-Fold | 13 |
14-Fold | 14 |
15-Fold | 15 |
16-Fold | 16 |
17-Fold | 17 |
18-Fold | 18 |
19-Fold | 19 |
20-Fold | 20 |
In all cases, all your selections must be successful for the Accumulator (Acca) to be a winner. If one or more selections from the accumulator are cancelled, the bet will become the next bet down the scale. In other words, a 4-fold becomes a treble, a treble becomes a double and a double becomes a single from the moment there’s a result on one of the other selections.
Push
When you make a bet where there’s only two winning outcomes (two-way) - such as which NBA team will be winning after the first quarter - and the score is tied, it’s called a Push. The bet is void and your stake is returned. This also applies to Over/Under bets. If you bet on Manchester United and Liverpool scoring more than 3 goals between them and the result is 2-1 to either team, that’s also a push. This rule also applies to the handicap system, such as if you bet on Manchester United to win with Liverpool having a two-goal “head-start” and the result is 2-0 to United.
Non-Runner
A non-runner is a selection that is named but doesn't take part in the event. If your selection is a non-runner, your bet will be void (and your stake returned). If the selection is part of an accumulator (multiple), your bet will become the next accumulator bet further down the scale, so a treble becomes a double, a double becomes a single, etc.
Void
A void bet is when a bet is cancelled for a reason such as a selection withdrawing from the event, meaning that your stake is refunded.
In all cases where the term ‘void’ is used, settlement will be as follows:
- Single bets - stakes will be refunded.
- Accumulator (Multiple) bets - void selections will be disregarded within the bet, meaning that if the selection is part of an accumulator (multiple), the bet will become the next accumulator bet down the scale, e.g. a treble becomes a double, a double becomes a single, etc.
System Bets
What is a System bet?
System bets are similar to accumulators. The big difference is that you choose several selections and various possible combinations of bets from those selections included in the wager. The best part is that not all your selections need to be right for you to get a return. You get paid for every winning combination, giving you multiple chances to win.
Let’s have a look at an example:
A System 2/3 Bet means it’s all about doubles (the 2 in 2/3) and you need to make 3 selections (the 3 in 2/3).
For your three selections (let’s call them X, Y and Z) there are three possible double combinations: XY, XZ and YZ. If your selections X and Y are right, you’ll get a return on the XY double. If all three selections are right, you’ll win all three doubles! A £1 System 2/3 bet costs £3 because you’re placing a £1 bet on each of three selections.
So, you make your 3 selections, and below them on your bet slip you’ll see a section called “Multiples”. To place a 2/3 system bet, enter “1” in the box marked “Doubles x 3”. At the bottom of the bet slip you’ll see the number of bets (three), the total cost (£3) and the maximum return offered if all three selections win.
You can view your active System bets by clicking the My Bets tab on the Bet Slip, the Open Bets tab at the top of the screen on desktop, or by clicking Open Bets in the Betting History section in the navigation menu on Mobile. You’ll see your bet receipt with the ticket number, the date and time of the events, the bet type, your selections, your total stake and the maximum winnings you’ll get if all your selections are correct.
Systems involving 3 selections
System 2/3
A 2/3 system lets you make three selections in different events, producing three possible winning double bets. Winning any two bets guarantees a return. Winning three bets means a higher return. A £1 System 2/3 costs £3.
Number of bets placed | 3 |
Single bet | - |
Accumulator bet | |
Double | 3 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Trixie
A Trixie lets you make three selections in different events, producing four possible winning bets: three doubles plus one treble. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 Trixie costs £4.
Number of bets placed | 4 |
Single bet | - |
Accumulator bet | |
Double | 3 |
Treble | 1 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Patent
A patent lets you make three selections in different events, producing seven possible winning bets: three singles, three doubles and one treble. Winning any one bet guarantees a return. Winning more bets means a higher return. A £1 Patent costs £7.
Number of bets placed | 7 |
Single bet | 3 |
Accumulator bet | |
Double | 3 |
Treble | 1 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Systems involving 4 selections
System 2/4
A 2/4 system lets you make four selections in different events, producing six possible winning double bets. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 System 2/4 costs £6.
Number of bets placed | 6 |
Single bet | - |
Accumulator bet | |
Double | 6 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 3/4
A 3/4 system lets you make four selections in different events, producing four possible winning treble bets. Winning any three bets guarantees a return. Winning more bets means a higher return. A £1 System 3/4 costs £4.
Number of bets placed | 4 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | 4 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Yankee
A Yankee lets you make four selections in different events, producing 11 possible winning bets: six doubles, four trebles and one four-fold. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 Yankee costs £11.
Number of bets placed | 11 |
Single bet | - |
Accumulator bet | |
Double | 6 |
Treble | 4 |
4folds | 1 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Lucky 15
A Lucky 15 lets you make four selections in different events, producing 15 possible winning bets: four singles, six doubles, four trebles and one four-fold. Winning any one bet guarantees a return. Winning more bets means a higher return. A £1 Lucky 15 costs £15.
Number of bets placed | 15 |
Single bet | 4 |
Accumulator bet | |
Double | 6 |
Treble | 4 |
4folds | 1 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Systems involving 5 selections
System 2/5
A 2/5 system lets you make five selections in different events, producing ten possible winning double bets. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 System 2/5 costs £10.
Number of bets placed | 10 |
Single bet | - |
Accumulator bet | |
Double | 10 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 3/5
A 3/5 system lets you make five selections in different events, producing ten possible winning treble bets. Winning any three bets guarantees a return. Winning more bets means a higher return. A £1 System 3/5 costs £10.
Number of bets placed | 10 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | 10 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 4/5
A 4/5 system lets you make five selections in different events, producing five possible winning four-fold bets. Winning any four bets guarantees a return. Winning more bets means a higher return. A £1 System 4/5 costs £5.
Number of bets placed | 5 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | 5 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
Super Yankee
A Super Yankee system lets you make five selections in different events, producing 26 possible winning bets: ten doubles, ten trebles, five four-folds and one five-fold. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 Super Yankee costs £26.
Number of bets placed | 26 |
Single bet | - |
Accumulator bet | |
Double | 10 |
Treble | 10 |
4folds | 5 |
5folds | 1 |
6folds | - |
7folds | - |
8folds | - |
Lucky 31
A Lucky 31 system lets you make five selections in different events, producing 31 possible winning bets: five singles, ten doubles, ten trebles, five four-folds and one five-fold. Winning any one bet guarantees a return. Winning more bets means a higher return. A £1 Lucky 31 costs £31.
Number of bets placed | 31 |
Single bet | 5 |
Accumulator bet | |
Double | 10 |
Treble | 10 |
4folds | 5 |
5folds | 1 |
6folds | - |
7folds | - |
8folds | - |
Systems involving 6 selections
System 2/6
A 2/6 system lets you make six selections in different events, producing 15 possible winning double bets. Winning any two bets guarantees a return. Winning more bets means a higher return. £1 System 2/6 costs £15.
Number of bets placed | 15 |
Single bet | - |
Accumulator bet | |
Double | 15 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 3/6
A 3/6 system lets you make six selections in different events, producing 20 possible winning treble bets. Winning any three bets guarantees a return. Winning more bets means a higher return. A £1 System 3/6 costs £20.
Number of bets placed | 20 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | 20 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 4/6
A 4/6 system lets you make six selections in different events, producing 15 possible winning four-fold bets. Winning any four bets guarantees a return. Winning more bets means a higher return. A £1 System 4/6 costs £15.
Number of bets placed | 15 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | 15 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 5/6
A 5/6 system lets you make six selections in different events, producing six possible winning five-fold bets. Winning any five bets guarantees a return. Winning more bets means a higher return. A £1 System 5/6 costs £6.
Number of bets placed | 6 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | 6 |
6folds | - |
7folds | - |
8folds | - |
Heinz
A Heinz system lets you make six selections in different events, producing 57 possible winning bets: 15 doubles, 20 trebles, 15 four-folds, six five-folds, and one six-fold. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 Heinz costs £57.
Number of bets placed | 57 |
Single bet | - |
Accumulator bet | |
Double | 15 |
Treble | 20 |
4folds | 15 |
5folds | 6 |
6folds | 1 |
7folds | - |
8folds | - |
Lucky 63
A Lucky 63 system lets you make six selections in different events, producing 63 possible winning bets: six singles, 15 doubles, 20 trebles, 15 four-folds, six five-folds, and one six-fold. Winning any one bet guarantees a return. Winning more bets means a higher return. A £1 Lucky 63 costs £63.
Number of bets placed | 63 |
Single bet | 6 |
Accumulator bet | |
Double | 15 |
Treble | 20 |
4folds | 15 |
5folds | 6 |
6folds | 1 |
7folds | - |
8folds | - |
Systems involving 7 selections
System 2/7
A 2/7 system lets you make seven selections in different events, producing 21 possible winning double bets. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 System 2/7 costs £21.
Number of bets placed | 21 |
Single bet | - |
Accumulator bet | |
Double | 21 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 3/7
A 3/7 system lets you make seven selections in different events, producing 35 possible winning treble bets. Winning any three bets guarantees a return. Winning more bets means a higher return. A £1 System 3/7 costs £35.
Number of bets placed | 35 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | 35 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 4/7
A 4/7 system lets you make seven selections in different events, producing 35 possible winning four-fold bets. Winning any four winning bets guarantees a return. Winning more bets means a higher return. A £1 System 4/7 costs £35.
Number of bets placed | 35 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | 35 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 5/7
A 5/7 system lets you make seven selections in different events, producing 21 possible winning five-fold bets. Winning any five bets guarantees a return. Winning more bets means a higher return. A £1 System 5/7 costs £21.
Number of bets placed | 21 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | 21 |
6folds | - |
7folds | - |
8folds | - |
System 6/7
A 6/7 system lets you make seven selections in different events, producing seven possible winning six-fold bets. Winning any six bets guarantees a return. Winning more bets means a higher return. A £1 System 6/7 costs £7.
Number of bets placed | 7 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | - |
6folds | 7 |
7folds | - |
8folds | - |
Super Heinz
A Super Heinz system lets you make seven selections in different events, producing 120 possible winning bets: 21 doubles, 35 trebles, 35 four-folds, 21 five-folds, seven six-folds and one seven-fold. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 Super Heinz costs £120.
Number of bets placed | 120 |
Single bet | - |
Accumulator bet | |
Double | 21 |
Treble | 35 |
4folds | 35 |
5folds | 21 |
6folds | 7 |
7folds | 1 |
8folds | - |
Systems involving 8 selections
System 2/8
A 2/8 system lets you make eight selections in different events, producing 28 possible winning double bets. Winning any two bets guarantees a return. Winning more bets means a higher return. A £1 System 2/8 costs £28.
Number of bets placed | 28 |
Single bet | - |
Accumulator bet | |
Double | 28 |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 3/8
A 3/8 system lets you make eight selections in different events, producing 56 possible winning treble bets. Winning any three bets guarantees a return. Winning more bets means a higher return. A £1 System 3/8 costs £56.
Number of bets placed | 56 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | 56 |
4folds | - |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 4/8
A 4/8 system lets you make eight selections in different events, producing 70 possible winning four-fold bets. Winning any four bets guarantees a return. Winning more bets means a higher return. A £1 System 4/8 costs 70.
Number of bets placed | 70 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | 70 |
5folds | - |
6folds | - |
7folds | - |
8folds | - |
System 5/8
A 5/8 system lets you make eight selections in different events, producing 56 possible winning five-fold bets. Winning any five bets guarantees a return. Winning more bets means a higher return. A £1 System 5/8 costs £56.
Number of bets placed | 56 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | 56 |
6folds | - |
7folds | - |
8folds | - |
System 6/8
A 6/8 system lets you make eight selections in different events, producing 28 possible winning six-fold bets. Winning any six bets guarantees a return. Winning more bets means a higher return. A £1 System 6/8 costs £28.
Number of bets placed | 28 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | - |
6folds | 28 |
7folds | - |
8folds | - |
System 7/8
A 7/8 system lets you make eight selections in different events, producing eight possible winning seven-fold bets. Winning any seven bets guarantees a return. Winning more bets means a higher return. A £1 System 7/8 costs £8.
Number of bets placed | 8 |
Single bet | - |
Accumulator bet | |
Double | - |
Treble | - |
4folds | - |
5folds | - |
6folds | - |
7folds | 8 |
8folds | - |
Goliath
A Goliath system lets you make eight selections in different events, producing 247 possible winning bets: 28 doubles, 56 trebles, 70 four-folds, 56 five-folds, 28 six-folds, eight seven-folds and one eight-fold. Winning any two bets guarantees a return. Winning more bets means a higher return. £1 Goliath costs £247.
Number of bets placed | 247 |
Single bet | - |
Accumulator bet | |
Double | 28 |
Treble | 56 |
4folds | 70 |
5folds | 56 |
6folds | 28 |
7folds | 8 |
8folds | 1 |
Last Revision: 26/07/16 (Version: #40)
Handicap
Handicap Betting
The Asian Line is a special type of handicap used for soccer matches. Depending on the strength of each team, a handicap is issued for the game. This enables the odds for each side to be more similar, allowing for more competitive betting opportunities. All bets on the Asian Handicap in live betting (including 1st/2nd half bets) are settled according to the score line. Any goals prior to the bet being placed are ignored for settlement purposes.
Asian Handicap | What it means |
---|---|
0 | You win if your team wins the match. If there's a draw (0 goals difference), you are refunded your stake. |
0.25 | You win if your team wins the match. If there's a draw, your bet is split in half: one half is considered a win, the other half is considered a draw and its stakes are refunded. |
0.5 | You win if your team draws or wins the match. |
0.75 | You win if your team wins or draws the match. If it loses with a one goal difference, you lose half of the amount staked. |
1 | You win if your team wins or draws the match. If it loses with a goal difference of one, your stake is refunded. |
-0.25 | You win if your team wins the match. If it draws you lose half of the amount staked. |
-0.5 | You win if your team wins the match. |
-0.75 | You win if your team wins the match with a goal difference of two or more. If it wins with one goal your bet is split in half: one half is considered a win, the other half is considered a draw and its stakes are refunded. |
-1 | You win if your team wins the match with a goal difference of two or more. If it wins with a goal difference of one, your stake is refunded. |
Live betting example:
Juventus vs Man.United - Live score 1:0
Team | Asian Handicap | Odds |
---|---|---|
Juventus | -0.75 | 5/6 (1.80) |
Manchester | +0.75 | 23/20 (2.15) |
Final score 3:0
If you bet on Juventus €100, your net win is €80
Final score 2:0, 3:1
If you bet on Juventus €100, your net win €40
Final score 1:0, 1:1, 1:2, 1:3,2:1, 2:2, 3:2, 3:3
If you bet on Man. United €100, your net win is €115
3-Way Handicap
In a 3-Way Handicap, the line is set so that there can also be a draw outcome, giving you 3 potential bets.
Handicap (-1) - You win if your team wins the match with a goal difference of two or more.
Tie: You win if the team with (-1) Handicap wins the match with exactly one goal difference.
Handicap (+1) - You win if your team draws or win the match.
Last Revision: 26/07/16 (Version: #40)
Each-way
Each-Way
What is an Each-Way bet?
An Each-Way (E/W) bet contains two parts - win bet and place bet. The win part is on your selection to come first in the event, and the place part is on your selection to finish either first or in one of the official top-ranked positions (e.g. 2nd, 3rd, 4th, etc.) which are shown on the betting slip when you place your wager. This bet is very popular in horse racing because you can earn returns even if your horse doesn't finish first.
How do Each-Way bets work?
When you place an Each-Way bet (by ticking the E/W check box on the betting slip), your stake is doubled. Half is put on the outright win, and the other half is on your runner finishing in one of the top places. You can see how much you’ll win from a place finish in the “place terms” which are shown underneath the stake box. The place terms show the fraction of the odds you’ll get for a place finish, plus the top ranked places, e.g.: ¼ 1-2-3. The place terms depend on the number of runners. So in a race of 8 or more runners, the place terms would read: ⅕ 1-2-3. If your runner wins, you’ll get paid twice - once for the win plus another ⅕ of the odds return for your selection finishing in the top three places. Here’s an example:
You place a £1 bet on a 12/1 shot with E/W terms of ¼ 1-2-3.
If your runner finishes 1st:
- You win £12 plus your stake (£1) for the outright win;
- You also win £3 (a quarter of the outright odds: 3/1) plus your stake (£1) for placing (i.e. finishing in the top three)
That gives you a total of £17.
If your selection finishes 2nd or 3rd:
- The win part of your bet loses
- You win £3 plus your stake for placing in the top three
If your selection finishes outside the top three places, both bets lose.
How do Each-Way Accumulators work?
With Each-Way Accas, the win part of the first bet is carried over to the win part of the next event, and similarly, the each-way part is carried over to the each-way part of the next event.
Example:
You place a £1 E/W acca on both selection A in Race 1 and on selection B in Race 2. This means you have an outright (win) acca on both selections A and B winning the race. You also have a place acca on selections A and B both finishing inside the top places.
The odds are:
12/1 on selection A with E/W terms of ¼ 1-2-3.
10/1 on selection B with E/W terms of ⅕ 1-2-3.
If selection A comes first and selection B finishes in the top three places, the outright portion of the acca will lose, but the place portion will win.
You get ¼ of the winning odds for selection A (£3) plus your stake (£1)
PLUS ⅕ of the winning odds for selection B (£2) plus your stake (£1)
This gives you a total return of £7.
If selection A finishes in the top three places and selection B comes first, again, the outright portion of the acca will lose, but the place portion will win.
Again your total return is £7
But if both your selections win, both the outright and the place portions of the acca are winners.
You win £12 plus your stake (£1) on selection A for winning and £3 plus your stake (£1) for finishing in the top three places.
You also win £10 plus your stake (£1) on selection B for winning and £2 plus your stake (£1) for finishing in the top three places.
This gives you a total return of £31.
Last Revision: 26/07/16 (Version: #40)
Teaser Bets
Fast Markets
Fast Markets
Fast Markets allow you to bet on whether you think a specific event will happen within the next 1 or 5 minutes of a live football match, giving you the incredible potential to win on every minute of your favourite live games!
Think Rooney's about to lose it? Bet on a booking!
Think the goalie's lost his grip? Bet on a corner!
You can choose to bet on goals, corners, bookings, penalties, throw-ins, free kicks and goal kicks to happen during the game's next 1 minute or 5 minutes:
Event | Description |
---|---|
Goal | The time at which a goal is scored |
Corner | The time at which a corner is awarded |
Booking | The time at which a yellow or red card is shown to a participating player |
Penalty | The time at which a penalty is awarded |
Throw-In | The time at which a throw-in is awarded |
Free Kick | The time at which a free kick is awarded |
Goal Kick | The time at which a goal kick is awarded |
1 minute refers to 00:00 – 00:59 seconds of the relevant 1 minute period.
5 minutes refers to 00:00 – 04:59 seconds of the relevant 5 minute period.
Asian Handicap betting with these figures means you're essentially splitting your bet to cover certain outcomes.
Injury time is not included.
Here's how it works:
- Select the live match you want to bet on
- Choose the specific Fast Market from the list of options
- Select your bet
- Enter your stake on your bet slip and click on 'Place bets'
Turn up the heat on your live betting experience: try Fast Markets now.
Last Revision: 26/07/16 (Version: #40)
Horse Racing
Horse Racing
Horse Racing is one of the biggest betting sports in the world with the most popular bets being win, each-way, accumulator and forecasts. Read on to learn more about these bet types.
What is a Racecard?
The Racecard gives information, prices and other details for a specific horse race. Horse racing racecard details generally include the time, place and distance of the race, the name and number of the horse, its finishing positions in the last few races (form), the jockey's colours (silks), and the condition of the course (going).
Racecards give you the opportunity to pick your horses based on whatever variable you like, such as how they're performing, your lucky number, your favourite colour or the horse's name.
What is a Win Single bet?
A single is one bet placed on one selection in a race. Your single wins if the selection you bet on wins the specified race.
What is an Each-Way bet?
An Each-Way (E/W) bet consists of two separate parts - a win part and a place part. The win part of the bet is on your selection to win the event, and the place part is on your selection to finish either first or within the race's specified place terms (e.g. 2nd, 3rd, 4th, etc). The bet is very popular in horse racing since it allows you to gain returns even if your horse doesn't finish first.
What is an Accumulator?
An accumulator bet, also known as an acca or combo, involves 3 or more selections from different events. For the accumulator to win, each selection must win in their respective events, and all selections in the bet must win.
What is a Forecast bet?
Forecast betting involves choosing 2 horses to finish first and second in a specific race. There are straight forecasts, reverse forecasts and combination forecasts...
In a straight forecast, you choose 2 horses to finish first and second in the correct order. A reverse forecast is where you choose 2 horses to finish first and second in any order. And a combination forecast involves choosing 3 or more horses to finish first or second in any order.
What is a Tricast bet?
As the name suggests, tricast betting involves betting on 3 horses to finish first, second and third in a specific race. The typical tricast bet predicts which 3 horses will finish first, second and third, in that order.
You can also bet a combination tricast, where you choose 3 horses to finish first, second and third in any order.
Last Revision: 26/07/16 (Version: #40)
Betting Rules
Betting Rules
- These Betting Rules are inseparably linked to our Terms & Conditions, of which they form a part, and acceptance of these Betting Rules is a prerequisite to account registration. Any capitalized terms used herein which are not defined shall take their meaning from the Terms & Conditions.
- The minimum amount for a bet is £/€0.10. Your maximum amount for a bet differs between sports, leagues and bets. You will see the exact value specified in the field where you enter the stake amount, when placing a bet. We make no guarantee that any bet placed within or for the maximum stake shall be accepted.
- 10Bet reserves right to refuse the whole or any part of any bet request for any reason and at our sole discretion. Individual bet requests may be reviewed and an alternative price or stake offered at our sole discretion.
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Football
Football
All match markets are based on the result at the end of the regular time. This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout or a golden goal.
An exception is made when this rule relates to friendly matches. In such cases, all match markets are settled based on the actual result at the end of the game (excluding any extra time), irrespective of whether the full 90 minutes is played. This rule applies only to matches with regular playing time of two 45-minute halves.
Some Soccer matches may have different playing schedules. In that case the following will apply:
90 minutes scheduled play (3 x 30 minutes). Full-time bets are still considered valid. Half-time bets are considered void.
80 minutes scheduled play (2 x 40 minutes). All bets are still considered valid.
Should any match be played prior to the date or kick-off time denoted then bets will stand provided the wager is placed not later than the revised kick-off time.
All bets on a match abandoned before the completion of the regular time will be void unless the match is rearranged and played on the same date (local time) or stated otherwise in the rules, except for bets on any markets that have been unconditionally determined.
If the game does not take place as scheduled and is not played on the same date (local time) all bets are void. An exception is made if incorrect kick-off time is announced on our website.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets based on the original listing will be void.
Bets will stand if we list a team name without specifying the term 'XI' in the name.
In the absence of an official source, or when significant conflicting evidence is present, bets will be settled based on our own statistics.
Extra Time
All bets are settled on the official statistics for the extra time period only. Any goals, corners, etc. that were taken or scored during the regulation time do not count. Extra time does not include a Penalty shootout.
Penalties Shootout
For handicap betting, all penalties taken in the shootout are counted, including sudden death (the additional penalties after the first 10 penalties).
In over/under betting, the result includes only converted penalty kicks from the standard ten penalties in the shootout and does not include sudden death. If the match does not go to a penalty shootout all bets are void.
1X2/HC/OU for 5/10/15 Minutes Markets
Predict the score within defined periods of 5, 10 or 15 minutes of live soccer games.
You can place bets on either 1X2 FT Money Line, Handicap or Over/Under.
Next minute markets
Each market refers to a specific 1 or 5 minute period in the match. It is split into minutes and seconds and it is displayed as part of the market title. 00:59 seconds counts as the first minute, 01:59 counts as the second minute, and so on.
Injury time does not count. For example:
The 5 minute period 40:00-44:59 refers to the first half only and does not include first half injury time.
The 5 minute period 45:00-49:59 refers to the start of the second half only and does not include first half injury time.
The 5 minute period 85:00-89:59 refers to the second half only and does not include second half injury time.
A settlement will be made based on data from the TV broadcaster covering the match, or if not available - based on the official website of the competition, or if not available – based on data transmitted by our data providers.
If a match is abandoned during any of these minute markets, all bets placed will be void if the time of the bet period was not completed. Bets in which the time of the bet period was completed will be settled and not declared void.
If a specified minute period is not completed, all bets will be void unless a winning market has already been established prior to the stoppage in play. All disallowed or cancelled goals, corner kicks, cards, penalties, free kicks, goal kicks and throw-ins will not count.
Goal will be settled on the time the goal is scored.
- Corner is considered to have happened when it is AWARDED (not when it is taken).
- Cards - both yellow and red cards count. Only cards shown to players on the playing field count. A card is considered to have happened when it is shown.
- Penalty is considered to have happened when it is AWARDED (not when it is taken).
- Free kick is considered to have happened when it is AWARDED (not when it is taken).
- Goal kick is considered to have happened when it is AWARDED (not when it is taken).
- Throw in is considered to have happened when it is AWARDED (not when it is taken).
1X2
Bets can be placed by either selecting a Home Win, a Draw or an Away Win. If a game is abandoned, bets will be void.
1 - Home Win
X - Draw
2 - Away Win
Asians
The Asian Line is a special type of handicap used for Soccer matches. Depending on the strength of each team, a handicap is issued for the game. This enables the odds for each side to be more similar, allowing more competitive betting opportunities. All bets on the Asian Handicap in live betting (including 1st/2nd half bets) are settled according to the score line. Any goals prior to the bet being placed are ignored for settlement purposes. If a game is abandoned, bets will be void.
Asian Handicap | What it means |
---|---|
0 | You win if your team wins the match. If there's a draw (0 goals difference), your stake is refunded. |
0.25 | You win if your team wins the match. If there's a draw, your bet is split in half: one half is considered a win, the other half is considered a draw and its stakes are refunded. |
0.5 | You win if your team draws or wins the match. |
0.75 | You win if your team wins or draws the match. If it loses with a one goal difference, you lose half of the stake. |
1 | You win if your team wins or draws the match. If it loses with a goal difference of one, your stake is refunded. |
-0.25 | You win if your team wins the match. If it draws you lose half of the stake. |
-0.5 | You win if your team wins the match. |
-0.75 | You win if your team wins the match with a goal difference of two or more. If it wins with one goal your bet is split in half: one half is considered a win, the other half is considered a draw and its stakes are refunded. |
-1 | You win if your team wins the match with a goal difference of two or more. If it wins with a goal difference of one, your stake is refunded. |
Live betting example:
Juventus vs Man United - Live score 1:0
Team | Asian Handicap | Odds |
---|---|---|
Juventus | -0.75 | 1.80 |
Manchester | +0.75 | 2.15 |
Final score 3:0
If you bet on Juventus €100, your net win is €80
Final score 2:0, 3:1
If you bet on Juventus €100, your net win €40
Final score 1:0, 1:1, 1:2, 1:3,2:1, 2:2, 3:2, 3:3
If you bet on Man. United €100, your net win is €115
Over/Under
Predict the total goals scored in a match. Goals are considered regardless of whether they are scored before or after the bets are placed (unlike Asians, where the result before the bet has been placed is ignored). If a game is abandoned, bets will be void unless settlement is already unconditionally determined.
Over/Under | What it means |
---|---|
Under 2 | Bets win if there is either 0 or 1 goal scored in the match. If there are two goals exactly, the stake is returned. Bets lose if there are three or more goals scored in the match. |
Under 2.25 | Bets win if there is either 0 or 1 goal scored in the match. If there are two goals exactly, half the stake will win and half will be returned. Bets lose if there are three or more goals scored in the match. |
Under 2.5 | Bets win if there are 0, 1 or 2 goals scored in the match. Bets lose if there are three or more goals scored in the match. |
Under 2.75 | Bets win if there are 0, 1 or 2 goals scored in the match. If there are three goals exactly, half the stake will be returned and half will be lost. Bets lose if there are four or more goals scored in the match. |
Over 2 | Bets win if there are three or more goals scored in the match. If there are two goals exactly, the stake is returned. Bets lose if there is 0 or 1 goal scored in the match. |
Over 2.25 | Bets win if there are three or more goals scored in the match. If there are two goals exactly, half the stake will be returned and half will be lost. Bets lose if there is 0 or 1 goal scored in the match. |
Over 2.5 | Bets win if there are three or more goals scored in the match. Bets lose if there are 0, 1 or 2 goals scored in the match. |
Over 2.75 | Bets win if there are four or more goals scored in the match. If there are three goals exactly, half the stake will win and half will be returned. Bets lose if there are 0, 1 or 2 goals scored in the match. |
Total Goals/Total Goals 1st Half
Predict the total goals scored in the match/1st half by both teams. If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.
Over 2.5 - The bet will be a winner if there are 3 or more goals in the match/ 1st half
Under 2.5 - The bet will be a winner if there are 2 goals or less in the match/ 1st half
Total Team Goals/1st Half Total Team Goals
Predict the total goals scored by a certain team in the match/1st half. Own goals count to the team credited with the goal. If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.
For example:
Over 2.5 - The bet will be a winner if the team scores 3 or more goals in the match/ 1st half
Under 2.5 - The bet will be a winner if the team scores 2 goals or less in the match/ 1st half
1st Half: 1X2, Asians and Over/Under
Bets will be settled on the first half result only. If a match is abandoned before half time, the bet will be void, unless the markets were unconditionally determined. If a match is abandoned during the second half then all first half bets are still valid.
2nd Half: 1X2, Asians and Over/Under
Bets will be settled on the second half result only. If a match is abandoned then all bets will be void, unless the markets were unconditionally determined.
1X2 Up to 30th Min, Asians and Over/Under Up to 30th Min
All bets will be settled based on the score by the end of the 30-th min (29:59). If a match is abandoned before the 30th min, bets will be void, except O/U bets which have already been determined. If a match is abandoned after the 30th min, all bets will stand.
1X2 Up to 70th Min, Asians and Over/Under Up to 70th Min
All bets will be settled based on the score by the end of the 70-th min (69:59). If a match is abandoned before the 70th min, bets will be void, except O/U bets which have already been determined. If a match is abandoned after the 70th min, all bets will stand.
Draw no bet
Predict which team will be the winner. In case of a draw, all bets will be void. If a game is abandoned, bets will be void.
Double Chance
A Double Chance market allows you to cover two of the three possible outcomes in a game with one bet. There is also Double Chance 1st Half market, which is settled according to the result of the 1st half only.
The following options are available:
1 or X - if the result is either a home win or a draw then bets on this option are winners.
X or 2 - if the result is either a draw or an away win then bets on this option are winners.
1 or 2 - if the result is either a home win or an away win then bets on this option are winners.
Exact Score
Predict the exact score of the match by choosing from given results. There is another variation of this market available: Exact score 1st Half – you have to predict the score of the 1st Half.
Multi-Bet Exact Score
Predict the final score of the game by choosing from given options. Every option includes several results. You win if the final score is the same as any of the results featured in the option you have bet on.
Otherwise you lose. For example:
You have bet on line: 1:0, 2:0, 3:0.
If the final score is either 1:0 or 2:0 or 3:0, you will win. If any other result occurs, your bet will be lost.
Multi Goals FT/1-st Half/2-nd Half/Teams
Predict whether or not a specific range of goals will be scored inside the full 90 minutes of each soccer game.
Selections are predefined goal ranges and “Other than” selections refer to any different goal range.
Example: if you place a bet on the "1-4 Goals" selection and the game ends in a 0-0 draw or with 5 or more goals scored, your bet will be lost. A winning bet in this market will be one placed on the "Other than 1-4" selection.
Halftime/Fulltime
Predict the result of a match at halftime and at the end of regular time. If a game is abandoned, bets will be void.
Example: If you chose 1/X, you bet on the home team to lead in the first half and the match to end in a draw. Extra time and penalty shootouts do not count.
Both Teams to Score
Predict whether both teams will score at least one goal in the game. Own goals count towards the team credited with the goal. If a game is abandoned, bets will be void, unless the outcome of these bets is already determined.
"Yes” – meaning that both teams will score.
“No” – meaning that either team will not score.
Both To Score No Draw
"Yes" selection wins if:
Both Teams score and the event finishes with a winner (example: 2-1).
"No" selections wins if:
Either only one Team scores or Both Teams score but the event finishes in a draw (example: 1-0 / 1-1 / 2-2...).
Both Teams To Score In Both Halves
"Yes" selection wins if:
Both Teams score in both halves.
"No" selections wins if:
If both teams score but not in both halves or if neither team scores at all.
Team To Score First & Win / Draw / Lose
Winning selection is the one that fully accomplishes the combination of which team will score first and either win, draw or lose afterwards.
3 Way Handicap
In a 3W Handicap, the line is set so that there can also be a draw outcome, giving you 3 potential bets. Bets are settled according to the final result. There is another option of this market: 1st Half 3 W Handicap, which is settled according to the result of 1st half only.
For example:
Handicap (-2) - You will win if your team wins the match with a goal difference of three or more.
Tie (-2) - You will win if the team with (-2) Handicap wins the match with exactly 2 goals difference.
Handicap (+2) - You will win if your team loses / draws / wins by 1 goal.
First to Score/Last to Score/2nd Goal/3rd Goal/4th Goal….
Predict which team will score the first/2nd/3rd/4th/…./last goal in the match. Own goals count towards the team credited with the goal. If a game is abandoned all bets will be void, unless the outcome of a bet is already determined.
Winning Margin
Predict the team to win the match and the victory margin. For example in a match Team A vs Team B:
Bet on Team A to win by 2 or more goals wins if the result is 2:0, 3:0, 3:1, 4:0, 4:1, 4:2, etc.
Bet on Team A to win by 1 goal wins if the result is 1:0, 2:1, 3:2, etc.
Bet on Score Draw wins in case of any draw results with the exception of 0:0, i.e. 1:1, 2:2, 3:3, etc.
Bet on No score draw wins only if the result is 0:0.
Bet on Team B to win by 2 or more goals wins if the result is 0:2, 0:3, 1:3, 0:4, 1:4, 2:4, etc.
Bet on Team B to win by 1 goal wins if the result is 0:1, 1:2, 2:3, etc.
Odd/Even
Predict if accumulated goals by both teams will add up to an odd or even number. When no goals are scored, it is considered as Even for settlement purposes. If a game is abandoned, bets will be void, unless an outcome is already determined. There are several variations of this market:
Odd/Even – bets on it are settled according to Full time score
1st Half Odd/Even – bets on it are settled according to the 1st half result only
2nd Half Odd/Even – bets on it are settled according to the 2nd half result only
Teams Odd/Even
Predict if accumulated goals by a certain team will add up to an odd or even number. If this team has 0 goals, it is considered as Even for settlement purposes. If a game is abandoned, bets will be void, unless an outcome is already determined. There are several variations of this market:
Teams Odd/Even - bets are settled according to the goals scored by the named team for the Full time
1st Half Teams Odd/Even – bets are settled according to the goals scored by the named team for the 1st half
2nd Half Teams Odd/Even - bets are settled according to the goals scored by the named team for the 2nd half
Goalscorer
Predict if a player will score first/last/anytime goal in the match. Own goals are ignored for settlement purposes. If an own goal is scored, the previous or the next goal (if there are any) will be taken into consideration. If only own goals are scored in the match, it will be considered as No Goalscorer result for settlement purposes.
For Live Betting, if an own goal is scored, the next regular goal will be considered for settlement purposes.
Bets on players not taking part in the match will be void. For First Goalscorer, bets on players coming on as substitutes after the first goal has already been scored will also be declared void.
If a match is abandoned after the first goal has already been scored, all winning bets on First Goalscorer and on Anytime Goalscorer (bets on players who have already scored) will stand, all other bets on Goalscorer market will be void.
If a match is abandoned before a first goal is scored, all bets will be void.
Goalscorer Premier
Betting options available on this market are:
First or Last Goalscorer – Predict if a certain player will score either first or last goal in the match
2 or more – Predict if a certain player will score 2 or more goals in the match
3 or more - Predict if a certain player will score 3 or more goals in the match
Own goals are ignored for settlement purposes. If an own goal is scored, the previous or the next goal (if there are any) will be taken into consideration. Bets on players not taking part in the match will be void.
If a match is abandoned, bets on this market will be void with the exception of any bets that have an already determined outcome.
Team Goalscorer
Predict which player of a certain team will score the most goals in a League/Tournament.
Goals scored both in regular and extra time count. Penalty shootout goals do not count. In case two or more players score the same amount of goals, dead-heat rules apply. If there aren’t any goals scored by the named team, all bets will be void.
Top Goalscorer
Players who are nominated to play for their teams are considered VALID bets regardless of whether they are sidelined or injured during the tournament. In case a player is transferred to a different club within the same league, goals scored prior to the move will be counted. If a player is transferred to a club in another league, goals scored prior to the transfer cannot be brought over to his/her new league. All bets will stand in case of any of the above-mentioned scenario, unless otherwise stated:
Own goals will be ignored.
Only League goals scored are counted.
Goals scored in playoff matches are not counted.
If two or more players score the same amount of goals, dead-heat rules apply.
Teams to score in 1st Half/2nd Half/Both halves
Predict if a team will score at least one goal in 1st Half/2nd Half/Both halves. Own goals count to the team credited with the goal for settlement purposes.
If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.
Teams Clean Sheet
Clean sheet means that a team will finish the game without conceding a goal. Own goals are valid for settlement purposes. If a game is abandoned, all bets will be void, unless settlement is already unconditionally determined.
For example:
Team Clean sheet team A “Yes” – in order for the bet to be settled as a winner team A should not concede any goal (including an own goal) in the game. If it does, the bet is lost.
Team Clean sheet Team A “No” – in order for the bet to be settled as a winner team A should concede a goal (an own goal counts as well) in the game. If it doesn’t, the bet is lost.
Head 2 Head
If one or more contestants fail to start the tournament, all bets are considered void. If both teams reach the same stage, dead-heat rules apply.
Total Goals Min
Total Goals Min is the sum of the minutes of all goals scored in the regular time of the game. Goal times are recorded as the full minute according to the official source. Any goal scored in the added time of the 1st half will be recorded as the 45th minute. Any goal scored in the added time of the 2nd half will be recorded as the 90th minute. As soon as a game kicks off it will be deemed to be in the first minute. So for example a goal scored after 24 minutes and 16 seconds will be settled as scored in the 25th minute.
Win/Loss is determined by comparing Total Goals Min with preset number. If a game is abandoned, bets on this market will be void.
OU & Goal Crazy/Goal Crazy/1st Half Goal Crazy
Bets are settled on the total number of goals scored by both teams in the match - Goal Crazy, or for the 1st half - 1st Half Goal Crazy. If an event is abandoned during the 1st half, all bets on this market will be void. If an event is abandoned after the 1st half is completed, bets on 1st Half Goal Crazy will stand and bets on Goal Crazy will be void. Example:
If you pick 2-3, you win if 2 or 3 goals are scored in the match/1st half. Otherwise your bet is lost.
If you pick 3+, you win if 3 or more goals are scored in the match/1st half. Otherwise your bet is lost.
Half with Most Goals
Predict in which half most goals will be scored. Bets will be void if the match is abandoned.
Number of Goals/Number of Goals 1st Half
Predict the exact number of goals scored in the match/1st half by both teams. If an event is abandoned during the 1st half, all bets on this market will be void. If an event is abandoned after the 1st half is completed, bets on Number of Goals 1st Half will stand and bets on Number of Goals will be void.
Number of Team Goals/Number of Team Goals 1st Half
Predict the exact number of goals scored by a named team in the match/1st half. Own goals count to the team credited with the goal. If an event is abandoned after the 1st half is completed, bets on Number of Team goals 1st Half will stand and bets on Number of Team Goals will be void.
First Half/Second Half
Predict the result of first and second half separately. If a match is abandoned, bets will be void.
Example: To win a bet on '1/X’, the home team must win the first half and the result of the second half should be a draw. Extra time and a penalty shootout do not count.
1X2 rest of the match
All bets are determined without taking into consideration the current result at the time the bet is being placed – as if the game was starting again from 0:0 score after the bet had been placed. If a match is abandoned, all bets are void.
Example: Current result is 1-0 and final result is 1-1. The result for the bet settlement is 0-1:
1 - Bets on Home Team are lost
X - Bets on Draw are lost
2 - Bets on Away Team are winners.
Penalty
Penalty is similar to Over/Under Wager. Win/loss is determined by the number of penalties accumulated by both teams. If a match is abandoned, bets will be void, unless the outcome of a bet is already determined.
If a penalty is awarded, but not taken (referee changes his decision, the game is abandoned before the penalty is taken), this penalty will be ignored for settlement purposes.
Win to Nil
Predict if a certain team will win the game, without conceding a goal.
Win Either Half
Predict if a certain team will win at least one half of the game – no matter 1st or 2nd half.
Own Goal
Predict if there will be an own goal scored in the match.
Win From Behind
Predict if a certain team will be down by one or more goals during any time of the match, but will eventually win the match.
Score/Miss a Penalty
Predict if a certain team will score or miss a penalty during the game. Penalties that were cancelled by the referee will be ignored.
Added Time in 1st Half/2nd Half
Added Time is similar to Over/Under wagers. Win/loss is determined by the Added Time officially announced by the referee, not by the actual time played. If a game is abandoned in the 1st half, all bets will be void.
If a game is abandoned in the 2nd half, Added Time in 1st Half bets will be settled, Added Time in 2nd Half bets will be void.
For example: If the referee shows 1 min added time and 2 min are played, bets will be settled as 1 min added time.
1st Goal Period
Predict when the 1st goal of the game will be scored by choosing from given time periods. Own goals will count for settlement purposes.
Betting periods at the end of either half include any injury/stoppage time added on by the match official at the end of normal time. Extra time does not count.
If a match is abandoned after the first goal is scored all bets will stand. If a match is abandoned before the first goal is scored, or a game finishes without any goals being scored, all bets will be void. As soon as a game kicks off it will be deemed to be in the first minute. So for example a goal scored after 24 minutes and 16 seconds will be settled as scored in the 25th minute.
Goal up to 30th Min
Predict if there will be a goal scored before the 30th Min (29:59) of the game. If a game is abandoned before the 30th Min, bets will be void, unless a goal has already been scored in the game.
Goal Scored 1-15Min, 16-30Min, 31-Half Time, Starting 2nd Half-60Min, 61-75Min, 76-Full Time
Bet on whether a goal will be scored in the named periods. If the match is abandoned, bets on the periods before the time of abandonment still stand, while all bets on periods after that time will be cancelled. Bets on the period which includes the minute the game was stopped, will be settled in case there is a goal already scored in the named period. Otherwise bets will be void.
Example: If the match is abandoned in the 38nd minute:
Bets on minutes: 1 to 15 and 16 to 30 will be settled.
Bets on minutes: start of second half-60, 61-75, 76-Full Time will be void.
Bets on minutes: 31-Half Time will be settled if there was a goal scored between 31st and 38th min
Bets on minutes: 31-Half Time will be void if there was no goal scored between 31st and 38th min
Both teams to score & over 2.5
Yes = both teams to score and at least 3 goals to be scored in the game.
No = either team not to score or both teams to score but less than 3 goals altogether.
If a match is abandoned, bets will be void, unless the outcome of a bet is already determined.
Match Winner & Both Teams to Score
Predict the winner of the game and if both teams will score/not score from the given options. If a match is abandoned, all bets will be void.
Scorecast
This is a prediction on both First to Score and Exact Score of the match. Both should be correct for a bet to win. Own goals are not counted for first to score: next goal scored which is not an own goal will be counted for settlement purposes.
If there are only own goals in the match, bet will be settled with Exact Score market odds at kick-off time. If game ends with 0:0 score, all bets will be void.
If player comes on the field after first goal is scored, or did not take part in the game at all, bets including him as first to score will be settled with Exact Score market odds at kick-off time.
If a match is abandoned after first goal is scored, bets will be settled with First to Score odds of Goalscorer bet type at kick-off time.
1st Half Scorecast
This is a prediction on both First to Score and Exact Score in the 1st half of the match. Both should be correct for a bet to win. Own goals are not counted for first to score: next goal scored which is not an own goal will be counted for settlement purposes.
If there are only own goals in the 1st half, bet will be settled with 1st Half Exact Score market odds at kick-off time. If 1st Half ends with 0:0 score, all bets will be void.
If player comes on the field after first goal is scored, or did not take part in the 1st Half at all, bets including him as first to score will be settled with 1st Half Exact Score market odds at kick-off time.
If a match is abandoned during the 1st Half, all bets will be void.
Anytime Scorecast
This is a prediction on both Anytime Goalscorer and Exact Score of the match. Both should be correct for a bet to win. Own goals are not counted for Anytime Goalscorer for settlement purposes.
If there are only own goals in the match, bet will be settled with Exact score market odds at kick-off time. If game ends with 0:0 score, all bets will be void.
If player did not take part in the game at all, bets including him as Anytime Goalscorer will be settled with Exact Score market odds at kick-off time.
If a match is abandoned after a goal or goals are scored, bets including players who have already scored will be settled with Anytime Goalscorer odds of Goalscorer bet type at kick-off time. All other bets will be void.
Wincast
This is a prediction on both First to Score and Final Result (home win, away win or draw) of the match.
Both should be correct for a bet to win. Own goals are not counted for First to Score: next goal scored which is not an own goal will be counted for settlement purposes.
If there are only own goals in the match, bet will be settled with 1X2 market odds at kick-off time.
If player comes on the field after first goal is scored, or did not take part in the game at all, bets including him as First to Score will be settled with 1X2 market odds at kick-off time.
If a match is abandoned after first goal is scored, bets will be settled with First to Score odds of Goalscorer bet type at kick-off time.
Half-time/Full-time & Over/Under 2.5
Predict the match result at half-time and full-time, and whether at least 3 goals will be scored in the match. Example: In order for the bet ‘1/X and Over 2.5’ to be successful, the home team must win the first half, then the final result should be a draw and 3 or more goals should be scored during the match. Extra time and penalty shootouts do not count.
Match Winner & O/U 2.5/3.5
Predict the winner of the match and if there will be over or under 2.5/3.5 goals scored in the match from the given options.
If a game is abandoned, all bets will be void.
Match Winner & O/U 1.5 1st Half
Predict the winner of the match and if there will be over or under 1.5 goals scored in the 1st half from the given options.
If a game is abandoned, all bets will be void.
1X2 Corners Full Time/1st Half/2nd Half
Predict which team will take more corners. Available options are:
1 – Home team to take more corners
X – Both teams to take an equal number of corners
2 – Away team to take more corners
Corners 1X2 Full Time is settled according to the corners taken during the whole match.
Corners 1X2 1st Half is settled according to the corners taken in the first half only.
Corners 1X2 2nd Half is settled according to the corners taken in the second half only.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.
Asians Handicap & Over/Under Corners FT/1st Half/2nd Half
This market is similar to Handicap and Over/Under wager. Win/Loss for Handicap part is determined by comparing the corners taken by each team, applying the given Handicap. Win/Loss for Over/Under part is determined by the corners taken by both teams. Push rules apply.
Asians & Over/Under Corners FT will be settled according to the corners taken during the whole match.
Asians & Over/Under Corners 1st Half will be settled according to the corners taken in the first half only.
Asians & Over/Under Corners 2nd Half will be settled according to the corners taken in the second half only.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.
Total Team Corners
Total team corners are similar to Over/Under wager. Win/Loss is determined by the number of corners taken by the chosen team. Push rules apply. Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.
Total Corners 2 Way
Predict if the total corners taken in the match (by both teams) will be over or under a given number. Push rules apply.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.
Total Corners Odd/Even
Predict if the total corners taken in the match (by both teams) will add up to an odd or even number. Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.
Corners 3 Way HC
In 3 way HC betting, the line is set so that there can also be a draw outcome, giving you 3 potential bets. Bets are settled by comparing the corners taken by each team, applying preset handicap.
For example:
Handicap (-1) - You win if your team takes two or more corners more than the opponent.
Tie (-1) - You win if the team with (-1) Handicap takes exactly one corner more than its opponent.
Handicap (+1) - You win if your team takes a bigger or an equal number of corners than its opponent.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.
Corners 3 Way OU
Predict if corners taken by both teams during the match will be over, under or exactly a given number.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.
Corners Over/Under, Corners 1st Half Over/Under, Corners 2nd Half Over/Under
Predict if the total corners taken in the match (by both teams) will be over or under a given number. Push rules apply.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.
First/Last Corner
Predict which team will take the first/last corner in the game.
Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner.
If a match is abandoned all bets will be void unless settlement is already determined.
2nd /3rd/4th/… Corner
Predict which team will take the named corner in the game. If this specific corner is not taken in the game, bets will be void. For example game finishes or is abandoned with 8 corners taken – all bets on any corner after the 8th will be void (9th, 10th, etc.).
Kick Off
Predict which team will perform the first kick of the game. Bets accepted after the decisive toss of coin will be void. All bets stand if a kick off has been made in the match, no matter if the match is later abandoned.
Player Cards/Player Red Card
Predict which Player will be carded - either with yellow card or with red card during the game. Players entering the field as substitutes are eligible and will be counted for settlement purposes. Cards shown to non-players, such as managers, substituted or substitution players - do not count for settlement. Any card shown after the full-time whistle has been blown will be disregarded. Both yellow and red cards count.
Red Cards
Red Cards is similar to Over/Under wager. Win/Loss is determined by the number of red cards accumulated by both teams.
Cards shown to non-players (managers, coaching staff, etc.) or substitutes on bench do not count.
If a match is abandoned all bets will be void unless settlement is already determined.
Total Booking in Match
This market is similar to Over/Under wager. Win/Loss is determined by points accumulated for cards shown to both teams. A yellow card counts as one point and a red card counts as two points. The maximum number of points a player can accumulate during a match is three (if a player receives two yellow and a red card respectively, the 2nd yellow card point is ignored). Cards shown to non-players (managers, coaches, substitutes on the bench, etc.) do not count.
Cards shown to non-players (managers, coaching staff, etc.) or substitutes on bench do not count.
If a match is abandoned all bets will be void unless settlement is already determined.
First/Last Booking
Predict which team will receive first/last of any card (yellow or red) in the game. If players from both teams are booked for the same incident in which first or last card is received, bets will be void.
If a match is abandoned all bets will be void unless settlement is already determined.
Substitutes
Substitutes are similar to Handicap and Over/Under wager. Win/Loss for Handicap part is determined by comparing the substitutes used by each team, applying the given Handicap. Win/Loss for Over/Under part is determined by substitutes used by both teams.
If a match is abandoned all bets will be void unless settlement is already determined.
First/Last Substitute
Predict which team will make first/last substitution in the game. If both teams make a substitution at the same time, which happens to be first/last in the game, bets on it will be void.
If a match is abandoned all bets will be void unless settlement is already determined.
Offside
Offside is similar to Handicap and Over/Under wager. Win/Loss for Handicap part is determined by comparing the offsides ruled against each team, applying the given Handicap. Win/Loss for Over/Under part is determined by offsides ruled against both teams.
If a match is abandoned all bets will be void unless settlement is already determined.
First / Last Offside
Predict which team will be caught first/last in an offside position in the game.
If a match is abandoned all bets will be void unless settlement is already determined.
Fouls
Fouls are similar to Handicap and Over/Under wager. Win/Loss for Handicap part is determined by comparing the fouls committed by each team, applying the given Handicap. Win/Loss for Over/Under part is determined by fouls committed by both teams.
If a match is abandoned all bets will be void unless settlement is already determined.
Ball Possession
Ball Possession is similar to Handicap Wager. Win/loss is determined by the Ball Possession of both teams, then by comparing the ball possession with the handicap given before the game started.
If a match is abandoned all bets will be void.
Shots on Target
"Shots on Target" is similar to Handicap and Over/Under wager. Win/Loss for Handicap part is determined by comparing the shots on target of each team, applying the given Handicap.
Win/Loss for Over/Under part is determined by shots on target of both teams..
If a match is abandoned, all bets will be void, unless settlement is already unconditionally determined.
Total Throw In
Total Throw Ins is similar to Handicap and Over/Under wager. Win/Loss for Handicap part is determined by comparing the throw ins taken by each team, applying the given Handicap. Win/Loss for Over/Under part is determined by throw ins taken by both teams.
If a match is abandoned all bets will be void, unless settlement is already unconditionally determined.
1st/Last Throw In
Predict which team will be first/last to take a throw in in the game. If a match is abandoned all bets will be void unless settlement is already determined.
1st/Last Free Kick
Predict which team will be first/last to take a free kick in the game. If a match is abandoned all bets will be void unless settlement is already determined.
1st/Last Goal Kick
Predict which team will be first/last to take a goal kick in the game. If a match is abandoned all bets will be void unless settlement is already determined.
Outright/Winner
Predict the winner of the relevant competition. Bets are settled on the final league position, after play offs (if played), unless otherwise stated.
To Qualify/Win the Cup
Winner is the team advancing to the next round or winning the cup. Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification/win the cup bets will be void.
Relegation / Promotion
Bets are settled on the final league position, after play offs (if played), unless otherwise stated. If a team is removed from the league before the season has started, then all bets on that market will be made void, and a new relegation/promotion book will be opened.
Group Winner / Qualify / Forecast / Points
Bets settled on final Group standings.
Group Winner – Predict the team which will win the group.
Group Qualify – Predict if a team will qualify for the next round of the tournament without playoffs.
Group Forecast – Predict the exact place the named team or teams will finish in.
Group Points – Predict how many points a team will accumulate.
Elimination Stage
Predict in which stage of a tournament a certain team will be eliminated.
Player and Game Performance Markets
Settlement is based on official competition rules and official competition feed information.
Player Performance
Predict the in-play performance of a single Player from each Team.
Game Actions
Predict the in-play action that will determine the outcome of the match.
Transfer Specials
Player to sign for before.. - Club of player to sign includes Loan deals for settlement purposes. If he is recalled to his parent club or sold to another one later it does not matter. It only does matter where the player is playing on the date mentioned.
Next Permanent Manager - Bets are settled on the next permanent manager as announced by the club. Caretaker bosses and interim managers do not count for this market, unless they lead the team in at least 10 competitive matches. If they do, they will be settled as winners for betting purposes.
Last Revision: 23 August 2017 (Version: #52.0)
Horse Racing
Horse Racing
Bets on Racing are settled on the official result (Jockey Club rules of racing).
We cannot be held responsible for any errors or omissions in respect of accuracy in publishing or issuing of prices or information, despite every effort being made to ensure total accuracy. We reserve the right to correct these errors.
When a result is amended after the official result (i.e. the weigh-in), for example as a result of a successful appeal, the amendment will be ignored for settlement purposes.
Ante-post bets are settled at the price and place terms applicable at the time of acceptance. Should a wrong price or place term be given in error we reserve the right to settle the bet according to the correct price/place terms available at the time of the bet.
Best Odds Guaranteed
For UK & Ireland: We will apply best odds guaranteed to horse racing events for races. This means that if you place your bet on fixed odds, your final price will be the fixed odds or SP odds, whichever is highest.
Best Odds Guaranteed will apply to single and accumulator bets.
Best Odds Guaranteed will apply to board prices and early prices.
Best Odds Guaranteed will not apply to ante post bets, including ‘non-runner no bet’ events unless otherwise stated.
In the event of a Rule 4, we pay you at the bigger odds, after the Rule 4 deduction has been applied.
Best Odds Guaranteed is available from 09:00 AM UK time each day on all UK and Irish horse races.
10Bet reserves the right to withdraw this guarantee at any time and to apply exemptions to selected customers.
Each way
Bets are acceptable win or each way. Using the each way checkbox will double the unit stake placed on the winner selection.
It will contain one bet on the Winner and another bet on the Place, Terms will be written at the header of the event eg. E/W 1/4 1-2-3
For horse racing, the each way bets will be determined according to the number of runners and the table:
Number of Runners | Not Handicap race | Yes Handicap race |
---|---|---|
1 - 4 | Win Only | Win Only |
5 - 7 | ¼ odds , for Place 1,2 | ¼ odds , for Place 1,2 |
8 - 11 | 1/5 odds , for place 1,2,3 | 1/5 odds , for place 1,2,3 |
12 - 15 | 1/5 odds , for place 1,2,3 | ¼ odds , for place 1,2,3 |
16 + | 1/5 odds , for place 1,2,3 | ¼ odds , for place 1,2,3,4 |
Number of runners coming under starters orders will be the number which will determine the each way terms for non-ante post races.
If non-runners take the race to less than five runners the place money goes on to win.
Some races can have enhanced odds or places and we keep the right to offer different odds and places.
Dead Heats
When a dead heat occurs for first place, the stake money on the winning selection will be divided by the number of winners, with full odds paid at the reduced stake. The remainder of the stake is lost. Where an each-way bet involves a dead heat winner, the win part of the bet will be settled as above, and the place part will be settled in full, in accordance with the relevant place terms. Should the dead heat involve placed selections and results in more than the allocated number of places, then the stakes will be divided as before, and settled to the full place terms.
Ante post
Ante post events will be available in advance to customers, more than 48 hours before the race. Bets on non-runner horses in ante post events will be considered lost, unless otherwise stated.
Ante post events may be suspended on days when races related to the event occur.
Ante post bets will be settled according to the price and place terms at the time the bet has been placed.
We reserve the right to cancel wagers on ante post prices/places which have been presented due to typing or human errors.
Postponed races
If a race is postponed and final declarations stand, then the bets will stand. Bets will be void if:
- The race is declared void
- The race is abandoned
- The condition of the race has changed
- The venue has changed
- The surface has changed
Rule 4 Deduction
Rule 4 deduction will apply according to the following table:
Price of non-runner at time of withdrawal | Amount deducted from winnings |
---|---|
1/9 or longer odds on | 90p in the £ |
2/11 to 2/17 | 85p in the £ |
1/4 to 1/5 | 80p in the £ |
3/10 to 2/7 | 75p in the £ |
2/5 to 1/3 | 70p in the £ |
8/15 to 4/9 | 65p in the £ |
8/13 to 4/7 | 60p in the £ |
4/5 to 4/6 | 55p in the £ |
20/21 to 5/6 | 50p in the £ |
Evens to 6/5 | 45p in the £ |
5/4 to 6/4 | 40p in the £ |
13/8 to 7/4 | 35p in the £ |
15/8 to 9/4 | 30p in the £ |
5/2 to 3/1 | 25p in the £ |
10/3 to 4/1 | 20p in the £ |
9/2 to 11/2 | 15p in the £ |
6/1 to 9/1 | 10p in the £ |
10/1 to 14/1 | 5p in the £ |
Over 14/1 | No deduction |
In the case of a non-runner, the deduction will apply according to the non-runner odds right before the withdrawal.
R4 will apply on ‘Day of event race’, less than 48 hours before the race.
If 2 or more horses are withdrawn, the total deduction will not exceed 90p.
Rule 4 deductions will apply to all winning bets placed before the non-runner was declared.
Example: prices available at 9:00 am.
1st non-runner declared: 10:00 am.
Bookmaker applies Rule 4 at 10:05 am.
Winning bets on fixed odds between 9:00 am to 10:05 am will be deducted according to the non-runner's last odds.
2nd non-runner declared: 11:30 am.
Bookmaker applies 2nd Rule 4 at 11:35 am.
Winning bets on fixed odds between 10:06 am to 11:35 am: 2nd rule 4 will apply.
Winning bets on fixed odds between 9:00 am to 10:05 am: 2nd rule 4 will apply but the sum of the deduction will not exceed 90p.
If a horse comes under Starter’s Orders but refuses to race, the bet will be a loser. In all horse races where a runner is withdrawn, or adjudged not to have started - and therefore been declared a Non-Runner by the starter - stakes on that selection will be refunded. (The exception to this being Ante Post bets). Bets on the remaining runners in that race, taken at Early Prices or at Board Prices prior to withdrawal, will be subject to a deduction.
Reserves
Some races contain reserves, who may or may not be priced in our early prices lists. The finishing position of any of these reserves will count regardless of whether they are priced or not.
If a reserve horse is offered with an early price and becomes a non-runner, then no Rule 4 deduction will be applied as a result of the withdrawal.
If a reserve horse is declared an official runner at the racecourse before the declaration stage and if it is subsequently withdrawn, normal Rule 4 rules will apply to the reserve horse from this point.
Forecasts
A Straight Forecast is a bet where you name two selections to finish 1st and 2nd in the correct order for a specified event.
A Reverse Forecast is a bet where you name two selections to finish 1st and 2nd in any order for a specific event.
A Combination Forecast is a bet where you choose three or more selections with any of these to finish 1st and 2nd for a specific event.
Forecasts will be accepted only in races of three or more runners and will be settled in accordance with the officially declared SP Computer Forecast Dividend. In races with less than three runners the forecast bet will be declared void. If one of the selections becomes a non-runner in a forecast bet, the total stake will be placed on the other remaining selection as a win single bet at SP.
In races where a horse finishes alone and no forecast dividend is returned then all forecast bets nominating that horse to finish first will be settled as a Win single at SP on the winning horse. All other forecast bets in the race are lost.
In a Combination Forecast, where a selection becomes a non-runner, the total stake of the bet will be divided equally between the possible forecast combinations, using the remaining selections and the forecasts, including the non-runner, becoming singles.
In the event of a dead heat, separate dividends will be declared for all the horses involved in the dead heat and forecast.
Unnamed favourites are not accepted for forecast betting.
Tricasts
A Tricast is a bet where you name the first three selections to finish first, second and third in the correct order for a specified race, in races where a Computer Forecast Dividend is declared.
A Combination Tricast is a bet where you name three selections to finish first, second and third in any order.
Any winning Tricast is paid out according to the official Computer Tricast return which is declared to a £1 stake.
Tricasts are offered on all handicap races in which there are eight or more runners declared. If there are less than 8 runners – all bets will be void.
If one of the selections becomes a non-runner in a tricast bet, the bet will be settled as a forecast on the remaining selections in the order they were selected. If two of the selections become non-runners in a tricast, the bet will be settled as a win single on the remaining runner.
In the event of two or more horses dead-heating for first, second or third place then separate dividends will be declared and paid to each qualifying tricast. In fixed price tricasts the full odds will be paid with the stake being split according to the number of horses which dead-heat.
Unnamed favourites are not accepted for tricast betting.
Tricasts are accepted for singles only.
Favourites
Bets on First and Second favourites are accepted win-only at starting price. Early prices or board prices cannot be taken on unnamed favourites.
The favourite is the horse quoted at the shortest odds in the official starting price.
The second favourite is the horse quoted at the next shortest price.
If two horses are quoted at the same odds and these odds are shorter than those quoted against any other, then these two are equal first favourite and equal second favourite.
If two or more co-favourites are selected, the stake will be divided equally between them and paid at full odds.
Betting Without
Predict the result of a given race excluding a Favourite horse. The finishing position of the Favourite horse will be ignored for bets placed on this market. For example, a bet placed on Cue Card without Don Cossack (favourite) will win if Cue Card wins the race or finishes second to Don Cossack. The bet will have lost in all other circumstances.
In markets where we offer 'Betting Without' a nominated selection, the place terms will be based on the remaining number of runners excluding the nominated selection.
Any each-way terms advertised are settled on the actual number of runners who take part in the race, excluding the 'without' selection.
Any rule 4 deductions will still apply and will be based on the price of the withdrawn runner in that market at the time of withdrawal.
Betting Without bets are settled ignoring the finishing position of the nominated ‘without’ runner. Where the nominated ‘without’ selection is withdrawn before the start of a race, all bets on any of the field in this market stand.
Where the nominated “Without” selection is withdrawn before the start of a race, all bets on any of the field in this market stand.
If 2 or fewer runners start the race, bets will be void.
Normal dead-heat rules apply.
Place Only Betting
Place Only 2 - Predict a horse to finish in one of the first two places. Place only bets are accepted on horse races of five or more runners.
Place Only 3 - Predict a horse to finish in one of the first three places. Place only bets are accepted on horse races of eight or more runners.
In the event of a horse being withdrawn, not under starter’s orders, stakes on that selection will be returned. Bets for the remaining horses in the race will be subject to a deduction in accordance with the Rule 4 table below based on the price in the Place Only market of the withdrawn horse(s) at the time of withdrawal.
Place Only Rule 4 Deductions Table | |||
---|---|---|---|
Amount deducted from winnings | |||
Price of non-runner at time of withdrawal | Place Only 2 | Place Only 3 | Place Only 4 |
1/18 or longer odds on | 50p in the £ | 35p in the £ | 25p in the £ |
1/9 to 1/16 | 45p in the £ | 30p in the £ | 25p in the £ |
2/11 to 2/17 | 45p in the £ | 30p in the £ | 20p in the £ |
1/4 to 1/5 | 40p in the £ | 30p in the £ | 20p in the £ |
3/10 to 2/7 | 40p in the £ | 25p in the £ | 20p in the £ |
2/5 to 1/3 | 35p in the £ | 25p in the £ | 20p in the £ |
8/15 to 4/9 | 35p in the £ | 25p in the £ | 15p in the £ |
8/13 to 4/7 | 30p in the £ | 20p in the £ | 15p in the £ |
4/5 to 4/6 | 30p in the £ | 20p in the £ | 15p in the £ |
20/21 to 5/6 | 25p in the £ | 20p in the £ | 15p in the £ |
Evens to 6/5 | 25p in the £ | 15p in the £ | 10p in the £ |
5/4 to 6/4 | 20p in the £ | 15p in the £ | 10p in the £ |
13/8 to 7/4 | 20p in the £ | 15p in the £ | 10p in the £ |
15/8 to 9/4 | 15p in the £ | 10p in the £ | 10p in the £ |
5/2 to 3/1 | 15p in the £ | 10p in the £ | No Deduction |
10/3 to 4/1 | 10p in the £ | 10p in the £ | No Deduction |
9/2 and above | No Deduction |
If 2 or more horses are withdrawn, the total deduction will not exceed 90p.
If the selected horse is withdrawn from a race after coming under starter’s orders, bets placed on that horse will have lost as the horse will be deemed to have been a participant in the race.
In the event of non-runners, the number of places paid will remain the same, unless the number of runners in the race is equal to or less than the number of places paid, in which case all bets will be void. This market is settled on the official place terms of the race. If an 8 horse race with each way terms of 3 places is reduced to a race of 7 or less runners, we will still pay 3 places on the Place Only market.
Normal dead-heat rules apply.
Match Betting
Predict a horse to finish one place ahead of another horse in a direct Head-To-Head during Race event.
A Match bet is based on one selection beating another according to the specific conditions advertised. Dead heat rules apply unless a tie price is made available (e.g. for a handicap match bet). One of the two selections in any match bet must complete the course for the bets to stand, otherwise bets are void.
Both selections must start for bets to stand, otherwise Match Bets are void.
Settlement of bets will be based on the official declared result.
If neither horse finishes a race with hurdles/fences, the number of hurdles/fences successfully completed in the race will determine the winner.
Last Revision: 26/07/16 (Version: #40)
Basketball
Basketball
All games must start on the scheduled date (local time) for bets to have action. An exception is made if incorrect start time is announced on our website.
If a game venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
All bets on a game include overtime unless otherwise stated.
In 2-way markets push rules apply unless otherwise stated below. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.
48-minute games must go at least 43 minutes of play and 40-minute games must go at least 35 minutes of play in order for full time bets to take actions.
If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.
Champions League – If a match finishes in a tie and overtime isn’t played, Match betting and Normal Time Match betting (2-way) will be settled as a push. Should there be Overtime markets, they will be settled as ‘Yes’.
If a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time.
3x3, Streetball, Big3
For 3x3, Streetball and Big3 variations of this sport, settlement is based on official competition rules. When a match starts but is not completed, bets are void unless the specific market outcome is already determined.
Money Line
Predict which team will be the winner.
Spread
Predict which team will be the winner, applying the given spread to the score.
Over/Under
Predict if the points scored by both teams will be over or under a given number.
1st Half
All 1st Half markets (Money Line, Spread, Over/Under, Total Team Points, Total Odd/Even and Total Team Odd/Even) will be settled according to the result of the first half only. If the game is abandoned before half time, all 1st half bets will be void.
2nd Half
All 2nd Half markets (Money Line, Spread, Over/Under, Total Team Points, Total Odd/Even and Total Team Odd/Even) will be settled according to the result of the second half including overtime if played. If the game is abandoned bets will be void. An exception is made if there are 5 or less minutes of scheduled playing time remaining. In this case bets will be settled according to the result at the time of abandonment.
1st/2nd/3rd/4th Quarter
All Quarter markets (Money Line, Spread, Over/Under, Total Team Points, Total Odd/Even and Total Team Odd/Even, Margin of Victory) will be settled according to the result of the relevant quarter. The 4th quarter result includes overtime if played. Quarters must be finished in order for bets on them to be settled. If the game is abandoned during the scheduled playing time, bets on the running and following quarters will be void. Example:
If the game is abandoned in the 2nd Quarter, bets on the 1st Quarter will be settled, the rest (2nd/3rd/4th Quarter) will be void.
If the game is abandoned in the 4th Quarter (even if there are less than 5 min of scheduled playing time left), bets on it will be void. Bets on 1st/2nd/3rd Quarter will be settled.
If the game is abandoned in overtime, all Quarter bets will be settled. 4th Quarter bets will be settled according to the4th quarter result, adding any points scored in overtime up to the time of abandonment.
Total Team Points
Predict if a certain team will score more or less points than a given number.
Total Odd/Even
Predict if the points scored by both teams will add up to an odd or an even number.
Total Team Odd/Even
Predict if the points scored by a certain team will add up to an odd or an even number.
Winning Margin/Margin of Victory
Predict the winning team and exactly by how many points this team will win by choosing from given options.
Over Time
Predict whether or not the match will go into overtime. If the game is abandoned bets will be void, unless overtime has already started. If overtime is played, while the regulation time result was not tied, all bets will be void.
Halftime/Fulltime
Predict the result of the game at half time and at the end of the game, including overtime if played. If a game is abandoned or for some reason ends in a draw and no overtime is played, bets will be void.
Highest scoring Half/Quarter
Predict in which half/quarter most points will be scored. This bet type includes overtime if played. Dead-heat rules apply. If a game is abandoned, bets will be void.
Race to 12/25/45 points
Predict which team will be the first to reach 12/25/45 points. If the game is abandoned before any team reaches the quoted number of points, bets will be void.
Winner / Outright
Bets will be settled according to the final league position including Play offs and according to the official site of the event.
To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void.
Players
There are several markets available for any named players: points, rebounds, assists, steals, etc.
If the relevant player doesn’t get any playing time in the match, bets on him will be void. Any stats achieved in overtime (if played) will be taken into account for settlement purposes. Win/Loss is determined by a comparison between the stats achieved by the named player and a pre-given number of stats.
A settlement will be made according to the statistics provided by the official site of the Tournament in which the game is played.
Teasers
Teasers/Super Teasers/Monster Teasers allow adjustment of points spread and game totals on two or more teams.
A fixed number of points are bought on all selections in the teaser. The number of teams selected and the number of points selected determine the payout odds:
4-point Teasers:
Two teams = -110/1.9
Three teams = +170/2.7
Four teams = +290/3.9
Five teams = +450/5.5
Six teams = +650/7.5
4.5-point Teasers:
Two teams = -120/1.83
Three teams = +150/2.5
Four teams = +240/3.4
Five teams = +400/5
Six teams = +550/6.5
5-point Teasers:
Two teams = -130/1.76
Three teams = +130/2.3
Four teams = +190/2.9
Five teams = +350/4.5
Six teams = +450/5.5
8-point Teasers (Super)
Three teams = -120/1.83 (push loses)
10-point Teasers (Monster)
Four teams = -120/1.83 (push loses)
All selections must be successful in order for the bet to win.
If a selection in the teaser is a push, the teaser will drop to the next lower level, if a lower level is offered for that particular teaser.
A push in a two team teaser without a loss will make the entire bet lost.
When placing a bet on super/monster teaser, if there is a push result, the teaser will be lost.
Teaser bets will only be allowed on pre-match events and selected leagues, including:
1. Regular teasers for NBA, NCAAB or any other league in which teaser bets are allowed: 4, 4½ and 5 points
2. SUPER TEASERS: 3 teams teaser - buying 8 points, ties lose, odds -120/1.83
3. MONSTER TEASER: 4 teams teaser - buying 10 points, ties lose, odds-120/1.83
Last Revision: 5 April 2018 (Version: #42)
Tennis
Tennis
In the event of any of the following circumstances, all bets will stand:
- A change of schedule and/or day of match
- A change of venue
- A change from indoor court to outdoor court or vice versa
- A change of surface (either before or during a match)
- A delay in the start of a match will not affect the standing of wagers, nor will a suspension, as long as the play is resumed and the match completed.
Winner Full Time including Live Betting
If the full statutory number of sets hasn’t been completed, all bets will be deemed as void.
Asian Handicap & O/U Full Time including Live Betting
Refers to the sets played in the match. Win/loss is determined by the number of sets accumulated by both players. If the full statutory number of sets hasn’t been completed, all bets will be deemed as void. A super tie break is considered as one set for bets on O/U.
Point Winner / 1st Point Winner
Predict which player will win the stated point. The nominated point will be featured in the name of the bet type, for example: 1st set - 5th game – 1st Point Winner. If a point is not played for any reason – it is awarded by the umpire as a penalty point, the game or the match is over before the point is played, a player withdraws, etc. – bets on it will be void. Tie break points will not be counted for this bet type.
Game Winner
Predict which player will win the stated game. The nominated game will be featured in the name of the bet type, for example: 2nd set – 7th game – Winner. If a game is not completed for any reason, bets on it will be void. Tie break points will not be counted for this bet type.
Game Exact Score
Predict the points of the winner and his opponent in the stated game by choosing from the given options. The nominated game will be featured in the name of the bet type, for example: 1st set – 8th game – Exact Score. If a game is not completed for any reason, bets on it will be void.
Game To Deuce
Predict if a score of 40-40 will occur at any stage of the stated game. The nominated game will be featured in the name of the bet type, for example: 1st set – 4th game – Game To Deuce. “Yes”, meaning there will be a score of 40-40 in the game. “No”, meaning that a score of 40-40 will not occur in the game. If a game is not played for any reason or it is abandoned before a score of 40-40 is reached, bets on it will be void. Once a score of 40-40 is reached, bets on that game will be settled, even if the game is abandoned for any reason at a later stage.
Game Total Points
3 way bet type to predict Over, Under or the exact given number of points will be played in a stated game. The nominated game will be featured in the name of the bet type, for example: 1st set – 2nd game – Total Points. If a game is not played for any reason, bets on it will be void. If a game is abandoned due to injury or withdrawal, bets on it will be void, unless the respective settlement is already determined. Tie break points will not be counted for this bet type.
Race To Games
Predict which Player/Team will win a specified number of games first.
Games including Live Betting
Games betting refer to the games played in the match. Win/loss is determined by the number of games accumulated by both players. Bets will be deemed as void if the full statutory number of sets is not completed, or changed. A tie break is considered as one game for Games purposes. A super tie break is considered as one game for all Games bets.
First/Second/Third/Fourth/Fifth Set (Money Line/Handicap or Over/Under) including Live Betting
In the event of the set not being completed, all bets will be void.
Exact Score (Set Betting) including Live Betting
Predict the sets score at the end of the match. Bets are void if the full statutory number of sets is not completed, or changed.
Total Player Games including Live Betting
Predict the number of games achieved by a player in a match. Bets will be deemed as void if the full statutory number of sets has not completed, or changed. A tie break is considered as one game for Games purposes. A super tie break is considered as one game for all Games bets.
Total Tie Break / Tie Break in a match including Live Betting
Total Tie Break is similar to Over/Under Wager. Win/loss is determined by the number of tie breaks in the match. A super tie break is not considered as a tie break for bets on Total Tie Break. If there was a Tie Break in an unfinished event, bets will be valid. If there's no Tie Break in an unfinished event, bets will be void.
Double Result
Predict a player to win or lose the 1st set and then go on to win or lose the match. Bets will be deemed as void if the full statutory number of sets is not completed.
Total Aces
Total Aces is similar to Asian and Over/Under Wager. Win/loss is determined by the number of aces accumulated by both players. Bets are void if the statutory number of sets has not completed, or changed. If a match is not completed because of a player retirement or disqualification, all bets will be void
First Ace
Predict which player will serve the first ace in the match.
To Win 1st Point
Predict which player will win the first point. All bets placed after the coin toss will be void.
To Win 1st Game
Predict which player will win the first game. All bets placed after the coin toss will be void.
1st to win 3 games
Predict which player will be the first to win three games. All bets placed after the coin toss will be void.
First Break
Predict which player will break the opponent's whole game serve first. All bets will be void if a break does not take place. All bets placed after the coin toss will be void.
Double Faults
Refers to the double faults served in the match. Win/loss is determined by the number of double faults accumulated by both players. Bets will be deemed as void if the full statutory number of sets is not completed, or changed.
First Double Fault
Predict which player will serve the first double fault in the match.
Fastest Serve
Predict which player will serve the fastest serve in the match in KM/H or MPH as stated in the bet type name
Outright
Predict the winner of the tournament. In the event of a non-runner, all bets are void.
Winner
Predict the winner of the tournament. The player must start Round 1.
Winning Quarter/Winning Half
Predict the Quarter/Half the winner of the tournament will come from. All players taking part in the tournament are divided into 4 groups (Quarters), with one of the top 4 seeds in each Quarter.
Winning Quarter: choose which Quarter the winning player will come from (eg. 1st, 2nd, 3rd, 4th). Winning Half: choose which Half the winning player will come from (eg. top or bottom).
To Win a Quarter
Predict the winner of the quarter
Finalists / To reach the final
Predict the players that will reach the final of the tournament.
Head To Head
Predict which player will reach the higher round in (or win) the tournament. In the event of a non-runner, all bets are void. Push rules apply
Stage of Elimination
Player must start the first match of the tournament for bets to be valid.
Last Revision: 26 July 2017 (Version: #41.0)
American Football
American Football
All games must start on the scheduled date (local time) for bets to have action.
Abandoned or postponed matches are void unless rearranged and played on the same date (local time) or stated otherwise in the rules. An exception is made if incorrect kick off time is announced on our website.
All bets on the game include overtime scoring unless stated otherwise.
Regular Season – Moneyline 3-Way Full-Time bets are settled either at FT or after Overtime has been played. Overtime could result in a tie in Regular Season games.
Playoffs – Moneyline 3-Way Full-Time bets are settled at FT, excluding Overtime.
Games must go at least 55 minutes of play for bets to have action. If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded unless otherwise stated, except for bets on any markets that have been unconditionally determined.
In 2-way markets push rules apply unless otherwise stated below. Stakes on single bets are returned and in multiples/parlays the selection is treated as a non-runner.
If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
Live-Betting
Live betting game bets include overtime.
Points are considered regardless of whether they are scored before or after the bet is placed.
Teasers
Teasers/Super Teasers/Monster Teasers allow adjustment of points spread and game totals on two or more teams.
A fixed number of points are bought on all selections in the teaser. The number of teams selected and the number of points selected determine the payout odds:
6-point Teasers:
Two teams = -110/1.9
Three teams = +170/2.7
Four teams = +290/3.9
Five teams = +450/5.5
Six teams = +650/7.5
6.5-point Teasers:
Two teams = -120/1.83
Three teams = +150/2.5
Four teams = +240/3.4
Five teams = +400/5
Six teams = +550/6.5
7-point Teasers:
Two teams = -130/1.76
Three teams = +130/2.3
Four teams = +190/2.9
Five teams = +350/4.5
Six teams = +450/5.5
10-point Teasers (Super)
Three teams = -120/1.83 (push loses)
13-point Teasers (Monster)
Four teams = -120/1.83 (push loses)
All selections must be successful in order for the bet to win.
If a selection in the teaser is a push, the teaser will drop to the next lower level, in case a lower level is offered for that particular teaser.
A push in a two team teaser without a loss will make the entire bet lost.
When placing a bet on a super/monster teaser a push will result in a lost bet.
Teaser bets will only be allowed on pre-match events and for selected leagues, including:
1. Regular teasers for NFL and NCAAF: 6, 6½ and 7 points
2. SUPER TEASERS: 3 teams teaser - buying 8 points, ties lose, odds -120/1.83
3. MONSTER TEASER: 4 teams teaser - buying 10 points, ties lose, odds -120/1.83
Buying points
Buying points allows you to change the point-spread or the game total of an American Football game. You can move the point-spread in order to get more points when betting on the underdog, and fewer points when betting on the favorite. You can move the total in order to get a higher total when betting on under or a lower total if betting on over.
Winners/Outrights
Bets will be settled according to the final league position including Play offs and according to the official site of the event.
Winner
Predict the winner of the game. Bets include overtime if played. If the game ends in a draw, 2Way bets on Winner will be void.
Spread
Predict the winner of the game, applying the given spread (handicap).
Over/Under/Total Points
Predict if the points scored by both teams will be over or under a given number.
1st Half
Bets settled on the first half result only.
Bets will be void if the match is abandoned before halftime.
If a match is abandoned during the second half then all first half bets are still valid.
2nd Half
Bets settled on the second half result only include overtime.
1st/2nd/3rd Quarter
Bets settled on the quarters result only.
If the entire game is not completed, wagers on quarters will have action in case the relevant period was completed.
4th Quarter
Bets settled on the 4th quarter result only include overtime (unless otherwise stated).
Halftime/Fulltime
Predict the result of a match at halftime and fulltime.
Example: If you choose 1/2, you bet on the home team to lead in the first half and the away team to win the game.
Bets on Halftime/Fulltime exclude overtime.
Odd/Even
A prediction of whether the total number of accumulated points in a game will add up to an odd or even number.
First to score/Last to score
First/Last team to score means betting on which team will score the first or last point in a match.
If an event is abandoned after a point has been scored, then all bets on First team to score will stand, while bets on Last team to score will be void.
If an event is abandoned without any points being scored, then all wagers on First/Last team to score will be void.
Total team points
"Total team points" is similar to Over/Under Wager.
Win/loss is determined by the points accumulated by a named team.
To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void.
Over Time
Predict whether the game will go to overtime or not.
Highest Scoring Half/Quarter
Highest Half/Quarter bets include overtime.
Push rules apply.
Touchdowns
"Touchdowns" is similar to Over/Under Wager.
Win/loss is determined by the number of Touchdowns accumulated by both teams.
Touchdown Scorers
Bets on players not taking part in the match will be void.
If a match is abandoned, all bets will be void, unless a Touchdown is already scored. Then all bets for First Touchdown scorer will stand, Last and Anytime Touchdown scorers will be void.
Winning Margin
Predict the team to win the match and the margin of victory. Overtime is included (if played).
Race to 10
Predict which team will be the first to score 10 points in the game. If the game is abandoned or finishes before 10 points are scored by any team, bets will be void.
Last Revision: 26 July 2017 (Version: #41.0)
Aussie Rules
Aussie Rules
All bets shall be settled on official AFL result only.
All Australian Rules bets shall be settled including overtime if played, unless otherwise stated.
In the event that extra time is played all head to head betting will be settled inclusive of Extra time.
If a match is abandoned before the end of normal time, all bets on the match are void, except for those markets which have been unconditionally determined.
If a match is postponed and rescheduled to take place within 48 hours of the original start time, all bets on the match will stand.
If a match is no longer playing at the venue advertised, all bets will stand unless the venue has been changed to the opponent’s home ground, in which case all bets will be void.
AFL betting rules
All wagers shall be settled on the officially declared result from the AFL. This includes match winners and goal kicking statistics.
Regular season fixtures and the Grand Final include extra time. For pre-season fixtures such as NAB cup and the finals series (excluding the Grand Final) where extra time is offered, bets shall be settled on the regular time result. Extra time will not be included.
For the purposes of determining futures markets such as Make the Grand Final/Minor Premiership/Premiership/Top 4/ Top 8, all deductions of points by the AFL due to breaches of regulations shall stand.
Brownlow Medal betting will be paid on official results as presented at the awards night. In the event of two or more players having equal points, the Dead Heat rule shall apply.
Coleman Medal betting shall only take in the regular season – NAB cup and any other preseason fixtures shall not apply. Finals series do not apply.
For first goal scorer markets, bets on players taking no part in the match shall be void. If your player is an unused substitute, or takes the field as a designated substitute after a goal has been scored then bets on your player to score the first goal shall be made void.
Wire-to-Wire market is based upon a selection leading the match at the end of each quarter.
Time of first goal markets are based upon official AFL clock.
For all Futures markets that are determined by an outright winner, the Dead Heat rule shall apply.
Gameplay specifics
Scoring à Points = Goals (scores 6 points) + Behinds (score 1 point)
Like many other codes of football, the way to score points is to score goals. In Australian Football, there are two types of scores: a goal and a behind.
A goal umpire judges whether a goal or behind is scored.
Game length
The length of a game of Australian Football can vary from league to league, but is generally around 15 to 25 minutes per quarter. In the AFL, each quarter runs for 20 minutes plus time on – which makes up for time occupied in stoppages, such as when the ball going out of bounds, injuries, goals (or behinds) being kicked, or when the umpire is setting the angle of a free kick on goal. Time is kept by two off-field officials, known as "timekeepers", who sound the siren at the start and end of each quarter. A typical AFL quarter might run from 27 to 33 minutes, but may be even longer if, for instance, injuries cause delays. AFL breaks after the first and third quarters are six minutes, with a 20-minute break at halftime.[5] Thus, a match with quarters averaging 30 minutes would last about two and a half hours.
1st Quarter / 2nd Quarter / 3rd Quarter / 4th Quarter
Bets settled on 1st/2nd/3rd/4th – Quarter Result final result only.
If a match is abandoned at any time those Quarter markets that are already determined will stand.
1st Half / 2nd Half
Bets settled on the first/second half result only.
Bets will be void if the match is abandoned before half time.
If a match is abandoned during the second half all first half bets are still valid.
Outright
As stated in the AFL regulations above and overall Outright settlement – bets are declared valid for settlement as stated on official final league position.
First / Last to Score
- Points – first / last to score any kind of point – goal or behind;
- Goals – first / last to score Goal;
- Behinds – first / last to score Behind;
Total Points / Goals / Behinds
Predict how many Points (combined between Goals & Behinds), Goals or Behinds (counted as separate scoring) – will be scored during the match.
Winning Margin
Predict the Team to win the Match and the victory margin.
Race To (Points / Goals / Behinds)
Predict the Team to reach first to selected number of Points, Goals or Behinds during the match.
Last Revision: 2 October 2017 (Version: #42)
Bandy
Bandy
All games must start on the scheduled time for bets to have action. An exception is made if incorrect start time is announced on our website. Abandoned or postponed matches are void, unless rearranged and played on the same date (local time) or stated otherwise in the rules. If a match venue is changed, then bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
If scheduled playing time is changed from 2 halves x 45 minutes, to 3 periods x 30 minutes, full time bets will be considered valid and half time bets will be void.
All markets are based on the result at the end of the regular time – excluding overtime, if played, unless otherwise stated.
If a market is offered as 2Way and happens to finish in a draw, Push rules apply.
Outright
Predict the winner of the league/tournament. Bets will be settled according to the final standings, including playoffs (if played), unless otherwise stated.
1x2
Predict the outcome of the game. There are 3 possible results:
1 – Home team wins
X – Draw
2 – Away team wins
Spread
Predict the winner of the game, applying the given handicap (spread) to the result.
Over/Under
Predict whether the total goals scored by both teams will be over or under a given number.
Last Revision: 26/07/16 (Version: #40)
Baseball
Baseball
All games must start on the scheduled date (local time) for bets to have action. If a game does not start on the scheduled start date then all bets will be void. The exception is if we advertise an incorrect start time.
If a game is suspended and completed on a subsequent day then all bets will be considered void (unless otherwise stated in these rules).
An exception is made for games in which a Mercy Rule is used: the result at the time of the Mercy Rule call will be used for settlement purposes.
All bets include extra innings unless otherwise stated.
There must be at least 5 full innings of play unless the home team is leading after 4½ innings, for bets on Money Line to have action. If a game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. Monies will be refunded if the home team ties the game and it is then suspended. suspended games will not carry over to the following day.
The game must go at least 9 full innings (or 8½ innings if the home team is ahead) for bets on Over/Under or Run line to have action with the exception of when a result has already been determined.
For 7 innings games the game must go at least 7 full innings (or 6½ innings if the home team is ahead) for bets on Over/Under or Run line to have action unless specified otherwise.
In 2-way markets push rules apply unless otherwise stated below. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.
Live-Betting
All bets are action regardless of pitching changes. Extra innings count.
MLB wagers
If one or both of the starting pitchers are not exactly as specified at the time of the bet, the wager will be deemed "no action".
Money line
Predict which team will win the game.
Run line
Win/loss is determined by the number of runs accumulated by both teams and then comparing with the run line given before the game start.
Run line -1.5
You win if your team wins the game with a run difference of two or more.
Run line +1.5
You win if your team wins or losing with in exactly a one run difference.
O/U / Totals / 2W Total Line
Predict the total runs achieved in a match.
Over 9.5
Your bet wins if there are more than 9 runs in the match otherwise your stake is lost.
Under 9.5
Your bets wins if there are less than 10 runs in the match otherwise your stake is lost.
Under 9
Your bets wins if there are less than 9 runs in the match. If there are 9 runs exactly the stake is returned otherwise your stake is lost.
Over 9
Your bet wins if there are more than 9 runs in the match.
If there are 9 runs exactly the stake is returned otherwise your stake is lost.
1st Half (5 innings)
All bets on baseball first half will be determined by the score at the end of five full innings.
The game must go at least 5 full innings for bets to have action.
Odd/Even
A prediction of whether the total number of accumulated runs in a game will add up to an odd or even number.
The game must go at least 9 full innings (or 8½ innings if the home team is ahead) for bets to have action.
Series betting
Bets are void if the statutory number of games (according to the respective governing Organizations) are not completed or changed.
1st To 3 Runs
Predict which team will be the first to score 3 runs.
If neither team scored 3 runs bets on 1st To 3 Runs will be void.
1st / Last Home Run
First/Last home run means betting on which team will score the first / last home run.
If an Event is finished without any home run being scored then all wagers on First/Last home run will be void.
If an Event is abandoned after home run scored then all bets on First home run will stand while bets on Last home run will be void. If an Event is abandoned without any home run being scored then all wagers on First/Last home run will be void.
Total Team Runs
Total Team Runs is similar to Over/Under Wager. Win/loss is determined by the number of runs accumulated by a named team
The game must go at least 9 full innings (or 8½ innings if the home team is ahead) for bets to have action.
1st Inning Winner (pre-match) and 1-9 inning money-line 3way (live)
Predict the winner at the end of the first inning. Bets can be made by either selecting a Home Win, a Draw or an Away Win.
1st Inning Run Line (pre-match) and 1-9 inning line-handicap (live)
Bet type to predict the winner at the end of the first inning which includes preset advantage.
1st inning O/U (pre-match) and 1-9 inning line-totals (live)
Predict the number of total runs accumulated by both teams at the end of the 1st inning.
1st inning O/E
Predict if the total runs accumulated by both teams will be odd or even.
Team with highest inning
Which team will score most runs in an inning. Push rules apply.
Total 3/5/7 Innings
Predict the number of total runs accumulated by both teams after 3/5/7 Innings.
3W Run Line and 3W Handicap
Predict the winner with preset game advantage. There are 3 possible outcomes that include the preset game advantage – Home win, Draw and Away Win.
3W Total
Predict if the total runs accumulated by both teams will be Over, Under or Exactly preset number.
Winning Margin
Predict which team and with how many runs exactly will win from given options.
Total Team O/E
Predict if the number of runs accumulated by the relevant team will be odd or even.
Double Result / HTFT
Predict the result of a match at half time(after 5 Innings) and fulltime(after 9 innings). Example: If you chose 1/X, you bet on the home team to lead in the first half and the match ending in draw. Extra Innings do not count.
To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification/win the cup bets will be void for.
Outright
Bets settled on final league position include play offs.
Last Revision: 17/03/17 (Version: #50)
Boxing
Boxing
If the fight does not take place as scheduled and is not played in the same date (local time) all bets are void. The exception is if we advertise an incorrect kick-off time.
The bell sound is the sign for the beginning of the first round for betting purposes
When a fighter fails to answer the bell for the next round then his opponent will be deemed to have won in the previous round.
In declaration of a “No Contest” all bets will be void and stakes will be refunded, with the exception of markets where the outcome has already been determined.
Winner
All bets will be valid regardless of changes to number of rounds to be fought. Declaration of a draw - all bets will be void and stakes will be refunded. Tthis includes a fight which ends in a Majority Draw. Bets will be settled on the official result announced in the ring. Subsequent appeals/amendments do not affect settlement (unless the amendment was made due to human error when announcing the result).
Method of Victory
All bets will valid regardless of changes to number of rounds to be fought.
Draw or Technical Draw - Draw is scorecard draw. Technical Draw is if the referee stops the fight before the start of the 5th round, for any reason other than Knockout, Technical Knockout or disqualification.
Knockout - Knockout is when the boxer does not stand up after a 10 count. Technical Knockout is the 3 knockdown rule or if the referee steps in. Any corner retirement will be considered a technical knockout unless the fight is subsequently decided by the judges’ scorecards, or is a declared a No Contest.
Technical Decision - Decision is on scorecard points between the judges. Technical Decision is settled by the judges’ scorecards at any time other than at the end of the scheduled rounds.
Total Rounds
For settlement purposes where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over.
If the number of rounds for a fight is changed after this market has been set then all bets will still have action unless the new number of rounds result in the quote being higher than the total number of rounds to be fought Half of the official time for a round will be used for O/U total round bets. For example: 90 seconds into the 7th round of a boxing fight equal 6.5 rounds
Last Revision: 26/07/16 (Version: #40)
Chess
Chess
In the event of a match starting but not being completed all bets will be void, unless otherwise stated in the rules. An exception is made if we advertise incorrect starting time. All bets will be settled based on the official site of the Federation governing the tournament, unless otherwise stated in the rules.
Outright
Predict the winner of the tournament. Bets will be settled according to the final standings, including playoffs (if played), unless otherwise stated. All bets are considered valid, even if the player withdraws or doesn’t start the tournament at all. Dead-heat rules apply.
Moneyline
Predict the winner of the match according to the points collected by players based on played games. 1 point is awarded for a win, 0,5 points for a draw and 0 points for a loss. There are 3 possible outcomes:
1 – Designated home team player wins
X – Draw
2 - Designated away team player wins
Spread
Predict the winner (player who will collect most points) of the match/game, applying the given handicap (spread). If the statutory number of games/matches according to the official rules of the tournament is changed, all bets will be cancelled.
Last Revision: 26/07/16 (Version: #40)
Cricket
Cricket
All games must start on the scheduled date (local time) for bets to have action.
Abandoned or postponed matches are void unless rearranged and played on the same date (local time) or stated otherwise in the rules. An exception is made if incorrect start time is announced on our website.
If a match venue is changed, then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
All wagers will be settled using the official result as declared by the relevant governing body of the match or competition concerned.
Push rules apply for all 2 way markets.
One Day / Twenty20
In matches affected by adverse weather bets will be governed by the official competition rules with the following exception: if a match is decided upon either a bowl out or the toss of a coin or Super Over, then all bets will be void.
If a match is abandoned due to outside interference, then bets will be void unless a result is declared based on the official competition rules. In the event of a change of opponent from the one advertised then all bets for that match are void.
Test Matches
Bets will stand according to the official result provided in case at least one ball has been bowled. If a match is abandoned due to outside interference, all bets will be void.
Money Line
Predict the winner of the match.
Top Batsman/Top Bowler
Player with the best batting average is considered Top Batsman. Player with the best bowling average is considered Top Bowler. Bets on players not selected in the starting 11 or designated as substitutes, will be void. If a player is selected but does not bat or field, bets on him will stand. Dead Heat rules apply. If two players or more end on an equal number of wickets, then the bowler with the least number of runs conceded will be deemed the winner.
There is a minimum number of overs that should be played before the game is interrupted, or All Out. Otherwise all bets will be void:
- One day International – 20 overs
- All Domestic 40 Over Competitions – 10 overs
- All Domestic 50 Over Competitions – 20 overs
- All Twenty20 Cup – 6 overs
Man Of The Match
Bets are settled on the officially declared man of the match. Dead Heat rules apply.
To Win The Toss
Predict which team will win the coin toss at the beginning of the game.
Highest Opening Partnership
Predict which team will score more runs on their 1st Partnership. Bets stand once 1 ball has been bowled in each team’s 1st innings. If a market is offered in a 2-way option, Dead Heat rules apply.
Wickets Lost In “X” Runs
Settlement is determined by the number of wickets lost by the time a specific score is reached. If a team declares or reaches their target or the quoted score is otherwise not reached, then the wickets lost at that time will be the result of the market.
Test Matches and First-Class Matches – All bets will stand irrespective of delays caused by rain or for any other reason.
One-Day Matches – Bets will be void if the intervention of rain and any other delay results in the number of overs being reduced by 5 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.
Twenty20 Matches – Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were struck unless settlement of bets is already determined.
Most Match Sixes
Predict which team will score most Sixes in the game. If a match is abandoned before needed Overs for different types of Matches have been reached, all bets will be void. In Test and County Championship matches the whole match counts. In Test drawn games a minimum of 200 overs must be bowled, otherwise bets will be void. In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result. In One Day matches where the number of overs has been reduced and the outcome has not been determined yet bets will be void. For settlement purposes this is all deliveries from which a batsman is credited with exactly six runs (including All-run/Overthrows). In matches decided by a Super Over, sixes hit during the Super Over will not count for settlement purposes.
1st Wicket Method
Predict the method by which the 1st Wicket in the game will be scored. If the game is abandoned before a wicket is scored or there is no wicket scored at all in the match, all bets will be void.
A Fifty/Hundred Score In Match
Predict if any player will score fifty/hundred or more runs in the match. For different types of games there is a certain minimum of Overs to be played or bets on this bet type will be void:
- Test Matches - The whole game counts. If the game is drawn, at least 200 overs must be bowled
- One Day Matches – 40 overs must be bowled
- Twenty20 Matches – 20 overs must be bowled
Most Run Outs
Predict which team will create most run-outs whilst fielding. If a match is abandoned, all bets will be void. If a match is reduced in overs and a match result is reached, then the team which achieved most run-outs whilst fielding regardless of the amount of overs bowled will be the winner. In matches determined by a Super Over any run out during the Super Over will not count for settlement purposes. In Test Matches all innings of the match will count.
1st Over Total Runs
Predict the total runs scored during the 1st innings of the match. Extras and penalty runs will be included. If 1st Over is not completed, bets will be void.
Runs At Fall Of 1st Wicket
Predict the number of runs in the game at which 1st Wicket will fall. If a match is abandoned before the fall of 1st Wicket, or there is no Wicket in the game, bets will be void.
Dismissal Method
Predict the method by which the first/next Batsman will be taken out. If there are no Wickets in the game as a whole or after the bet has been placed in Live Betting, all bets will be void.
Odd/Even
Predict if the sum of all runs scored in the relevant period (Match, Innings, Over) will be an odd or an even number. Extras and Penalty runs will be included for settlement purposes. If the relevant period is not finished, all bets on it will be void.
Runs O/U
Predict if the number of runs in the relevant period (Innings, Over) will be over or under a given number. If the relevant period is not finished, all bets will be void.
Race To 10 Runs
Predict which player will score first 10 Runs in the game. Bets stand if all the listed players start batting, otherwise all bets will be void. Bets stand no matter which of the players starts batting first. If neither of the listed players reaches 10 Runs, option Neither is the winner. If a game is abandoned before any of the listed players reaches 10 Runs, and if both players are Out, option Neither will be the winner. Otherwise, bets will be void.
Total Match Sixes
Predict if Sixes scored in the match will be over or under a given number. Push Rules apply. If a match is abandoned before needed Overs for different types of matches have been reached, all bets will be void. In Test and County Championship matches, the whole match counts. In drawn games a minimum of 200 overs must be bowled, otherwise bets will be void.
In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result.
In One Day matches where the number of overs has been reduced and the outcome has not been determined yet bets will be void. For settlement purposes this is all deliveries from which a batsman is credited with exactly six runs (including All-run/Overthrows). In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes.
Team With Highest 1st 6/10/15 Overs Score
Predict which team will have the higher score after 1st 6/10/15 Overs. Push Rules apply. If either team do not complete number of overs stated, bets will be void.
Batsman Matches
Predict which Batsman will score more runs in the game. Push Rules apply. In Test and County Championship matches only the first innings counts for settlement purposes. Bets will stand if each Batsman has faced at least one ball.
Outright
Predict the winner of the league. Bets are settled on the final league position, unless otherwise stated.
To Win Pool
Predict the team which will finish top at their Pool. Dead Heat rules apply.
Finalists
Predict the two teams which will play in the Final of the Tournament.
Stage Of Elimination
Predict at which stage of the Tournament a certain team will be eliminated.
To Reach The Final
Predict if a certain team will reach the Final of the Tournament.
Last Revision: 5 April 2018 (Version: #49)
Darts
Darts
All games must start on the scheduled date (local time) for bets to have action. The exception is if we advertise an incorrect start time.
Abandoned or postponed matches are void unless rearranged and played on the same date (local time) or stated otherwise in the rules.
Outright
Predict the winner of the tournament. In the event of a non-runner, all bets are void.
Moneyline
In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory is deemed the winner for settlement purposes.
Bets are void in the two-way market if the match result is a tie.
Spread
In the event of the statutory number of sets/legs not being completed, being changed, or differing from those offered for betting purposes, then all bets are void. All bets are void if the match is not completed.
Over/Under
In the event of the statutory number of sets/legs not being completed, being changed, or differing from those offered for betting purposes then all bets are void. All bets are void if match is not completed.
In-Play Betting
Bets on any match market abandoned before the full completion of the statutory number of legs/sets are void.
Last Revision: 30/01/17 (Version: #48)
E-Sports
E-Sports
Settlement is made on the official result as declared by the relevant governing body of the specified competition.
If a match is not played or is postponed, bets on it will be void, unless it is played within 48 hours of the originally scheduled start time or new event will be opened for betting if necessary.
If a player/team plays with a misspelled nickname or with a smurf account, the result and the bets are still valid, unless it is clear that this is not the player/team that was supposed to play that match.
If a player/team is given a walkover for at least one game/map/round before the match starts, all bets will be void.
In a match in which one team has an advantage of one or more maps, (due, for example, to coming from the winner bracket final), "map 1" refers to the first map played, "map 2" refers to the second map played and so on.
If a game in Counter-Strike: Global Offensive goes into overtime, the result after overtime will be used for settlement purposes.
Winner Full Time
Predict which player/team will win the match (map/round if specified in the title). If a match, game or map begins, but it is not completed, all bets will be void. An exception is made when player gets disqualified, in which case player/team awarded the victory according to an official source for the competition will be settled as a winner. If scheduled number of rounds/maps is changed, bets on Winner are still considered valid.
Spread & Over/Under Full Time
Spread is a way of making odds more competitive by giving the outsider an advantage.
Spread markets are determined based on the league in which they are played. In Starcraft and Dota these are maps, in Counter Strike these are rounds, etc. The settlement is based on the final score (maps/rounds won by each team) with the given handicap (spread) being added.
Over/Under, or total betting, is a prediction whether over or under stated number of games/maps/rounds will be needed to decide the winner.
If the match is not completed for any reason or scheduled number of maps/rounds is changed after this market has been offered, bets on Spread and Over/Under will be void.
Live
If a match is replayed due to a draw or a disconnection, all bets will be void. The replayed match will be considered as a separate live event.
Last Revision: 23/08/17 (Version: #41)
Gaelic Sports
Gaelic Sports
All bets are settled on the regular time result. Extra time does not count, unless otherwise specified.
All games must start on the scheduled date (local time) for bets to have action. An exception is made if incorrect kick-off time is announced on our website. If a match venue is changed, bets will stand as long as home team is designated as such. If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
Abandoned or postponed matches are void unless rearranged and played on the same date (local time) or stated otherwise in the rules.
For settlement purposes a goal is counted as 3 points and a point as 1 pt in order for the final score to be determined.
Outright
All outright bets shall stand irrespective of changes in season format or length. .
Money line
Predict the winner of the game. There are 3 possible outcomes::
1 – Home team wins
X – Draw
2 – Away team wins
Spread
Predict the winner of the game, applying the given handicap to the final score (goal=3, point=1). If a market is offered as 2way (without a price for the tie) and after a handicap has been applied the result is a draw, bets will be refunded. .
Over/Under
Predict if the points scored by both teams, including goals (1 goal=3points) will be over or under a given number.
Half-time/Full-time
Predict the outcome at the end of the 1st half and the full time result. Extra time does not count. If a game is abandoned, bets will be void.
1st Half: Money line, Spread and Over/Under
Bets will be settled on the first half result only. If a match is abandoned before half time, bets will be void. If a match is abandoned during the second half, then all first half bets are still valid.
Last Revision: 26/07/16 (Version: #40)
Golf
Golf
If the start of a round is delayed, or if play during a round is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all pending wagers will be canceled and the monies refunded.
Where a golfer withdraws before the start of a tournament then all bets on that participant will be declared void.
Bets stand once the player has teed off the first hole.
Outright
All outright bets are settled on the player winning the trophy. The result of play-offs is taken into account.
All bets stand except for those placed on participants not competing in the first round.
First round winner
The winner will be the player achieving the highest placing at the end of the first round.
Money line
If an individual match-up ends in a tie then bets will be void.
18 hole match- ups
Bets stand once the players have teed off the first hole. If a round is abandoned then bets on that round are void.
The winner will be the player with the lowest score over 18 holes.
If an individual match-up ends in a tie then bets will be void.
Play-offs do not count.
72 hole match- ups
Bets stand once the players have teed off the first hole.
Whichever player completes the most holes is deemed the winner. If both players complete the same amount of holes the player with the lowest score is deemed the winner.
If an individual match-up ends in a tie then bets will be void.
Play-off is taken into account.
Dead-heat rules
If 2 or more selections finish in the same position, the stake will be divided proportionally.
Example:
The final positions in golf are the following:
1st position: Player A
2nd position: Player B
3rd position: Player C
3rd position: Player D
3rd position: Player E
6th Position: Player F
6th Position: Player F
Let’s say you bet on Player E (e/w ¼ 1-2-3)
3rd position is shared by 3 players – Player E shares 3rd position with 2 other players - so the payment will be 1/3 stake X e/w odds
Let’s say you bet on Player E (e/w ¼ 1-2-3-4)
Positions 3 and 4 are shared by 3 players.
3rd and 4th (not really 4th position since there are 3 players in 3rd position) positions are shared by 3 players – that means 2 positions pay, out of the 3 players who reached those positions: 2/3 stake X e/w odds.
Note – Dead-heat rules apply to the stake and not to the odds
Last Revision: 26/07/16 (Version: #40)
Greyhounds
Greyhounds
Bets on Greyhound Racing are accepted for all BAGS (Bookmakers Afternoon Greyhound Service) Meetings, BEGS (Bookmakers Evening Greyhound Service) Meetings, races covered live on terrestrial TV or Sky Sports and selected other meetings in the UK and Ireland that are covered by a full service on SIS and where we specifically advertise acceptance or where betting opportunities are available on the site.
Bets are settled on the official result called by the judge and any subsequent amendments will be ignored for settlement purposes.
Unless a show, early or ante post price is either offered or requested, all bets on greyhound racing will be settled at starting price returns. The starting price (SP) is the price available at the 'off' of a race. Where a 10Bet SP or an industry SP is returned, this will take precedence over any other declared SP and will be used to settle bets where a no show, early or ante post price is requested. Where no SP is returned and no show, early or ante post price is requested, settlement will be based on the final show of betting transmitted by SIS. Where no betting shows are transmitted, greyhound bets will be void.
We cannot be held responsible for any errors or omissions in respect of accuracy in publishing or issuing of prices or information, despite every effort being made to ensure total accuracy. We reserve the right to correct these errors.
Each way
Bets are accepted on win or each way. Using the each way checkbox will double the unit stake placed on the winner selection. It will contain one bet on the Winner and another bet on the Place. Terms will be written in the header of the event eg. E/W 1/4 1-2
Number of Runners | Not Handicap race |
---|---|
2 - 4 | Win Only |
5 - 7 | ¼ odds for Place 1, 2 |
8 | 1/5 odds for place 1, 2, 3 |
The each way terms shown above are determined by the number of runners at the start of a race, not by when the bet was placed. If you place an each way bet for a race that is win only, the total stake will be invested in a win. For the purpose of settlement, each way doubles, trebles etc. are settled as two distinct bets, i.e. win on ‘to win’ and place on ‘to place’.
Each way bets are not accepted on unnamed favourites.
Ante post
Standard Ante Post rules apply.
Show/Early Prices
Show prices are the current prices on offer at the course during the period before a race. Early prices are special prices compiled by 10Bet and are usually offered up until 15 minutes before the off of a race. Prices are subject to fluctuation. If you want a bet at show/early price you must request it at the time of placing your bet.
In the case of a non-runner, any bets at show prices or early prices will be settled at the starting price.
Re-Runs
Where a race has been declared a no-race and is re-run, all bets will stand for the greyhounds that take part in the re-run. The prices returned on the re-run will govern the settlement. Show/Early prices will stand for a re-run unless there is a non-runner, in which case all bets will be settled at the SP. A re-run greyhound race is taken in the order in which it was originally placed in the programme, irrespective of the time at which it was re-run. Where a race has been declared a no-race and is not re-run, all bets for that race will be made void and will not count for any additional race.
Forecasts
A Straight Forecast is a bet where you name two selections to finish 1st and 2nd in the correct order in a specified event.
A Reverse Forecast is a bet where you name two selections to finish 1st and 2nd in any order in a specified event.
A Combination Forecast is a bet where you choose three or more selections, with any of these to finish 1st and 2nd in a specified event.
Any winning Forecast is paid according to the official Computer Forecast return, which is declared to a £/€/$1 stake.
Forecasts will be accepted only in races of three or more runners and will be settled in accordance with the officially declared SP Computer Forecast Dividend. In races with fewer than three runners, the forecast bet will be declared void.
If one of the selections becomes a non-runner in a forecast bet, the total stake will be placed on the other remaining selection as a win single bet at the SP.
In a Combination Forecast, where a selection becomes a non-runner, the total stake of the bet will be divided equally between the possible forecast combinations, with the remaining selections and the forecasts, including the non-runner, becoming singles.
In the event of a dead heat, separate dividends will be declared for all the runners involved in the dead heat and forecast.
Unnamed favourites are not accepted for forecast betting.
Forecasts are accepted for singles only.
Tricasts
A Tricast is a bet where you name the first three selections to finish first, second and third in the correct order in a specified race, in races where a Computer Forecast Dividend is declared.
If a tricast is accepted on a race in which no tricast is declared then the bet will be settled as a forecast on the first two nominated selections.
A Combination Tricast is a bet where you name three selections to finish first, second and third in any order.
Any winning Tricast is paid out according to the official Computer Tricast return which is declared to a £/€/$1 stake.
Tricasts are offered on all races with 4 or more runners. If one of the selections in a tricast bet becomes a non-runner, the bet will be settled as a forecast on the remaining selections in the order they were selected. If two of the selections in a tricast become non-runners, the bet will be settled as a win single on the remaining runner.
In the event of two or more runners dead-heating for first, second or third place, separate dividends will be declared and paid for each qualifying tricast. In fixed price tricasts, the full odds will be paid with the stake being split according to the number of runners which dead-heat.
Unnamed favourites are not accepted for tricast betting.
Tricasts are accepted for singles only.
Favourites
Bets on the Favourite are accepted win-only at the starting price. Early prices or board prices cannot be taken on unnamed favourites.
The favourite is the greyhound quoted at the shortest odds in the official starting prices.
Where you nominate the favourite and two or more runners start at the same odds and these odds are shorter than those quoted against any other, then these two are equal first favourites and equal second favourites.
If two or more co-favourites are selected, the stake will be divided equally between them and paid at full odds.
Last Revision: 16/01/17 (Version: #47)
Handball
Handball
All bets will be settled based on the score at the end of regulation time, excluding overtime (if played), unless otherwise stated.
All games must start on the scheduled date (local time) for bets to have action.
All games are based on the result at the end of a 60-minute scheduled play unless otherwise stated. If the scheduled 60 minutes are not played, then bets will be void, unless otherwise stated. An exception is made for games in which a mercy rule is used: the result at the time of the mercy rule call will be used for settlement purposes.
If a match is postponed or abandoned for any reason, all bets will be void, unless re-arranged and played on the same day or stated otherwise in the rules. An exception is made if incorrect kick off time is announced on our website.
The statistics provided by the official website of the relevant competition or fixture will be used for settlement purposes. In case statistics are not available on the official website or there is significant evidence that the official website is incorrect, we will use an independent source to settle bets.
In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.
Live-Betting
If the event is not completed, then all bets will be void, unless otherwise stated.
1x2
Bets are made by selecting a Home Win, a Draw or an Away win:
1 – Home Win
X – Draw
2 – Away Win
Handicap
Predict the winner, applying the given handicap.
Over/Under
Predict if the total number of goals scored by both teams will be over or under a given number.
1st Half
Bets (1X2, Handicap and Over/Under) are settled on the first half result only.
Bets will be void if the match is abandoned before half time.
If a match is abandoned during the second half, then all first half bets are still valid.
2nd Half
Bets (1X2, Handicap and Over/Under) are settled on the second half result only.
Bets will be void if the match is abandoned.
First team to score/ Last team to score
Predict which team will score the first/last goal in the match. Own goals count towards the team credited with the goal. If a game is abandoned after a goal is scored, then all bets on First team to score will stand, while bets on Last team to score will be void.
Odd/Even
A prediction of whether the total number of accumulated goals by both teams will add up to an odd or even number.
Double Chance
A Double Chance bet allows you to cover two of the three possible outcomes with one bet. The following options are available:
1 or X - if the result is either a home win or a draw, then bets on this option are winners.
X or 2 - if the result is either a draw or an away win, then bets on this option are winners.
1 or 2 - if the result is either a home or an away win, then bets on this option are winners.
Halftime/Fulltime
Predict the result of a match at halftime and at the end of regular time. If a game is abandoned, bets will be void.
Example: If you choose 1/X, you bet on the home team to lead in the first half and the match to end in a draw. Extra time doesn’t count.
1st To 3/5/10/20 Goals
Predict the first team to reach 3/5/10/20 Goals.
Highest Scoring Half
Predict in which half most goals will be scored. Push rules apply.
Total team goals
"Total team goals" is similar to Over/Under Wager.
Win/loss is determined by the goals accumulated by a named team.
Team Odd/Even
Predict whether a team’s total number of accumulated goals in a match will be an odd or an even number.
Team with Highest Scoring half
Predict which team will score the most goals in any (either 1st or 2nd) Half of the game.
Winning Margin
Predict by how many goals the winning team will win the game.
TriBet FT/TriBet 1st Half
Predict which of the two Teams will win with goals margin as follows:
- for FT - by 3 or more goals or any other result;
- for 1st Half - by 2 or more goals or any other result
Halftime/Fulltime Alternative
Predict the result of a match at halftime and at the end of regular time. Selections are based on winning ones only without the tie options plus any other as additional selection. If a game is abandoned, bets will be void
To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void.
Finishing Position
Predict which team will be ahead in the final standings of the tournament.
If one or more teams fail to start the tournament, all bets are considered void and stakes will be refunded.
Group Winner
Predict the team to win the group. Bets will be settled on the final Group positions.
Top Goalscorer / Top Team Goalscorer
Goals scored in regular time (60 minutes) and extra-time count for settlement purposes. However, penalty shootout goals do not count. Dead-heat rules apply. If a player takes part in the tournament, all bets will have action.
Outright/Winner
Predict the winner of the relevant competition. Bets are settled on the final league position, after play offs (if played), unless otherwise stated.
Last Revision: 5 April 2018 (Version: #41)
Ice Hockey
Ice Hockey
All games must start on the scheduled date (local stadium time) for bets to have action. The exception is if we advertise an incorrect start time.
If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, bets placed based on the original listing will be void.
Games must run for a minimum of 55 minutes for action. If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded unless otherwise stated, except for bets on any markets that have been unconditionally determined.
Each one of the bet types available, either for pre-live or live betting, has been specified at the end of the respective bet market inside square brackets, clarifying how the settlement will affect the selections. Please refer to the naming as follows: [Excluding OT] and [Including OT].
Pre-Live Betting
Pre-Live betting will be settled according to the final score including overtime (and penalty shootout if needed) or excluding overtime, depending on the terms of the specific bet market. The results of matches decided by a penalty shootout will include the entire penalty shootout as one goal for the winning team.
Friendly and friendly international live matches will be settled based on regulation score unless otherwise stated.
In Pre-Live betting the following bet types will be settled
excluding overtime:
Periods – All Periods bet types (1st, 2nd, 3rd) are settled Excluding Overtime
Draw No Bet
Exact Score
Race To Goals (2,3,4,5)
Time Of 1st Goal
Double Chance
Number Of Goals
Number Of Team Goals
Both Teams To Score
Highest Scoring Period
3 Way Handicap
To Win To Nil
Method Of Winning
First To Score
Last To Score
Winning Margin
1st Period/Full Time
Asian Lines
In NHL League for Pre-Live betting the following bet types will be settled including overtime:
2 Way ML
2 Way HC
2 Way OU
Exact Score
Odd/Even
Winning Margin
Live Betting
Live betting will be settled according to the final score including overtime (and penalty shootout if needed). The results of matches decided by a penalty shootout will include the penalty shootout as one goal for the winning team.
Friendly and friendly international live matches will be settled based on regulation score unless otherwise stated.
The following bet types will be settled
excluding overtime:
3 Way Moneyline (Regular Time Winner)
3 Way Handicap
3 Way Total Goals OU
Asian Lines – Handicap & OU
Draw No Bet
Double Chance
Next Goal
First to Score
Last to Score
Both Teams To Score
Number of Goals
Number of Team Goals
Exact Score (with draw)
Odd/Even
Race To Goals
Overtime
Periods – All Periods bet types (1st, 2nd, 3rd)
Team To Win Most Periods
Team To Win All 3 Periods
Race To Goals (2,3,4,5)
Both Teams To Score At Least 2 Goals (3 Goals)
To Win To Nil
Winning Margin
Live Betting
The following bet types will be settled including overtime for all ice hockey leagues:
Handicap FT (2 Way)
When Will Game End
Exact Score (without draw)
Winning Margin
Odd/Even
Total Team Goals (2 Way)
Total Goals (2 Way)
2 Way Money Line
2 Way Handicap
2 Way Over/Under
NHL
NHL bets (pre-match and live) include overtime and penalty shootouts unless specifically stated otherwise.
If a game is decided by a penalty shootout, one goal will be added to the winning team’s score and the game total.
NHL regular time and pre-season match bets are settled on the score at the end of regulation time.
The following NHL bet types will be settled according to regulation time:
3 Way Moneyline
Asian Lines – Handicap & OU
Puck Line (Handicap) (3 Way)
Double chance
First To Score
Last To Score
Draw No Bet
Number Of Team Goals
Number Of Goals
Highest Scoring Period
Next Goal
To Win Most Periods
1st To 3 Goals
All Competitions (Excluding NHL)
All pre-match bets will be settled based on the score at the end of regulation time, excluding overtime if played, unless otherwise stated.
For live betting – see live betting rules.
Friendly and friendly international live matches will be settled based on regulation score unless otherwise stated.
1st/2nd/3rd Period
Bets settled on the first/second/third period result only.
The 3rd period excludes overtime.
The relevant period must be completed for bets to have action.
If a match is abandoned during the second period, all first period bets are still valid.
If a match is abandoned during the third period, all first/second period bets are still valid.
2W ML
Predict the winner of the match including overtime and penalties
Spread
Predict the spread between both teams at the final score.
Spread bets on pre live games (exclude NHL) will be settling with the regulation result.
Spread bets on live events will be settling with the overtime/penalty shootout result.
Examples:
+0.5 You win if your team draws or wins the match.
-0.5 You win if your team wins the match.
Over/Under
Predict the total goals achieved in a match.
Over/Under bets on pre live games (exclude NHL) will be settling with the regulation result.
Over/Under bets on live events will be settling with the overtime/penalty shootout result.
Examples:
Over 2 Bets win if there are three or more goals scored in the match. If there are two goals exactly, the stake is returned. Bets lose if there is 0 or 1 goal scored in the match.
Over 2.5 Bets win if there are three or more goals scored in the match. Bets lose if there are 0, 1 or 2 goals scored in the match.
Under 2.5 Bets win if there are 0, 1 or 2 goals scored in the match. Bets lose if there are three or more goals scored in the match.
Total Goals
Predict the total goals achieved in the match.
Over 2.5 - The bet will be a winner if there are 3 goals or more in the match.
Under 2.5 - The bet will be a winner if there are no goals or less than 3 goals in the match.
3 Way Handicap
In a 3-Way Handicap, the line is set so that there can also be a draw outcome, giving you 3 potential bets. Handicap (-1) - You win if your team wins the match with a goal difference of two or more. Tie: You win if the team with (-1) Handicap wins thematch with exactly one goal difference. Handicap (+1) - You win if your team draws or win the match.
Regular Time Winner
Predict the winner after regular time only.
Asian HC and O/U
Asian markets are settled on the result after Regular Time. Live Asian Handicap bets are settled according to the score for the remainder of the game after the bet was placed. Goals scored before the bet was placed are not included.
Number of Goals
Bet on the total number of goals scored by the two teams within the official 60-minute play. Own goals are counted for betting purposes.
Total Team Goals
Predict the total goals achieved by a named team.
Over 0.5 - The bet will be a winner if the team scores 1 or more goals
Under 0.5 - The bet will be a winner if the team doesn't score
Over 1.5 - The bet will be a winner if the team scores 2 or more goals
Under 1.5 - The bet will be a winner if the team scores 1 goal or less
Own goals are counted for betting purposes.
First to score / Last to score / Next Goal
Which team will score the first/last/next goal in a match. Own goals count to the team credited with the goal.
If an Event is abandoned after a goal was scored then all bets on team of "First to score" will stand, "Last to score" will be void, team of "Next Goal" goal which has already been determined will stand and "Next Goal" which has not been determined will be void.
If an Event is abandoned without any goal being scored, then all "First to score / Last to score" bets will be void.
Draw No Bet
Predict the winner team. In the event of a draw all bets are void and stakes are refunded.
Both Teams To Score
Yes = both teams to score.
No = either team not to score.
Bets stand if both teams have scored in the match irrespective of if the match is later abandoned.
Winning Margin
Predict the margin in which the winning team will win. Over time and penalty shootouts are included for this bet type for all leagues.
To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, all qualification/win the cup bets will be void.
To qualify bets Include overtime/shootouts.
To Win Series
Bets are void if the statutory number of games (according to the respective governing organizations) are not completed or are changed.
Head 2 Head
If one or more contestants fail to start, all bets are considered void and stakes will be refunded.
First/Last/Anytime Goalscorer
Predict if a player will score first/anytime goal in the match. Own goals are ignored for settlement purposes. If an own goal is scored, the previous or the next goal (if there are any) will be taken into consideration for settlement purposes. If only own goals are scored in the match, it will be considered a No Goalscorer result.
For all leagues (including the NHL), bets are settled according to regular time only. Stakes on players not included in the match lineup will be void.
If a match is abandoned after the first goal has already been scored, bets onFirst Goalscorer market and on Anytime Goalscorer market for players, who have already scored, will stand. All other bets placed on Anytime Goalscorer market will be void.
If a match is abandoned before a first goal is scored, all bets will be void.
Odd/Even
A prediction of whether the total number of accumulated goals in a match will add up to an odd or even number.
Any match resulting in 0-0 will be settled as an even number of goals.
Exact Score
Predict the score at the end of regular time (except NHL).
If an exact score occurs that is not an option in our offer, all bets are lost.
Double Chance
A Double Chance bet allows you to cover two of the three possible outcomes in a match with one bet.
The following options are available:
1 or X - if the result is either a home win or a draw, bets on this option are winners.
X or 2 - if the result is either a draw or away win, bets on this option are winners.
1 or 2 - if the result is either a home win or an away win, bets on this option are winners.
All bets are valid for regulation time in all leagues
Time of 1st Goal
If a match is abandoned after the first goal is scored, all bets stand.
If a match is abandoned before a goal is scored, all bets are void.
If a match ends without a goal being scored, all bets are void. This Bet Type is settled excluding Overtime.
As soon as a game starts, it is deemed to be in the first minute, so for example, a goal scored after 24 minutes and 16 seconds is settled as having been scored in the 25th minute.
Overtime
Predict whether the game will go to overtime or not
Most Goals
Predict in which period the most goals will be scored.
If 2 or more periods have the same score, all bets will be void.
Most goals excludes overtime (including NHL).
1st To 3 Goals
Predict which team will be the first to score 3 goals. Over time is included for this bet type for all leagues. All penalty shootouts will be considered as one goal. For example: if team A is the first team to score in a penalty shootouts when the regulation time is tied with 2:2, and team B won the penalty shootouts, then team B is the first team to score for this purpose.
Finishing Position
Predict which team will be ahead in final tournament position.
If one or more teams fail to start the tournament, all bets are considered void and stakes will be refunded.
Shots on Goal
Shots on Goal is similar to Handicap and Over/Under Wager.
Win/loss is determined by the number of shots on target by both teams, then comparing with the handicap given before the game start.
Relegation
If a team is removed from the league/tournament before theseason has started, all bets on that market will be void, and a new relegation book will be opened.
Winner
Bets settled on final league/tournament position include playoffs.
Group Winner
Bets settled on final Group position.
Series score
Bets are void if the statutory number of games (according to the respective governing organizations) are not completed or are changed.
Elimination Stage
Predict in which stage of a tournament a team will be eliminated.
Penalty
Predict which penalty type will be first to be awarded.
Team To Win All 3 Periods
Predict if one of the two Teams will win all of the three Periods in the match.
Race To Goals (2,3,4,5)
Predict which of the two Teams will reach the goals figure first. Neither Team added as an optional selection.
Both Teams To Score At Least 2 Goals (3 Goals)
Predict if both of the Teams will score 2 or more goals in the match.
To Win To Nil
Predict which of the two Teams will manage to win the match without conceding a goal in regular time.
Highest Scoring Period
Predict which of the three Periods will have most goals scored in it.
Method Of Winning
Predict what will be the winning method of the match – after: Regular Time, Overtime or Penalties
1st Period/Full Time
Predict which of the two Teams will be winning at the end of the 1st Period and of Regular Time in one combined bet type.
Players
If the relevant player doesn’t get any playing time in the match, bets on him will be void. Any stats achieved in overtime (if played) will be taken into account for settlement purposes. Win/Loss is determined by a comparison between the stats achieved by the named player and a pre-given number of stats.
A settlement will be made according to the statistics provided by the official site of the Tournament in which the game is played.
Last Revision: 5 April 2018 (Version: #51)
Motor Racing
Motor Racing
All games must start on the scheduled date (local stadium time) for bets to have action. The exception is if we advertise an incorrect start time.
If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, bets placed based on the original listing will be void.
Games must run for a minimum of 55 minutes for action. If a game is suspended before 55 complete minutes are played, all bets on the outcome of the game are refunded unless otherwise stated, except for bets on any markets that have been unconditionally determined.
Each one of the bet types available, either for pre-live or live betting, has been specified at the end of the respective bet market inside square brackets, clarifying how the settlement will affect the selections. Please refer to the naming as follows: [Excluding OT] and [Including OT].
Pre-Live Betting
Pre-Live betting will be settled according to the final score including overtime (and penalty shootout if needed) or excluding overtime, depending on the terms of the specific bet market. The results of matches decided by a penalty shootout will include the entire penalty shootout as one goal for the winning team.
Friendly and friendly international live matches will be settled based on regulation score unless otherwise stated.
In Pre-Live betting the following bet types will be settled
excluding overtime:
Periods – All Periods bet types (1st, 2nd, 3rd) are settled Excluding Overtime
Draw No Bet
Exact Score
Race To Goals (2,3,4,5)
Time Of 1st Goal
Double Chance
Number Of Goals
Number Of Team Goals
Both Teams To Score
Highest Scoring Period
3 Way Handicap
To Win To Nil
Method Of Winning
First To Score
Last To Score
Winning Margin
1st Period/Full Time
Asian Lines
In NHL League for Pre-Live betting the following bet types will be settled including overtime:
2 Way ML
2 Way HC
2 Way OU
Exact Score
Odd/Even
Winning Margin
Live Betting
Live betting will be settled according to the final score including overtime (and penalty shootout if needed). The results of matches decided by a penalty shootout will include the penalty shootout as one goal for the winning team.
Friendly and friendly international live matches will be settled based on regulation score unless otherwise stated.
The following bet types will be settled
excluding overtime:
3 Way Moneyline (Regular Time Winner)
3 Way Handicap
3 Way Total Goals OU
Asian Lines – Handicap & OU
Draw No Bet
Double Chance
Next Goal
First to Score
Last to Score
Both Teams To Score
Number of Goals
Number of Team Goals
Exact Score (with draw)
Odd/Even
Race To Goals
Overtime
Periods – All Periods bet types (1st, 2nd, 3rd)
Team To Win Most Periods
Team To Win All 3 Periods
Race To Goals (2,3,4,5)
Both Teams To Score At Least 2 Goals (3 Goals)
To Win To Nil
Winning Margin
Live Betting
The following bet types will be settled including overtime for all ice hockey leagues:
Handicap FT (2 Way)
When Will Game End
Exact Score (without draw)
Winning Margin
Odd/Even
Total Team Goals (2 Way)
Total Goals (2 Way)
2 Way Money Line
2 Way Handicap
2 Way Over/Under
NHL
NHL bets (pre-match and live) include overtime and penalty shootouts unless specifically stated otherwise.
If a game is decided by a penalty shootout, one goal will be added to the winning team’s score and the game total.
NHL regular time and pre-season match bets are settled on the score at the end of regulation time.
The following NHL bet types will be settled according to regulation time:
3 Way Moneyline
Asian Lines – Handicap & OU
Puck Line (Handicap) (3 Way)
Double chance
First To Score
Last To Score
Draw No Bet
Number Of Team Goals
Number Of Goals
Highest Scoring Period
Next Goal
To Win Most Periods
1st To 3 Goals
All Competitions (Excluding NHL)
All pre-match bets will be settled based on the score at the end of regulation time, excluding overtime if played, unless otherwise stated.
For live betting – see live betting rules.
Friendly and friendly international live matches will be settled based on regulation score unless otherwise stated.
1st/2nd/3rd Period
Bets settled on the first/second/third period result only.
The 3rd period excludes overtime.
The relevant period must be completed for bets to have action.
If a match is abandoned during the second period, all first period bets are still valid.
If a match is abandoned during the third period, all first/second period bets are still valid.
2W ML
Predict the winner of the match including overtime and penalties
Spread
Predict the spread between both teams at the final score.
Spread bets on pre live games (exclude NHL) will be settling with the regulation result.
Spread bets on live events will be settling with the overtime/penalty shootout result.
Examples:
+0.5 You win if your team draws or wins the match.
-0.5 You win if your team wins the match.
Over/Under
Predict the total goals achieved in a match.
Over/Under bets on pre live games (exclude NHL) will be settling with the regulation result.
Over/Under bets on live events will be settling with the overtime/penalty shootout result.
Examples:
Over 2 Bets win if there are three or more goals scored in the match. If there are two goals exactly, the stake is returned. Bets lose if there is 0 or 1 goal scored in the match.
Over 2.5 Bets win if there are three or more goals scored in the match. Bets lose if there are 0, 1 or 2 goals scored in the match.
Under 2.5 Bets win if there are 0, 1 or 2 goals scored in the match. Bets lose if there are three or more goals scored in the match.
Total Goals
Predict the total goals achieved in the match.
Over 2.5 - The bet will be a winner if there are 3 goals or more in the match.
Under 2.5 - The bet will be a winner if there are no goals or less than 3 goals in the match.
3 Way Handicap
In a 3-Way Handicap, the line is set so that there can also be a draw outcome, giving you 3 potential bets. Handicap (-1) - You win if your team wins the match with a goal difference of two or more. Tie: You win if the team with (-1) Handicap wins thematch with exactly one goal difference. Handicap (+1) - You win if your team draws or win the match.
Regular Time Winner
Predict the winner after regular time only.
Asian HC and O/U
Asian markets are settled on the result after Regular Time. Live Asian Handicap bets are settled according to the score for the remainder of the game after the bet was placed. Goals scored before the bet was placed are not included.
Number of Goals
Bet on the total number of goals scored by the two teams within the official 60-minute play. Own goals are counted for betting purposes.
Total Team Goals
Predict the total goals achieved by a named team.
Over 0.5 - The bet will be a winner if the team scores 1 or more goals
Under 0.5 - The bet will be a winner if the team doesn't score
Over 1.5 - The bet will be a winner if the team scores 2 or more goals
Under 1.5 - The bet will be a winner if the team scores 1 goal or less
Own goals are counted for betting purposes.
First to score / Last to score / Next Goal
Which team will score the first/last/next goal in a match. Own goals count to the team credited with the goal.
If an Event is abandoned after a goal was scored then all bets on team of "First to score" will stand, "Last to score" will be void, team of "Next Goal" goal which has already been determined will stand and "Next Goal" which has not been determined will be void.
If an Event is abandoned without any goal being scored, then all "First to score / Last to score" bets will be void.
Draw No Bet
Predict the winner team. In the event of a draw all bets are void and stakes are refunded.
Both Teams To Score
Yes = both teams to score.
No = either team not to score.
Bets stand if both teams have scored in the match irrespective of if the match is later abandoned.
Winning Margin
Predict the margin in which the winning team will win. Over time and penalty shootouts are included for this bet type for all leagues.
To Qualify
Should a team be disqualified from the tournament prior to the match, and a bye is awarded, all qualification/win the cup bets will be void.
To qualify bets Include overtime/shootouts.
To Win Series
Bets are void if the statutory number of games (according to the respective governing organizations) are not completed or are changed.
Head 2 Head
If one or more contestants fail to start, all bets are considered void and stakes will be refunded.
First/Last/Anytime Goalscorer
Predict if a player will score first/anytime goal in the match. Own goals are ignored for settlement purposes. If an own goal is scored, the previous or the next goal (if there are any) will be taken into consideration for settlement purposes. If only own goals are scored in the match, it will be considered a No Goalscorer result.
For all leagues (including the NHL), bets are settled according to regular time only. Stakes on players not included in the match lineup will be void.
If a match is abandoned after the first goal has already been scored, bets onFirst Goalscorer market and on Anytime Goalscorer market for players, who have already scored, will stand. All other bets placed on Anytime Goalscorer market will be void.
If a match is abandoned before a first goal is scored, all bets will be void.
Odd/Even
A prediction of whether the total number of accumulated goals in a match will add up to an odd or even number.
Any match resulting in 0-0 will be settled as an even number of goals.
Exact Score
Predict the score at the end of regular time (except NHL).
If an exact score occurs that is not an option in our offer, all bets are lost.
Double Chance
A Double Chance bet allows you to cover two of the three possible outcomes in a match with one bet.
The following options are available:
1 or X - if the result is either a home win or a draw, bets on this option are winners.
X or 2 - if the result is either a draw or away win, bets on this option are winners.
1 or 2 - if the result is either a home win or an away win, bets on this option are winners.
All bets are valid for regulation time in all leagues
Time of 1st Goal
If a match is abandoned after the first goal is scored, all bets stand.
If a match is abandoned before a goal is scored, all bets are void.
If a match ends without a goal being scored, all bets are void. This Bet Type is settled excluding Overtime.
As soon as a game starts, it is deemed to be in the first minute, so for example, a goal scored after 24 minutes and 16 seconds is settled as having been scored in the 25th minute.
Overtime
Predict whether the game will go to overtime or not
Most Goals
Predict in which period the most goals will be scored.
If 2 or more periods have the same score, all bets will be void.
Most goals excludes overtime (including NHL).
1st To 3 Goals
Predict which team will be the first to score 3 goals. Over time is included for this bet type for all leagues. All penalty shootouts will be considered as one goal. For example: if team A is the first team to score in a penalty shootouts when the regulation time is tied with 2:2, and team B won the penalty shootouts, then team B is the first team to score for this purpose.
Finishing Position
Predict which team will be ahead in final tournament position.
If one or more teams fail to start the tournament, all bets are considered void and stakes will be refunded.
Shots on Goal
Shots on Goal is similar to Handicap and Over/Under Wager.
Win/loss is determined by the number of shots on target by both teams, then comparing with the handicap given before the game start.
Relegation
If a team is removed from the league/tournament before theseason has started, all bets on that market will be void, and a new relegation book will be opened.
Winner
Bets settled on final league/tournament position include playoffs.
Group Winner
Bets settled on final Group position.
Series score
Bets are void if the statutory number of games (according to the respective governing organizations) are not completed or are changed.
Elimination Stage
Predict in which stage of a tournament a team will be eliminated.
Penalty
Predict which penalty type will be first to be awarded.
Team To Win All 3 Periods
Predict if one of the two Teams will win all of the three Periods in the match.
Race To Goals (2,3,4,5)
Predict which of the two Teams will reach the goals figure first. Neither Team added as an optional selection.
Both Teams To Score At Least 2 Goals (3 Goals)
Predict if both of the Teams will score 2 or more goals in the match.
To Win To Nil
Predict which of the two Teams will manage to win the match without conceding a goal in regular time.
Highest Scoring Period
Predict which of the three Periods will have most goals scored in it.
Method Of Winning
Predict what will be the winning method of the match – after: Regular Time, Overtime or Penalties
1st Period/Full Time
Predict which of the two Teams will be winning at the end of the 1st Period and of Regular Time in one combined bet type.
Last Revision: 26 July 2017 (Version: #50.0)
Netball
Netball
In the event of a match starting but not being completed all bets will be void unless stated otherwise in the rules. All bets will be settled based on the regular time result only, unless otherwise stated in the rules.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void.
If a match is postponed or abandoned for any reason all bets will be void, unless re-arranged and played in the same day or stated otherwise in the rules. An exception is made if we advertise incorrect starting time.
If a market is offered as 2Way and happened to finish with a draw result, Push rules apply.
Outright
Predict the winner of the league/tournament. Bets will be settled according to the final standings, including playoffs if played, unless otherwise stated.
Money Line
Predict the outcome:
1 – Home team wins
X – Draw
2 – Away team wins
Spread
Predict the winner, applying the given handicap (spread) to the result.
Over/Under
Predict whether the total points scored by both teams will be over or under a given number.
1st/2nd Half
Bets (money line, spread, over/under) on halves will be settled according to the relevant half score only. A relevant Half must be completed for bets to stand, unless they are already determined. If the game is suspended in the second half, first half bets will be settled, the others will be void.
1st/2nd/3rd/4th Quarter
Bets (money line, spread, over/under) on quarters will be settled according to the relevant quarter result only. A relevant quarter must be completed for bets to stand, unless they are already determined. If the game is suspended - bets on finished quarters will be settled, while bets on running as well as not started quarters will be void, unless bets on the running quarter are already determined. For example: a game is suspended in the 3rd quarter:
- bets on 1st and 2nd quarters will be settled
- if there are any O/U bets on the 3rd quarter that could be settled, they would be
- all other bets will be void.
Last Revision: 26/07/16 (Version: #40)
Rugby
Rugby League / Union
All games must start on the scheduled date (local stadium time) for bets to have action.
If a match is postponed or abandoned for any reason all bets are void, unless re-arranged and played on the same day or stated otherwise in the rules. The exception is if we advertise an incorrect kick off time.
Unless otherwise stated Rugby 7s (sevens) & 10s (tens) match bets are settled on the specific tournament regulation play and exclude extra-time (overtime) if played.
All Rugby bets are settled on 80 minutes’ play. The term “80 minutes’ play” includes any stoppage time unless otherwise stated.
If a venue is changed from the one advertised then all bets on that match are void. In the event of a change of opponent from the one advertised, then all bets for that match are void.
1st Half
Bets are settled on the first half result only.
Bets are void if the match is abandoned before half time.
If a match is abandoned during the second half then all first half bets are still valid.
2nd Half
Bets are settled on the second half result only.
10 Minute Betting
Includes: 2 Way/3 Way Money Line; Handicap; Over/Under; Total Tries; Total Team Tries; Total Team Points; Winning Margin.
Predict what will be the game Score in the first 10 minutes of the match. The designated 10 minute period must be completed for bets to stand. All bets will be settled according to the Result which occurred between kick-off and 9:59 minute.
Team to Score most Tries 3 Way Money Line and Handicap
Predict which Team will score the most Tries in the match.
1st Team Try
Predict which team will score the first try in the match.
Will the 1st Try be Converted
Predict whether or not the first try in the match will be converted.
Total Match Points
Predict the total number of points scored in the match.
Total Match Tries
Predict whether the total number of tries scored in the match will be over or under a specific figure.
Total Team Points Odd/Even
Predict whether the total number of points scored in the match will be an odd or an even number.
Total Team Tries Odd/Even
Predict whether the total scored in the match will be an odd or an even number.
Total Team Points – Home and Away
Predict the total points scored by the home/away team in the match.
Total Team Tries – Home and Away
Predict the total tries scored by the home/away team in the match.
Race To Points
Predict which team will be the first to reach desired certain number of points – Home Team / Away Team / Neither selections are available for betting.
Time of 1st Try/Time of 1st Try 2nd Half
Predict whether the first try will be scored before or after a specific time.
Outright
Bets are settled on final league position include playoffs unless stated otherwise.
Group Winner
Bets are settled on final Group position.
First to score/Last to score
First/Last team to Score means betting on which team will score the first or the last point in a match.
If an Event is completed without any point being scored then all wagers on First/Last Team to Score are void.
If an Event is abandoned after a point is scored then all bets on First Team to Score stand, while bets on Last Team to Score are void. If an Event is abandoned without any point being scored then all wagers on First/Last Team to Score are void.
Halftime/Fulltime
Predict the result of a match at half-time and at full-time.
Example: If you chose 1/X, you bet on the home team tolead in the first half and the match ending in draw.
Highest Scoring Half
Predict in which half most points will be scored.
Bets are void if the match is abandoned.
Winning Margin
Predict which team will win the match and the victory margin. Settlement is executed upon the regular time result only.
Tryscorer Betting
Predict who will be First/Last/Anytime Tryscorer from list of Players. Penalty tries do not count. In the event of a penalty try, settlement is deferred to the next awarded try.
Last Revision: 07/09/16 (Version: #43)
Snooker & Pool
Snooker & Pool
Non-Runner no-bet - With the exception of bets placed on any player who takes part in a given tournaments' qualifying but fails to qualify for the main tournament. Such bets will be deemed losers for settlement purposes. All participants in a given tournament will be priced to win the tournament outright. Each-Way betting is available. Details are displayed under the competition title.
Money line
Predict which player will win the match.
In the event of a match starting but not being completed the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes.
In the event of a match not starting at all, all bets are refunded.
Spread
If the statutory number of frames in a match are not completed, changed, or different from those offered for betting purposes, bets will be void. In the event of a disqualification or retirement bets will be void.
In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets are refunded.
Over/Under
If the statutory number of frames in a match are not completed, changed, or different from those offered for betting purposes, bets will be void. In the event of a disqualification or retirement bets will be void.
In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets are refunded.
First frame
In the event of the first frame not being completed bets will be void.
Half Time/Full Time
Predict the result after the first 4 frames and the overall winner of the match.
All bets void if match is not completed.
1st to 3 Frames
Predict which will be the first to reach 3 Frames.
Either player must win 3 frames for bets to stand.
Last Revision: 26/07/16 (Version: #40)
Speedway
Speedway
All markets will be settled based on the result after the completion of the final heat (league fixtures) or podium presentation (Individual/Grand Prix competitions).
Subsequent appeals, disqualifications and point deductions do not count.
All of the scheduled heats must be completed for winning margin/correct score bets to stand.
Pre-Live
For Handicap after Heat 8 betting, the first 8 heats of the specified fixture must be completed in full for bets to stand.
Live
If match is abandoned before full completion of meeting then all bets on the match will be void unless the running of the match would not have affected the result.
For Handicap after Heat 8 betting, the first 8 heats of the specified fixture must be completed in full for bets to stand.
Match-Ups
If one or both named drivers in a match-up reach the final, then settlement will be based on their respective finishing position in the final ride-offs.
Total Points
All rides count.
Bonus points do not count.
When Rider Total Points are offered for Grand Prix and European Championship events, settlement will be based on points accumulated in the main round (20 heats) only, and excluding the semi-finals and final ride-off.
If match is abandoned before full completion all bets are void, unless the outcome of the bet has already been determined. In Knockout Cup fixtures ‘Man on Man’ tactical rides do not count towards settlement.
Outrights
Championship - Outright betting will be determined by the positions immediately following the final event of the competition and will not be altered by any subsequent enquiries. Play-offs count.
Grand Prix - Stakes are refunded on non-participants and a Rule 4 deductions may be applied to winning bets.
World Cup Winner - 12 heats must take place for an official result
World Cup Individual betting - 12 heats must take place for an official result
Last Revision: 26 July 2017 (Version: #1.0)
Virtual Sports
Virtual Sports
A virtual betting event takes place every 3 minutes for Football, Horse Racing and Greyhounds.
If a bet on a virtual event is placed but the Customer has not specified the event for which it was intended, such bet shall be placed on the next virtual sports event.
Bets on the next virtual sports event are accepted until the "bets closed" message appears on the screen, after which the bet will be allocated to the successive event.
Winnings can be collected once the result of an event is displayed on the results screen.
The minimum stake per bet on virtual events is £0.10, with the maximum total winnings to any Customer on any calendar day for bets on virtual events placed with 10Bet being £50,000.
No horses or greyhounds are scratched from virtual event races.
There are no dead heats (position draws) in virtual event races.
In case of event cancellation, any outstanding bets are deemed void and settled as 'cancelled'. The bet stake shall be fully reinstated.
Bet types offered may be altered from time to time.
A winning bet may be claimed within 90 days of the virtual event date. Thereafter, any unclaimed tickets shall expire and may no longer be claimed.
Virtual Football
Match Result (FT)
Bets can be placed by either selecting a Home Win (1), a Draw (X) or an Away Win (2).
Correct Score
Predict the exact score of the match by choosing from given results.
Total Goals
Bets are settled on the exact total number of goals scored by both teams in the match – 0, 1, 2, 3 or 4.
Double Chance
A Double Chance market allows you to cover two of the three possible outcomes in a game with one bet.
The following options are available:
1X - if the result is either a home win or a draw, then bets on this option are winners.
12 - if the result is either a home win or an away win, then bets on this option are winners.
X2 - if the result is either a draw or an away win, then bets on this option are winners.
Over/Under
Predict whether the total goals scored in a match will be over or under.
First Team to Score
Predict which team will score the first goal in the match.
Halftime/Fulltime
Predict the result of a match at halftime and at the end of regular time.
Example: If you chose 1/X, you bet on the home team to lead in the first half and the match to end in a draw.
Virtual Horse Racing/Greyhounds
Win
Select a runner to finish 1st.
Place
Select a runner to finish in 1st, 2nd and 3rd place in a race with 8 runners or more, and 1st, or 2nd in a 6-runner greyhound race.
Each-way
Select a runner to win or place. This bet consists of two bets on one selection in one event, with the first bet on the runner to win and the second bet on the runner to place. The place bet pays at a fraction of the win odds as specified on the event data.
Forecast
Select 2 runners to finish 1st and 2nd IN ORDER specified.
Combination Forecast
A Customer can have the option of selecting 2 or more selections to bet that every possible combination of two of the selections may finish 1st and 2nd in order. So for example, on 2 selections there are 2 bets (1-2, 2-1); on 3 selections there are 6 bets (1-2, 1-3, 2-1, 2-3, 3-1, 3-2); on 4 selections there are 12 bets, on 5 selections there are 20 bets and on 6 selections there are 30 bets etc.
Reverse Forecast
Select 2 runners to finish 1st and 2nd in ANY ORDER.
Tricast
Select 3 runners to finish 1st, 2nd and 3rd IN ORDER specified.
Combination Tricast
A Customer can have the option of selecting 3 or more selections to bet that every possible combination of three of the selections may finish 1st, 2nd and 3rd in order in an event. So for example, on 3 selections there are 6 bets (1-2-3, 1-3-2, 2-1-3, 2-3-1, 3-1-2, 3-2-1); on 4 selections there are 24 bets; on 5 selections there are 60 bets and on 6 selections there are 120 bets.
Reverse Tricast
Select 3 runners to finish 1st, 2nd and 3rd in ANY ORDER.
Last Revision: 14/02/2017 (Version: #49)
Volleyball
Volleyball
If a match is not completed, all full time bets will be void.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets based on the original listing will be void.
Abandoned or postponed matches are void unless rearranged and played on the same date (local time) or stated otherwise in the rules. An exception is made if incorrect kick off time is announced on our website.
Live-Betting
If the event is not completed, all bets will be void. Exceptions are made for bets on sets which are already over, in this case the bets will be settled.
Points are considered regardless of whether they are scored before or after the bet is placed.
Winner
Predict the winner of the game. A best-of-five sets format is used. Golden Set is not counted for settling purposes.
Handicap
Predict the winner of the game in sets. Bets are determined by sets accumulated by both teams, applying the given handicap. Bets are void if the statutory number of sets is not completed, or changed.
Over/Under
Predict over or under a given number of sets will be played in order for the winner to be determined.
Set Score
Predict the sets' score at the end of the match.
Bets are void if the statutory number of sets is not completed, or changed.
Total Points
Total Points is similar to Handicap and Over/Under Wager. Win/loss is determined by the number of points accumulated by both teams, and then by comparing these points with the handicap and/or over/under given before the match started.
1st/2nd/3rd/4th/5th set Winner
Predict the winner of the relevant set.
1st/2nd/3rd/4th/5th Handicap
Predict the winner of the relevant set, considering the given point Handicap.
1st/2nd/3rd/4th/5th set Over/Under
Predict if the sum of the points scored by both teams in the relevant set will be over or under a given number.
Match Odd/Even, 1st/2nd/3rd/4th/5th set Odd/Even
Predict if the sum of the points scored by both teams in the match/relevant set will be an odd or an even number.
1st/2nd/3rd/4th/5th set Winning Margin
Predict by how many points a named team will win the relevant set.
1st/2nd/3rd/4th/5th set exact score
Predict the correct score in points of the relevant set.
Total team points
Predict if the points scored in the match by a relevant team will be over or under a given number.
Outright
Predict the winner of the relevant competition. Bets are settled according to the final league position, after play offs (if played), unless otherwise stated.
Group Winner
Bets are settled according to the final Group position.
Last Revision: 26/07/16 (Version: #40)
Winter Sports
Winter Sports
All bets are settled according to the official results of winter sports federations governing the relevant race, even if not all of the scheduled events are held. Bets will be settled according to the official result declared after the race has finished. Any later appeals and disqualifications will not affect bets.
If an event does not take place as scheduled, unless it is postponed due to weather conditions, all bets are void. An exception is made if incorrect kick-off time is announced on our website.
If an event is abandoned or suspended and not staged within 36 hours (local time) and on the same field (track) all bets are void.
There is an exception of the above rule for Winter Olympic events.
Bets on any participant who takes part in qualifying for a specified event but then fails to qualify for the main Round(s) will be classed as losers.
Dead heat rules apply.
Outright
Predict the winner of the stage, race (it will be specified in the name of the outright). If the participant does not start the official event, bets will be void.
Podium Position
Predict if a participant will finish on the podium (1st, 2nd or 3rd place). If the participant does not start the official event, bets will be void.
Head to head / Winner Full Time
Both participants must start the race for bets to stand. If both of them don’t finish the event, bets will be void, unless it is a multistage event. In that case the player that completes later stage will be settled as winner. For example if Player A withdraws or gets disqualified in 1st Round and Player B finishes 1st Round, Player B will be the winner.
If both of them withdraw or get disqualified at the same stage – bets will be void.
Last Revision: 26 July 2017 (Version: #41.0)
Other Sports
Other Sports
All games must start on the scheduled date (local time) for bets to have action.
Abandoned or postponed matches are void unless rearranged and played in the same date (local time) or stated otherwise in the rules. The exception is if we advertise an incorrect start time.
Should any match be played prior to the date or start time denoted then bets will stand provided the wager is placed not later than the revised start time.
If a match venue is changed then bets will be void unless stated otherwise.
In 2-way markets push rules apply unless otherwise stated. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.
For the Olympics, following rules will apply:
- The podium presentation will determine the settlement of the bets.
- Subsequent disqualifications and/or appeals will not affect bets.
Badminton
In the event of any of the named players in a match changing before the match starts then all bets will be void.
If the event starts but not being completed then all bets will be void.
Beach volleyball
In the event of any of the named players in a match changing before the match starts all bets will be void.
In the event of a match starting but not being completed then all bets will be void.
Beach Soccer
Predict the result at the end of normal time. Normal time is 36 minutes of play.
If a match is postponed bets are void.
If a match starts but is not completed match bets will be settled on the official result. Other markets will be void unless a winning market has already been established.
Floorball
All matches played will be settled on the score at the end of regulation time and will exclude overtime if played.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.
Futsal
All match markets will be settled on regulation time, unless stated otherwise.
Regulation time must be completed for bets to stand unless otherwise stated.
Hockey
If the event takes place at a different venue then bets will be made void and stakes returned.
All match odds are based on the result at the end ofa scheduled 70 minutes play unless otherwise stated. Bets are settled on the score standing at the end of the scheduled 70 minutes including any added injury or stoppage time. This scheduled period does not include extra time or time allocated for a penalty stroke shootout. Any hockey match abandoned before the completion of 70 minutes play will be void unless the match is rearranged and played the in the same day0.
Where the venue of any arranged match is changed the selection will be void.
Table tennis
In the event of any of the named players in a match changing before the match starts all bets will be void. In the event of a match starting but not being completed, all bets will be void.
Water polo
All match markets will be settled on regulation time, unless stated otherwise.
Regulation time must be completed for bets to stand unless otherwise stated.
In the event of a match starting but not being completed then bets will be void.
Athletics
For Outright bets, all bets stand except for those placed on competitors not competing in first round /qualification.
Kayak
The competitors must pass the starting line for bets to stand, otherwise bets will be void.
Gymnastics
The competitors must start one round for bets to stand, otherwise bets will be void.
Shooting
The competitors must start one round for bets to stand, otherwise bets will be void.
Swimming
The competitors must pass the starting line for bets to stand, otherwise bets will be void.
Triathlon
The competitors must pass the starting line for bets to stand, otherwise bets will be void.
Rowing
In the event of a race starting but not being completed then all bets will be void.
Aussie Rules
All bets will be settled including overtime unless otherwise stated. Regulation time must be completed for bets to stand unless otherwise stated.
If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed then bets placed based on the original listing will be void.
Cycling
All bets are settled on the result at the time of the podium presentation. Any disqualification or appeal leading to change in the results made after thatwill not be taken under consideration.
Bets made on players who don’t start relevant race will be voided.
Race/Stage Winner
Predict which cyclist or team will win the Race/Stage in question.
Individual/Team Head 2 Head
Predict which team/cyclist will achieve higher finishing position in the race. All teams/cyclists in question should start the race, otherwise bets will be voided. At least one of the teams/cyclists in question should finish the race, otherwise bets will be voided.
Special bets
Predict the winner of a special category in the race, such as 'King of the Mountains', 'Best sprinter', 'Best young player' etc., which are awarded with relevant coloured jersey (red, green, white, etc.)
Pesapallo
1X2 Money Line & Total Runs Over/Under are counted after two periods (four innings both). Bets do not include possible extra inning or a scoring contest, unless otherwise stated. If a match is interrupted and not played within 12 hours - all undecided bets are considered void. All bets are settled based on the official results.
Last Revision: 26 July 2017 (Version: #41.0)
Casino and Games Rules
10Bet Casino and Games Rules
- These Casino Rules are inseparably linked to our Terms & Conditions, of which they form a part, and acceptance of these Casino Rules is a prerequisite to account registration. Any capitalized terms used herein which are not defined shall take their meaning from the Terms & Conditions.
- A Customer’s total Account Balance is comprised of the aggregate of their Sports Cash Account, Casino Cash Account, Sports Bonus Account and Casino Bonus Account. Withdrawals cannot be made from either of the Bonus Accounts, but they can both be used to make wagers. Funds from the Sports Bonus Account can be used to place wagers on “Sports”, “Live Betting” and “Games” products and funds from the Casino Bonus Account can be used to place wagers on “Vegas (Casino)” products.
- Withdrawals may only be processed from your Sports Cash Account. Any withdrawals from your Casino Cash Account can only be made by first transferring your withdrawal amount to the Sports Cash Account and then requesting the withdrawal be processed from the Sports Cash Account. Please note however that any transfer of funds from the Casino Cash Account to the S